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Greywind

HERO Member
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Everything posted by Greywind

  1. Re: Point Caps: Why are limitations inferior to advantages? "There are no stupid questions." There are, however, many a stupid answer to those questions. Often reading the book is enough, but even then there are aspects that may not be apparent, and hence, require questions for clarification.
  2. Re: Point Caps: Why are limitations inferior to advantages? Maybe he's referring to himself as "a beginner".
  3. Re: A DC Animated-style HeroMachine I've got that pair. Also got Warlord. Sucker keeps breaking in half. Going to have to pin him on the next repair job.
  4. Re: Cryptic Studios Account email. Yep. Always the best way of dealing.
  5. Re: Cryptic Studios Account email. Got the same. Went to the game and logged in normally.
  6. Re: "Neat" Pictures ...and then Ben Edlund discovered Hollywood...
  7. Re: "Neat" Pictures Jessica Rabbit was slinky.
  8. Re: Superhero Images eh, Brown ends up being Tony Stark's one-nighter.
  9. Re: Order of the Stick Soul Splice. V had control of it for the duration of the joining. Wasn't the body. It was the blending of power that V controlled.
  10. Re: Order of the Stick Do elves have souls?
  11. Re: Balancing social skills and role playing Batman doesn't disappear in plain sight. He disappears when no one is looking at him.
  12. Re: "Neat" Pictures Or she was cursing the paparazzi.
  13. Re: Balancing social skills and role playing Sniper with a crossbow to just shoot it off his head.
  14. Re: Balancing social skills and role playing I agree with Bigby. It's a lot easier to follow the discussion if the points are broken down to be replied to individually within the same post. On the other hand, if the post needs to be highlighted to be read, you're doing it wrong.
  15. Re: Creepy Pics. No different than Fred Kwan getting it on with Laliari.
  16. Re: Who are the copies/pastiches/tributes/captain ersatz in your campaigns? Sounds like a weak beer.
  17. Re: Spider powers activate! Spiders are normally in contact with the web when a critter hits it. That's how they know, aside from the vibrations created by the thing trying to get out of the web, that it is there and where it is in the web.
  18. Re: Cassandra's Corner Using it from time to time, isn't forcing it on someone. Continuity in an ongoing campaign is fairly important. I also feel this has taken up more space that it should have in Cassandra's thread.
  19. Re: 4th String Villians Yeah! Mechanon could take over the other half.
  20. Re: Cassandra's Corner "Not come up very often" is not the same thing as "never". Disads by their nature, come up regularly. That doesn't mean that other issues related won't come up. Hunteds generated through game play are part of continuity. Should the game be tossed out totally because "hey, we pissed off a street gang/drug lord/kingpin" and, while none of the characters has it as a Hunted means that it won't come up again? Sounds like you'd prefer a Golden Age campaign where the only thing that matters is "this game" and not "this ongoing campaign."
  21. Re: Cassandra's Corner You seem to be implying a lot.
  22. Re: Cassandra's Corner And I did say that it would require some effort to find out.
  23. Re: Cassandra's Corner No. Secret ID: Players have to work to maintain it. Gotta find an excuse to get away to change into your jammies. Public ID: Reasonably everyone knows who the character is. You can go into action without having to change into your jammies first, unless your jammies are an aspect of your powers and their SFX. Having neither means you don't have the benefit of either extreme. You are, because of rule mechanics, somewhere in the middle. You aren't getting points for it, so the extent is not and should not be as extreme, but if your archenemy wants to know who you are, it isn't going to be really that difficult to find out. It isn't as cut and dried as "if you want them to know, they do, if you don't, they don't."
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