unclevlad Posted July 12, 2018 Report Share Posted July 12, 2018 How big a limitation would you call that? This'd be for a supers game, not for a Druid or somesuch in a fantasy campaign. The target's narrow by comparison, but also the one animal type that's likely to be meaningful with any kind of frequency. How many guard cats does one ever see? Quote Link to comment Share on other sites More sharing options...
Asperion Posted July 12, 2018 Report Share Posted July 12, 2018 In most modern cities there are a LOT more dogs around than one is generally aware of. This does not include the obvious ones that are seen in homes or guarding places. Semiwild dogs roam all parts of most cities, usually out of sight of humans. People have made several attempts to count these dogs and the latest estimate is that the typical city possesses more semiwild dogs roaming around than people in the city plus suburbs combined. As a result, I would make this a -1/4 to at most -1/2 limit on the power, especially if the character also has the ability to detect where the dogs are located. Quote Link to comment Share on other sites More sharing options...
unclevlad Posted July 12, 2018 Author Report Share Posted July 12, 2018 That detection is not built into Animal Friendship, and it's gonna have its own cost. Even if you can detect, you don't have any Summon or communications built in, either. Quote Link to comment Share on other sites More sharing options...
dsatow Posted July 12, 2018 Report Share Posted July 12, 2018 38 minutes ago, unclevlad said: How many guard cats does one ever see? https://www.youtube.com/watch?v=e2xHjA17eaY Quote Link to comment Share on other sites More sharing options...
dsatow Posted July 12, 2018 Report Share Posted July 12, 2018 i'd give you probably a -1 lim. As noted, it doesn't summon nor communicate with them. It doesn't really mind control them, just makes them friendly. But then again, I usually run supers games and a 1d6-2d6K bite usually can be ignored. eepjr24 1 Quote Link to comment Share on other sites More sharing options...
unclevlad Posted July 12, 2018 Author Report Share Posted July 12, 2018 Yeah, the likely use is actually just to keep a guard dog quiet. And that may not work on a well-trained dog. Not worried about any attack potential. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted July 13, 2018 Report Share Posted July 13, 2018 Given the breadth of base Animal Friendship, I might even go to -1 1/2 for Dogs Only. Quote Link to comment Share on other sites More sharing options...
eepjr24 Posted July 13, 2018 Report Share Posted July 13, 2018 I concur with -1. Even in a supers city there are TONS of animals you could interact with. Dozens of bird species, several species of rodent, cats, dogs, myriad reptiles, etc. Guard dogs are the most common type of defense creature but well trained dogs would not ignore their instructions even if they are friendly. - E Quote Link to comment Share on other sites More sharing options...
unclevlad Posted July 14, 2018 Author Report Share Posted July 14, 2018 OHHH....ok. I had intended to search here for prior threads before posing this. Spaced. The costing has been brought up. The answer's in the book. 6E1, p. 447, Talent Creation. It's Animal Handler, all categories, +3. So basically, the intent would be, just take Animal Handler, Canines. With +3, that's 8 points. Quote Link to comment Share on other sites More sharing options...
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