I don't even find it annoying to be perfectly honest. But I never developed the raw hatred and distrust for math that seems to be the norm for the popular kids.
Anyway it'd be easy enough to insulate newbs from fractional math during the character creation process, and I think some effort should be made in that direction in future versions aimed at new players. I'm repeating myself again, but I've often thought that Hero books are laid out backwards--the order should be 1. Pick a pregen character; 2. Here is an orc, this is how combat works; 3. Here is a trapped secret door, this is how skills work; 4. Here is a magic item, this is how powers work; 5. Here are the character creation rules if you're ready to spend XP or replace your pregen. Something like that anyway. (I have a preference for FH but it wouldn't be hard to come up with a supers version.) This way it's a bit more of a walkthrough and less of a phone book that must be grasped in one sitting.