Re: Starting a new game
Okay now we have HeroDesigner covered lets talk about what you need.
Can you let us know what kind of game you are going to run?
I would reccomend that you keep character creation simple. Just design a few stereotypical characters, perhaps give them a wee twist, but nothing complicated to get you going.
If you run fantasy, design a warrior, a rogue, a ranger I would leave the wizard for now, you can decide on magic later.
If it's a Supers game we can talk you through designing a few characters too.
When you get started have a fight, any fight, just to take the players through how hitting works, how you roll for damage and how body and stun works.
Keep it Simple to start with.