Re: FANTASY HERO -- What Do *You* Want To See?
Any chance of some short corruption rules, given the importance of that element in archetypal works of Epic Fantasy (LotR), Dark Fantasy gaming (Warhammer, AFAIK) and Space Fantasy (Star Wars)? They could even apply to magic in some flavors of S&S Fantasy.
I'd like to see some notes on things like the 'subtle magic' discussed in FH's section on Epic Fantasy and the LotR RPG, even if it's only a couple of paragraphs on how to use Change Environment. Also (though this may belong in Chapter 2), some focus on PC qualities of character and magical gifts that aren't as flashy as the 'wizards throwing fireballs' (or 'sorcerers summoning demons' for the S&S crowd) that fantasy gaming magic often gets reduced to, the kind of stuff that shows up in fairy tales and epic fantasy. It's been a long time since I last looked at FH5E, so forgive me if some of this is already there.