Re: Dealing with Hunteds
On rare occasions I do this, or on those incredibly rare instances where I GM a face-to-face game (which I haven't done for a couple of years now).
At times, though, I go through all the PCs disads, roll where appropriate, and devise a story based on the outcome.
This is my preferred method, but a PBEM GM has a lot of leeway with such things. If you roll there’s still the chance that the hunted appears several times in a row, which I think lessens the impact. The Hunted disad for me is kind of like being able to use a “wandering monster†whenever I want to, as long as it’s appropriate to the story and the level purchased.
Remember, too, that it doesn’t necessarily have to be the individual/group that shows up. Maybe it’s a news story. Maybe it’s something the PC heard about in regards to the Hunted. Maybe the Hunted is already in jail and the PC needs to testify. There are all manner of ways to use a Hunted without just inserting random combat.
Well, first off, does anyone ever really die? It’s possible, I suppose, in which case I’d either replace the Hunted with another (more likely) or allow the PC the option of reassigning the points (less likely).
I’m a big believer in using the Hunteds like a “rogues galleryâ€, so they won’t stay in prison for long, didn’t really die, etc.