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Major Tom 2009

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Everything posted by Major Tom 2009

  1. Re: A DC Animated-style HeroMachine Where were they on the original pic? I'd used it as a reference guide to make the F2011 pic, but didn't see anything that looked like stars, much less a constellation. Major Tom 2009
  2. Re: Quote of the Week from my gaming group... Did you tell him to take it easy? Major Tom 2009
  3. Re: A DC Animated-style HeroMachine Are you talking about just the three stars that are shown on the pic at Wikipedia, or are you talking about the whole ball of wax -- all 30 stars?! Major Tom 2009
  4. Re: A DC Animated-style HeroMachine Thanks, glad that you like what I did with her. When I decided to give Morningstar the look that I did, I was using the gold-and-red outfit as a guide. I had initially planned on doing the armor pieces in red, but decided that silver (which was the color I was trying to represent with the lightest shade of blue I could find on the palette) would go better with the gold color. I did manage to keep her insignia, even if it is a tad small compared to its big brother on the original design. Besides, I was trying to keep her from looking like Tony Stark's sidekick. From some of the past posts that I remember about Morningstar, the poor girl has enough problems to deal with of her own. As for the Pariah Family, I was trying to give each member a distinctive look of their own while keeping a common element (the stylized elemental wheel design) in each outfit. Of the three outfits, Pariah Girl's is the only one that comes close to looking like Pariah's costume (call it a case of sartorial hero-worship). But if you think that the Pariah Family pics are good, wait'll you see what I've done with the "black sheep" of the family... Major Tom 2009
  5. Re: Genre-crossover nightmares Too bad Lord Liaden wasn't reading this thread when I made that post -- for a while here on the boards, his online avatar was Agent Elrond. Major Tom 2009
  6. Re: Genre-crossover nightmares Don't know if anyone's done this one or not, but here goes: The Fellowship of the Matrix When Elrond of Rivendell is possessed by a strange and unknown entity, the Fellowship must attempt to save him -- but in order to do so, they must venture into a world like nothing they've ever seen before...a world where seemingly anything is possible...a world known only as...The Matrix. Frodo (looks around as a roaring sound becomes increasingly louder): "What's that noise?" Agent Elrond: "That, Mr. Baggins, is the sound of inevitability...it is the sound of your death." (Cut to the sight of hundreds of Uruk-Hai -- all dressed in green-grey business suits and wearing dark sunglasses -- suddenly appearing behind Agent Elrond, and looking positively bloodthirsty.) Major Tom 2009
  7. Re: Quote of the Week from my gaming group... Just wait until the card that says "Stampede the local evil superagent group through the local opera house" comes up. Then you'll know that you're having a Blazing Saddles moment. Major Tom 2009
  8. Re: Quote of the Week from my gaming group... Better yet, they could start a crusade in the name of St. Brendan's (Irish Whiskey)... but they'd have to fight off McGinty's descendants at the same time (a Herculean task under the best circumstances, to say the least). Major Tom 2009
  9. Re: Your evil army I think it goes without saying that there's a catch somewhere in all of that. It's just a question of when the other shoe's going to drop. Major Tom 2009
  10. Re: A DC Animated-style HeroMachine The Gunsen Corporation doesn't rely entirely upon its force of zombie ninjas or Lady Nightshade's charms when it needs to deal with particularly trouble- some investigators -- especially when said investigators prove to be more than capable of dealing with such threats. So, in order to deal with "problems" of that nature, the corporation's scientists created a nightmarish fusion of cybernetic technology and undead killing machine -- the Adversary: [ATTACH=CONFIG]41066[/ATTACH] Standing well over seven feet tall, the Adversary was created using the same process which was used to create Gunsen's zombie ninjas, but which has been further enhanced with the addition of cybernetic technology. To begin with, its entire skeleton has been reinforced by inlays of titanium and depleted uranium, rendering its bones virtually un- breakable -- either by blunt force or ballistic impact. This was necessary because of its primary weapons -- a pair of long-bladed claws which have replaced its hands. These claws are composed of the same titanium-depleted uranium alloy as the skeletal inlays, and have been laser-honed to incredible sharpness. Its claws aren't the only things which it can use as weapons; its toenails have also been replaced with razor-sharp titanium-depleted uranium claws, which can retract into the toes when not in use. Because of its martial arts training, the Adversary is able to use its toe-claws just as effectively in a fight as its claw-hands; more than one unwary soul has found himself being suddenly disembowled by a sweeping kick to his vitals. In add- ition, its jaws have been replaced with a hydraulically-powered prosthetic, which are equipped with titanium-depleted uranium alloy fangs. The power of these jaws is such that the bone in any limb that the Adversary sinks its "teeth" into will be crushed within seconds of the bite. The mouth also conceals a surprise weapon -- a set of artificial glands which enable it to exhale a jet of caustic and highly corrosive vapor at its victim. Its muscles have also been altered to give it superior strength (30 STR in Hero terms), and its reflexes have been augmented by means of cybernetic technology, giving it a far greater reaction speed than a normal human being (25 DEX in Hero terms). These modifications by themselves make the Adversary an absolute terror in close-quarters combat; unfortunately for those who have the misfortune to encounter it, the Adversary was designed as an unstoppable assassin, so it rarely -- if ever -- engages in the kind of fighting that most PC groups tend to get into in the course of an adventure. The Gunsen scientists didn't just provide the Adversary with physical enhancements alone; they also gave it enhanced senses as well. Its eyes have been replaced with optical sensors which are capable of scanning the entire electromagnetic spectrum, giving it the ability to see in various spectra of light as needed -- infrared, ultraviolet, etc. Acoustic sensors that are sensitive enough to hear a human heartbeat at 100 yards have replaced its original ears, and olfactory sensors give it the ability to smell its prey at a quarter of that range. The Adversary also possesses a technological sense that has no human equivalent -- a MAD (Magnetic Anomaly Detection) sensor. This enables it to detect hidden metal objects -- i.e., minefields -- that could pose a threat to its survival. The Gunsen scientists gave the Adversary two additional weapons; one that is more of a psychological weapon than anything else -- an inhuman, terrifying face -- and a sub- sonic projector which is capable of stimulating the fear centers of the human mind. All of these factors have combined to create an enemy which even the most fearless of men would hesitate to face in battle -- and the frightening thing is that, even if some- one does manage to kill the Adversary, the corporation has the means to create another. Major Tom 2009
  11. Re: A DC Animated-style HeroMachine This one's for Brother Jim, as he's the one who asked the question that resulted in this pic -- the Surbrook's Stuff Snow Angel on a gray back- ground: [ATTACH=CONFIG]41065[/ATTACH] Major Tom 2009
  12. Re: A DC Animated-style HeroMachine And the last of the Fearless Monster Hunters, Styggiad Madril: [ATTACH=CONFIG]41050[/ATTACH] Major Tom 2009
  13. Re: A DC Animated-style HeroMachine Leth Deldorian: [ATTACH=CONFIG]41049[/ATTACH] Major Tom 2009
  14. Re: A DC Animated-style HeroMachine Kaira: [ATTACH=CONFIG]41047[/ATTACH] Major Tom 2009
  15. Re: A DC Animated-style HeroMachine Illisandri Madril: [ATTACH=CONFIG]41046[/ATTACH] Major Tom 2009
  16. Re: A DC Animated-style HeroMachine One of the only two men in the Fearless Monster Hunters -- Finnegan Lochlane: [ATTACH=CONFIG]41045[/ATTACH] Major Tom 2009
  17. Re: A DC Animated-style HeroMachine Next up for the Fearless Monster Hunters -- Chrissie Rocks: [ATTACH=CONFIG]41044[/ATTACH] OK, I'm probably going to regret asking this, but is the character of Chrissie Rocks from Earth? I'm asking because her color scheme in general is somewhat bizzare, even if she is a character in a Fantasy Hero campaign. Major Tom 2009
  18. Re: A DC Animated-style HeroMachine Now that Pariah's characters are out of the way (for the time being), it's time for some characters from a campaign of one of the other members of this board; namely, the bunneh. Presenting the first of the Fearless Monster Hunters -- Castilla Marta: [ATTACH=CONFIG]41043[/ATTACH] Major Tom 2009
  19. Re: A DC Animated-style HeroMachine And here are the last of Pariah's characters (for now) -- the Pariah Family: [ATTACH=CONFIG]41042[/ATTACH][ATTACH=CONFIG]41041[/ATTACH][ATTACH=CONFIG]41040[/ATTACH] From left to right, we have Pariah Girl, Kid Pariah, and finally Lady Pariah. Major Tom 2009
  20. Re: A DC Animated-style HeroMachine Here's Onyx, a hero with both a "normal" from and a transformed one in which he has greater strength and size: [ATTACH=CONFIG]41038[/ATTACH][ATTACH=CONFIG]41037[/ATTACH] Major Tom 2009
  21. Re: A DC Animated-style HeroMachine Here's a new version of one of Pariah's characters that's appeared in one form or another on this thread in the past -- Morningstar: [ATTACH=CONFIG]41036[/ATTACH] This is my take on what she might look like if she were to make use of some slightly higher tech for protection from attacks. The armor, of course, pro- vides protection from conventional attacks (bullets, knives, etc.), but it also incorporates several layers of a refraction coating, which causes laser-based attacks to interfere destructively with themselves, thereby neutralizing their effectiveness. In addition, the left gauntlet of the armor has a built-in force shield emitter, which when active projects a 3-foot diameter field of force that she can use as additional protection. The shield is activated by mental command, by means of a neural interface which is built into the headpiece of her armor. The shield also has a property which is similar to that of the shield of Captain America, in that it is able to negate a considerable amount of kinetic force directed against it (in game terms, enough Knockback Resist- ance to keep her from being pushed very far when hit by an attack). Major Tom 2009
  22. Re: A DC Animated-style HeroMachine And here's Fulcrum: [ATTACH=CONFIG]41035[/ATTACH] Major Tom 2009
  23. Re: A DC Animated-style HeroMachine Next up is the power-armored hero Fornax: [ATTACH=CONFIG]41034[/ATTACH] Major Tom 2009
  24. Re: A DC Animated-style HeroMachine Here's the latest set of pics which I've gotten back from The Arc (thanks again), starting with some of Pariah's characters (or NPCs associated with said char- acters). First up is the mentalist superheroine Cinnamon: [ATTACH=CONFIG]41033[/ATTACH] Major Tom 2009
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