Greetings first, and from across the oceans.
I recently interested me - again- to the superheroes rpgs, and I have a bunch of questions.
I know the hero system a bit for having been a player of the 4th and 5th edition, with a gamemaster that was pretty well mastering their tools.
We had lot of fun during our game sessions, thanks partly to the great work of Steve Long and it's fellows that I salute.
Myself, I tried to GM an alternative setting of Champions : The NEw Millenium.
It was using the Fuzion System, which was a good start, simple enough to discover the mechanics of superheroes RPGs.
But it clearly had its limits, and I'm known to be a gentle (too gentle ?) GM, when it comes to rules. And the game only had three books developped for it, alas... And thousands of questions around the universe.
So I said to myself I'd go for the big game and system : Champions universe using Hero System.
And now I've schemed a big campaign on paper (one year work or near.. yes, when I prepare something it can be long ) , I see there is a 6th Edition released.
So the question is : to get a complete understanding of the system and universe, what is best to do ?
Go with the 5th Edition as the main game is developped into, including factions and settings, or go to 6th Edition, hoping it would eventually be fully compatible ?
For example, would I be able to use or easily find ways to convert Champions New Millenium stuff or 5th Edition stuff with the 6th ?
I guess the response is yes (I do hope !) but I prefer to ask directly advice from people used to the game mechanics.
By the way, my apologize for my english, it's not my native language.
Regards
Opale