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Balabanto

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Everything posted by Balabanto

  1. Re: Genre-crossover nightmares Bob Villa and the Temple of Doom would actually be funny. That one's a complete success as a comedy. Mola Ram: What do you think, Bob? Bob: Well, I think we have some room for a swimming pool over by the mining carts, and some of these structural supports and ropes can easily be replaced by a comfortable yet functional barracks for your minions. All this will cost you about six or seven million dollars, Mr. Ram, but I understand you have the treasure of the ancient kings, plus these mighty Shankari stones that give someone absolute power? Mola: Well, Bob, I think I can cover that. But no Shankari stones. Those are sacred to my people. Bob: We could throw in a special shrine for another five hundred grand. Mola: Deal.
  2. Re: Genre-crossover nightmares Magnum, Opus Dei Field of Tangerine Dreams (If you build it, they will smoke weed) Rona Jaffee's Mazes and Bridesmaids Inglourious Bridesmaids It's a Mad, Mad, Mad, Mad Casablanca
  3. Re: What's *your* superpower? Super-Willpower: +30 CON, only to stay conscious during work-related tasks. (-1) Super-Creativity: +15 INT, only to come up with 'off the beaten path' ideas that make great stories and superhero adventures (-1) Super Fashion Sense: +5 to all KS: Fashion Rolls, Requires appropriate materials and Focus of Opportunity (-1/2), and +5 to PS: Salesmanship rolls, only in the fashion industry (-1), Requires appropriate materials and focus of opportunity (-1/2)
  4. Re: Genre-crossover nightmares Bill and Ted's Excellent 9 1/2 Weeks Finnegan's Solaris (When two incomprehensible novels become one!)
  5. Re: Genre-crossover nightmares Saving Private Ryan's Hope The Shawshank Armageddon Battlefield Earth: Lost in Translation...oh, wait.....
  6. The Writing of Imaginary Friends has begun. Look for old favorites in new forms. Not to mention that this is an adventure about psychics. It was always an adventure about psychics. Like most of my adventures, this one is going to be highly flexible, but due to the vast array of actions the heroes can take during the adventure, this one will be built a lot more like a giant Klein Bottle, where there's an end and a beginning, and molecules just sort of bounce around until the heroes get to the end of it. It's got a lot of sheets, and may also play a little faster and looser with the rules than you guys are used to from me. But trust me. This is worth it. The payoff is incredible. In the tabletop playtest, several of the players shook my hand when it was over. It was nasty.
  7. Re: Genre-crossover nightmares The January Man in the Grey Flannel Suit.
  8. Re: King of the Mountain Update Innocent whistle. Sort of.
  9. Well, I have good news for folks. King of the Mountain is done. This absolute beast of an adventure weighs in at 148 typed, single spaced pages. It has seventeen character sheets, seven maps, some of which have multiple levels, and tons of object defense tables. This adventure also includes a chart for random apartment occupancy (kind of useful in a game where people take knockback), and tons of NPC writeups, plot seeds, and options. Maps include Another suburban home A full blown casino hotel A concert hall (This is a plug-in map. It's great by itself, but it's also shaped so that it fits into the Convention Center from Pretty Hate Machines if you bought that.) A New Orleans bayou estate Graceland's front lawn (With evil extras) A secret cult lair Villains include: Yo-yo! That's right, Champions has a little Elvis history of it's own. Mark Arsenault, fortunately, has my back on this one. This obscure villain from the "Throwing Stars and Bars" adventure got a raw deal in every possible sense of the word. For one thing, he has a background now. Trust me. You'll love this. Generic Demons, easily stuffable into any Champions World A voodoo priestess (This one's a little off the beaten path) An evil occult supervillain team. Mr. Nightfall, the Master of Darkness Skinwalker, the Native American Shaman of Evil Darkblood, A demon who inhabits bodies and lives in their blood Moonslayer, the Werewolf Martial Artist (And yes, I've had this guy since the early 90's, before Black Fang was a glimmer in Mr. Long's eye.) Eidolon, The Ectoplasmic Controller: Yes, this is an "EC" joke. No, it doesn't mean he's ineffective. Confluence: Energy Projector/Absorber. Why mess around? She projects Chthuhu-like mental energy from beyond the stars! Take THAT! The evil master villain behind it all. You're gonna love this guy. I promise. Oh. And Elvis. We sheeted him, too...
  10. Re: Genre-crossover nightmares The Piper at the Gates of R'yleh The Pied Piper of Greenwich Village Moonstruck: Ecks vs. Sever
  11. Re: Genre-crossover nightmares William Faulkner meets Castaways stuck on a deserted Island in... Gilligan's Pylon Planet of the Apes meets James Joyce An incomprehensible disaster leads to Apes ruling the world, but what about Molly? Finnegan's Ape
  12. Re: Which edition do you feel is best for JUST supers? 6e. I despise Damage Negation, however, and banned it in any game I run. Any system that requires unrolling dice after rolling dice, or rolling dice separately to determine how much less damage someone takes is a pain in the butt, and aggravates players.
  13. Re: The Morality of Sending In The Clones!
  14. Re: Genre-crossover nightmares Once Upon a Time in Dunwich
  15. Re: CHAMPIONS BEYOND Sneak Peek: The Cover! Uh, except that the Slug is nothing but shake and bake in a box and fire projectors are a dime a dozen.
  16. Re: Conan: The Current Movie in Progress..... Yes. He did.
  17. Re: The Morality of Sending In The Clones! Your point of view is completely skewed. Vampires are dead. You can't kill that which is already dead. You can destroy it, or contain it, but dead is dead. I've had this argument with dozens of GMs dozens of times. In one game I had to send a vampire to prison because the GM argued they were alive. I was like 'Sure enough, everyone in the prison will be dominated and under the vampires control.' Three months later, that was exactly what happened. Unfortunately, my character is the only one in the game powerful enough to fix it if there were characters of equal power to go with me. But there aren't. And I would have had to hand over my sheet if I 'killed' the vampire. That made me real mad. There may be misunderstandings on this thread, true. But, that doesn't change the fact that you are reading into my statement instead of reading it. That's how misunderstanding start. When people read things subjectively instead of objectively.
  18. Re: The Morality of Sending In The Clones!
  19. Re: The Morality of Sending In The Clones! This is my game world. I don't believe in pansy Edward and Bella Vampires who marry, have kids, etc. I believe that Vampires should be Count Dracula style classics who are the enemies of life and justice. And for the most part, comic books do too. I cite Blade, Vampire Hunter, the Japanese Manga Vampire Hunter D, and every Batman story where a vampire ever appeared. Even when Looker became a Vampire, they eventually destroyed her, too. Let me repeat your sentence the way it should read, since clearly you're angry enough at this to make significant errors. "You assume that every Vampire/Mummy has to force feed on people, but you don't say so." And I assume nothing. I created a world where these things are the way they are. You can fault me for a lot of things, but you can't fault me for the way super powers and certain things work in my own game world. That's unconscionable. And let me tell you, there would be a significant problem if there was a mummy or vampire that had it's own nation. A lot of Superheroes would probably get together and stomp it into the mud. Remember, a vampire elicits absolute mental control over it's minions and thralls. People don't know how it works, but people who are bitten by a Master vampire enough times fall completely under his sway. This IS a nation of slaves. And slavery is also wrong, the last time I checked my book of ethics. There IS a half-mummy (And you'll get to see his sheet real soon, as a matter of fact). He's still real evil, though. This is what happens when evil people botch rituals. In fact, I'll even quote Wesley Snipes from the Blade movie to demonstrate my point here, just because the quote is cool and your logic IS inherently flawed. "Some ************* are always trying to ice skate uphill." You're sliding all the way to the bottom of this hill, and I haven't even gotten started yet. I have played role playing games for a very long time. There are times when I just fail to see the moral dilemmas that some of the people on this thread do because to me, there is no dilemma. In the old days, superheroes just destroyed the clones (Amazing Spider Man), destroyed the vampires (Blade), etc. No one brought these creatures to justice. IT WAS TOO DANGEROUS. I hate to use an Image comics character for how bad things can potentially get, but take a look at Kaizen Gamorra for a second. Don't you think that something like that could happen, where a guy goes out into space and clones billions of beings? Wildcats was stupid, yes, but the potential of threats like this does exist. And before anyone gets on my butt about Morbius, the Living Vampire, he was never a real vampire. He was a scientist with a blood disorder. He could be fixed. And Spider Man treated him as if he could be fixed. And you know something? In those days, comic books were a whole lot better, despite telepathic domination of The Flash from the future (Thanks, Mazden), those old classic Spider Man stories where with great power comes great responsibility. But in those days, writers understood these things: 1) Superheroes are the defenders of humanity 2) It's fun when Superheroes beat people up. Every so often there are consequences for beating people up, but not too often. 3) When was the last time in a comic book that you saw someone say "No, wait! Vampires have rights! You can't stake them and cut their heads off!"
  20. Re: The Morality of Sending In The Clones! That's ridiculous. There's still a child. The psychological scars left on some victims will be the same, on others different. If a whole new batch of psychotherapists have to be created, then clearly, it's a crime of equal value.
  21. Re: Genre-crossover nightmares Like Water for The Elephant's Child (Water For Elephants meets Like Water For Chocolate meets the Elephant's Child by Rudyard Kipling. I have no idea what this would be like, and therefore, I can only assume that it would be totally awful and involve a lot of spanking and nose pulling.)
  22. Re: Conan: The Current Movie in Progress..... I have only one concern about this movie. Too much real magic. My favorite Conan stuff was always the stuff where the "Demon Monster" turned out to be a giant ape, a colossal spider, or an alligator the size of a small house.
  23. Re: The Morality of Sending In The Clones! Just so you all know, the undead don't really have rights either. It's illegal to be any sort of undead creature that is either nonsentient or requires the blood/flesh/mental energies of sentients to survive. Since Vampires, Psychic Vampires, some, but not all mummies, etc, require these things to survive, it's pretty much illegal in the USA to be a creature that requires human beings for food. Now, the sheer unremitting evil of Vampires, being what Vampires are, thinking that perhaps it might be a good idea to create some clones and use them for sustenance...well...let's just say that no one's seen the results of that...yet... Now THAT might change a lot of people's minds if a vampire turned out to be a significant threat, but superheroes have proven to be pretty good at the vampire destroying business. The problem with vampires is, they can create other vampires. And they're all pretty much slaves to the vampire at the top of the chain. One day, the heroes will find the vampire at the top of the chain, and then they'll stop him. (I hope.) Fortunately, vampires have to hide, because no matter what people might say, feeding on the blood of the living is still parasitic. Once a vampire tried to out himself. Religious zealots killed him. The players didn't know what to think about that.
  24. Re: The Morality of Sending In The Clones! This is, in fact, the subject of an upcoming story arc. And the children of clones don't carry the genetic marker tag. Which is why the whole thing is seen as so threatening.
  25. Re: The Morality of Sending In The Clones! Yes. Bingo. There you go. The most powerful supervillain in the world REALLY did this. And he threatened to drown the entire world by melting the ice caps in 24 hours if they didn't surrender. And this was with seventy percent of the world under his military control already!
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