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Major Tom 2009

HERO Member
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Everything posted by Major Tom 2009

  1. Re: A DC Animated-style HeroMachine From Classic Enemies, it's Herculan: [ATTACH=CONFIG]39470[/ATTACH] Major Tom 2009
  2. Re: A DC Animated-style HeroMachine From Classic Enemies -- Durak of Eurostar: [ATTACH=CONFIG]39462[/ATTACH] Major Tom 2009 "In Russia, you not have to look far for a**-kicking. In Russia, a**-kicking comes looking for you."
  3. Re: Quote of the Week from my gaming group... Oh, boy... it's a good thing that your campaign is nowhere near Drhoz's WH40K/RT campaign. Had that been the case, you can bet your sweet bippy that the comments about hammers would have triggered a major manifestation of a Smut Field -- and who knows where that would have gone from there. Major Tom 2009
  4. Re: A DC Animated-style HeroMachine And what kitty-kat upchucked him?! Major Tom 2009
  5. Re: A DC Animated-style HeroMachine From The Algernon Files -- the cosmic-powered, relentlessly-perky teen superheroine, Wendy Wildstar: [ATTACH=CONFIG]39449[/ATTACH] Major Tom 2009
  6. Re: A DC Animated-style HeroMachine From Classic Enemies, it's The Fox of Crime: [ATTACH=CONFIG]39448[/ATTACH] Major Tom 2009
  7. Re: A DC Animated-style HeroMachine Here's my take on what a 31st-century version of the Engine's battlesuit might look like: [ATTACH=CONFIG]39447[/ATTACH][ATTACH=CONFIG]39446[/ATTACH] The first pic is of the standard armor, while the second shows the armor with its attached hyperdrive module. Both are constructed from advanced alloys and composites available only in the 31st Century. Major Tom 2009
  8. Re: A DC Animated-style HeroMachine Superstar, one of Confederate World's mightiest superheroes: [ATTACH=CONFIG]39445[/ATTACH] Major Tom 2009
  9. Re: A DC Animated-style HeroMachine Also from Classic Enemies, the supervillain Sunburst: [ATTACH=CONFIG]39444[/ATTACH] Major Tom 2009
  10. Re: A DC Animated-style HeroMachine From Classic Enemies -- the Irish supervillain Shamrock: [ATTACH=CONFIG]39443[/ATTACH] Major Tom 2009
  11. Re: A DC Animated-style HeroMachine Fascists beware -- for Rex Steele, Nazi Smasher is here! [ATTACH=CONFIG]39442[/ATTACH] Major Tom 2009
  12. Re: A DC Animated-style HeroMachine Another supervillainess from Classic Enemies -- Rainbow Archer: [ATTACH=CONFIG]39441[/ATTACH] Major Tom 2009
  13. Re: A DC Animated-style HeroMachine From Classic Enemies, the energy-draining supervillain Power Crusher: [ATTACH=CONFIG]39440[/ATTACH] Major Tom 2009
  14. Re: A DC Animated-style HeroMachine Here's my take on what a female, Confederate World version of Plasma Ranger might look like -- and she's on the Union's side: [ATTACH=CONFIG]39439[/ATTACH] Major Tom 2009
  15. Re: A DC Animated-style HeroMachine My idea of what a 31st-century version of Professor Muerte might look like: [ATTACH=CONFIG]39437[/ATTACH] Major Tom 2009
  16. Re: A DC Animated-style HeroMachine Here's a time-travelling, post-apocalyptic superheroine for the V&V RPG who appeared in the pages of Dragon Magazine long ago -- Maxima: [ATTACH=CONFIG]39436[/ATTACH] Major Tom 2009
  17. Re: A DC Animated-style HeroMachine Here's the third and final character which was run by Incantus Maximus' and Providence's player -- the physician and super-geneticist Helix: [ATTACH=CONFIG]39435[/ATTACH] Perhaps his most memorable comment of all was when he said that "Teleios is a hack!" Major Tom 2009
  18. Re: A DC Animated-style HeroMachine Here's one of the characters from Villainous Scum's Vibora Bay campaign, the Cuban-American sorceror known as Incantus Maximus: [ATTACH=CONFIG]39434[/ATTACH] This was the first character run by the player who later ran Providence's character. Major Tom 2009
  19. Re: A DC Animated-style HeroMachine The Curse of Capistrano himself, El Zorro: [ATTACH=CONFIG]39433[/ATTACH] Major Tom 2009
  20. Re: A DC Animated-style HeroMachine From Classic Enemies, it's the supervillain Oculon: [ATTACH=CONFIG]39429[/ATTACH] Major Tom 2009
  21. Re: A DC Animated-style HeroMachine Yet another superhero from Confederate World, the power-armored hero known as Merrimac: [ATTACH=CONFIG]39428[/ATTACH] The original Merrimac armor was a modified deep-sea mining suit, and the current version (shown above) has likewise been equipped to function in underwater environments as well as on the surface. The armor is also arm- ed with improved versions of the original weapons suite of the first Merri- mac armor -- a laser designator-equipped plasma-bolt launcher on the right shoulder, a five-shot guided missile launcher on the left shoulder, a laser projector in the chestplate, and electro-bolt projectors in the gauntlets. The suit's normal armor protection is strong enough to resist heavy-caliber machine gun fire; when augmented by the field produced by its built-in defense-shield generator, it becomes strong enough to resist anti-armor weapons like the Carl Gustav or TOW missile system. The armor also enhan- ces the strength of its wearer, enabling him to lift just over 50 tons. In add- ition, the Merrimac armor also houses a minaturized, yet very sophisticated communications and sensor suite. Major Tom 2009
  22. Re: A DC Animated-style HeroMachine The psionic supervillain Mentallus, whose helmet contains mechanisms which amplify his powers considerably: [ATTACH=CONFIG]39426[/ATTACH] Major Tom 2009
  23. Re: A DC Animated-style HeroMachine From the pages of Enemies Assemble!, it's the alien supervillainess Lumina, a member of Factor 7: [ATTACH=CONFIG]39425[/ATTACH] Major Tom 2009
  24. Re: A DC Animated-style HeroMachine From Classic Enemies, it's Lady Blue: [ATTACH=CONFIG]39424[/ATTACH] Major Tom 2009
  25. Re: A DC Animated-style HeroMachine Here's an updated pic of Kraessius done with F2011, just prior to the recent change in its format: [ATTACH=CONFIG]39423[/ATTACH] Major Tom 2009
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