More brainstorming on my part ... I usually run Avengers/Justice League style supers games, with international (and interdimensional) travel, world domination/destruction plots, alien invaders, all that kind of jazz. I was thinking perhaps, for a change, do something smaller, a street-level Champions game where the PCs largely remain in the same city and deal with more pedestrian crime.
However, most supers that fit onto that level of power aren't as well known as the big names like Superman. Outside of Spider-Man and Batman (in his own books or in his original animated series, not in JL), I doubt most of my players have heard of any of them. Guys like Daredevil or Moon Knight in Marvel, or Vigilante from DC are not likely to be well-known.
So, I'm looking for ideas for characters along that power level from sources that I'm not familiar with, most notably anime since the rest of my group are at least passing fans of anime, with at least one really into it.
General guidelines:
1. Not totally bulletproof. A thug with a Saturday Night Special might not be a real threat, but the character shouldn't feel confident in his ability to simply stand there and let it bounce off his chest. Even if the bullet doesn't penetrate his skin (or body armor), he should at least have a chance of feeling it.
2. By the same token, not grossly powerful on offense. Lifting a car, yes, flinging a full tanker truck, no. Probably in the 8-10 DC range.
3. No truly plot-bending powers, like reliable Precognition, open-ended transformation (a la Sersi or Firestorm) or open-ended Magic Pools. Psychic powers by themselves, however, are acceptable.
Some examples I can think of:
The TMNT (technically comic characters, but better known in other media)
The TV version of the Incredible Hulk (possibly a little too damage resistant)
Snake-Eyes and Storm Shadow from GI Joe