Re: Limitations that don't make sense
True. Back in my early HERO days, I operated on a somewhat loose theory with that ... instead of 'how common is this, let me price the limitation/disad appropriate', it was 'How did you price the limitation/disad? That's how common it is'. So, when someone came to me with a character who took damage 'in water' at Very Common, meaning 'every other game at the very least', well, that's how often he got wet. At least once, I decided he was sweating hard enough to short himself out.