Tech Posted December 28, 2016 Report Share Posted December 28, 2016 Has anyone rolled all 6's for a 6d6 or above damage? I've personally rolled all 6's for 1-5d6 damage. Btw, the 5d6 damage where I rolled all 6's (30 Stun) was a NND gas attack on a hero by a villain; still fondly remember that as GM. I know there are some house rules where a perfect 3 does maximum damage but I'm referring to simply rolling the damage dice. I've read multiple reports of how a 6-sided die is not balanced so I'm sure that's one of the reasons for personally never having rolled 10d6 and gotten all 6's. I'm wondering if perhaps a RDG program (random damage generator) might be something to buy; it'd be nice to be capable of getting maximum damage for 10d6 (for both heroes or villains). So, answer the poll because I want to see what you've been able to roll. As Optimus Prime would say: Roll out! Quote Link to comment Share on other sites More sharing options...
Tom Cowan Posted December 28, 2016 Report Share Posted December 28, 2016 7d6, was a AoE too, the villain jumped for cover thou. got a few all 1's too Quote Link to comment Share on other sites More sharing options...
massey Posted December 28, 2016 Report Share Posted December 28, 2016 I didn't roll it, but the luckiest damage roll I ever saw was in a game I was running. The player rolled 11 sixes and 4 fours. 82 Stun and 26 Body on 15 dice. That player was always rolling like that though. He didn't even use his own dice, he borrowed from other people. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted December 28, 2016 Report Share Posted December 28, 2016 9d6, for a presence attack. ALL sixes. It was to a bunch of gang bangers in the street; they all gave up their gangs and joined the Salvation Army. Quote Link to comment Share on other sites More sharing options...
Old Man Posted December 28, 2016 Report Share Posted December 28, 2016 Never seen it for more than 4d6. Odds of it happening on 12d6 are 0.000000000459394 or thereabouts according to my phone--a bit less than half a billionth. The bell curve is strong with that one. Sadly I don't play enough Champions to be likely to see it. Quote Link to comment Share on other sites More sharing options...
dsatow Posted December 28, 2016 Report Share Posted December 28, 2016 I've done it on a 4d6RKA in 4th ed. 24 Body and 120 stun. This was after being convinced to use the last of my END to make the attack instead of saving it for defense and waiting for a recovery. Quote Link to comment Share on other sites More sharing options...
TheDarkness Posted December 29, 2016 Report Share Posted December 29, 2016 Totally unrelated, but the first time I ran DC Heroes, back when it first came out, saw the luckiest string of rolls of my career. I don't remember the dice conventions of that game, but there was some rule where, if you rolled a certain thing(doubles, maybe) you got to roll again for a higher value effect. The player had wanted to do the classic sort of Hulk vs. Superman(he was playing The Hulk, and was a huge hulk fan). Anyway, let's assume it was doubles. Hulk hits supes, we must have been determining knockback, because after set after set of doubles, Superman has been punched into space. I'm not sure I've ever seen a player so pleased. One of the most likable people I know to game with, who is always playing the sort of utility member that the party needs, but often won't be the most visible, but who always role plays that character, had a five year almost entirely unbroken bad luck on rolls effect. His character survived on pure good role playing. Then, one day, he jumps into the fray when the whole party is in trouble, everybody is like, no, don't, you'll die. Three rounds of fantastic rolls later, he's standing above the powerful baddie, the only one conscious for the last two rounds. We're all like, the curse has ended, and he's like, "What curse, this is just how I role play. You guys don't understand how to build some suspense with your consistently hitting and damaging things." The next game, his rolls returned to their previous dismal level. We began to joke that he's probably some powerful interdimensional being studying us, and we got in the habit of referring to him as 'the grey'. Quote Link to comment Share on other sites More sharing options...
massey Posted December 29, 2016 Report Share Posted December 29, 2016 Totally unrelated, but the first time I ran DC Heroes, back when it first came out, saw the luckiest string of rolls of my career. I don't remember the dice conventions of that game, but there was some rule where, if you rolled a certain thing(doubles, maybe) you got to roll again for a higher value effect. The player had wanted to do the classic sort of Hulk vs. Superman(he was playing The Hulk, and was a huge hulk fan). Anyway, let's assume it was doubles. Hulk hits supes, we must have been determining knockback, because after set after set of doubles, Superman has been punched into space. I'm not sure I've ever seen a player so pleased. One of the most likable people I know to game with, who is always playing the sort of utility member that the party needs, but often won't be the most visible, but who always role plays that character, had a five year almost entirely unbroken bad luck on rolls effect. His character survived on pure good role playing. Then, one day, he jumps into the fray when the whole party is in trouble, everybody is like, no, don't, you'll die. Three rounds of fantastic rolls later, he's standing above the powerful baddie, the only one conscious for the last two rounds. We're all like, the curse has ended, and he's like, "What curse, this is just how I role play. You guys don't understand how to build some suspense with your consistently hitting and damaging things." The next game, his rolls returned to their previous dismal level. We began to joke that he's probably some powerful interdimensional being studying us, and we got in the habit of referring to him as 'the grey'. It is doubles in DC Heroes. Unless you get double ones at any point, which is instant fail. The same guy who rolled amazing on the 15D6 punch above also had a DC Heroes moment. Somebody was showing us the game, explaining how things worked. Roll 2D10, look at the chart, etc. And then he makes the mistake of telling my friend that Deathstroke can beat up Batman in this game. My friend responds with a "no way" (actually I think it was more of an 'eff you') and he grabs the dice. "These are Batman's stats right?" And he rolls. Doubles. Rolls again. Doubles. Rolls again... ultimately he got a total of 47 for his to-hit roll. We look at the chart, Deathstroke is way, waaay unconscious. We joke that Batman kicked him in the nuts. The other guy says "that's a fluke, in any normal fight, Deathstroke wins easily". My friend again says "no way" and rolls the dice. Doubles. Doubles. Doubles. 47. "Back for more, huh Deathstroke?" Nut shot! I think he grabbed those 2 D10s from some other guy who was sitting at the table. He kept those two and went and bought the guy 2 new D10s. Quote Link to comment Share on other sites More sharing options...
aylwin13 Posted December 29, 2016 Report Share Posted December 29, 2016 I was rolling a 3d6 HKA using 5ER. When I roll KA damage I always roll a different color Stun die at the same time. I rolled 4 6's for that attack. Thank goodness the villain I was fighting had a bunch of resistant defense. Quote Link to comment Share on other sites More sharing options...
TheDarkness Posted December 30, 2016 Report Share Posted December 30, 2016 It is doubles in DC Heroes. Unless you get double ones at any point, which is instant fail. The same guy who rolled amazing on the 15D6 punch above also had a DC Heroes moment. Somebody was showing us the game, explaining how things worked. Roll 2D10, look at the chart, etc. And then he makes the mistake of telling my friend that Deathstroke can beat up Batman in this game. My friend responds with a "no way" (actually I think it was more of an 'eff you') and he grabs the dice. "These are Batman's stats right?" And he rolls. Doubles. Rolls again. Doubles. Rolls again... ultimately he got a total of 47 for his to-hit roll. We look at the chart, Deathstroke is way, waaay unconscious. We joke that Batman kicked him in the nuts. The other guy says "that's a fluke, in any normal fight, Deathstroke wins easily". My friend again says "no way" and rolls the dice. Doubles. Doubles. Doubles. 47. "Back for more, huh Deathstroke?" Nut shot! I think he grabbed those 2 D10s from some other guy who was sitting at the table. He kept those two and went and bought the guy 2 new D10s. I won't lie. I would have kept the dice, too. Quote Link to comment Share on other sites More sharing options...
Spence Posted December 30, 2016 Report Share Posted December 30, 2016 A few times over the years. The only one of note was 8d6 back in the late 80's (?). Since then there have been a few 2d6 and 3d6 rolls. The bad thing was the 8d6 roll missed the villian and took out part of the bank. Quote Link to comment Share on other sites More sharing options...
MrKinister Posted December 30, 2016 Report Share Posted December 30, 2016 Had a single "fluke" roll: 11 6s in a 14D6 normal attack roll. Huge amounts of stun. We were playing with "luck" at the time, where you have the option of re-rolling a roll for your luck point. Of course he said, "roll again". =) Quote Link to comment Share on other sites More sharing options...
Old Man Posted December 30, 2016 Report Share Posted December 30, 2016 I won't lie. I would have kept the dice, too. Conversely, Shadowpup (who a few of you may remember from here) once took a blowtorch to one of his d6s that kept letting him down. As an example to the others. I understand he got better rolls out of his dice from then on. Quote Link to comment Share on other sites More sharing options...
massey Posted December 30, 2016 Report Share Posted December 30, 2016 Conversely, Shadowpup (who a few of you may remember from here) once took a blowtorch to one of his d6s that kept letting him down. As an example to the others. I understand he got better rolls out of his dice from then on. Sometimes you gotta do that so they learn. Quote Link to comment Share on other sites More sharing options...
Tasha Posted December 30, 2016 Report Share Posted December 30, 2016 Never, but I have come close once or twice Quote Link to comment Share on other sites More sharing options...
JohnnyAppleseed098 Posted January 3, 2017 Report Share Posted January 3, 2017 One of the funniest rolls ever. I was facing a Behemoth in a part of the game in which each player had to fight one by themselves.. I get up to roll my 12d6 Blast and I rolled all 6's. It was also Armour Piercing, so I one shot the thing. My GM was pissed. The calculator shows that getting that roll happens once out of every 2,176,782,336 times. What was supposed to be one of the toughest challenges for my character ended up being one of the funniest gaming sessions in my life. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted January 4, 2017 Report Share Posted January 4, 2017 Had a friend TAKE 3d6 killing with all sixes in a Dark Champions game from a sniper. Almost killed him in one shot. Quote Link to comment Share on other sites More sharing options...
Christougher Posted January 4, 2017 Report Share Posted January 4, 2017 I was rolling a 3d6 HKA using 5ER. When I roll KA damage I always roll a different color Stun die at the same time. I rolled 4 6's for that attack. Thank goodness the villain I was fighting had a bunch of resistant defense. I had a nearly similar incident, though the attack was pushed to 4d6 HKA, and one damage die was a 5. The villain had ZERO resistant defense and 8 Body. The other players at the table cheered. Because the villain in question was permanently desolid with a 4d6 HKA Affects Solid World... at SPD 12. Quote Link to comment Share on other sites More sharing options...
Storyarama Posted January 4, 2017 Report Share Posted January 4, 2017 It happened to me once on 10d6, but based on how many sessions of Champions I've played in my life, it was bound to happen sooner or later. Quote Link to comment Share on other sites More sharing options...
Tech Posted January 12, 2017 Author Report Share Posted January 12, 2017 Now, I have rolled 11 sixes, but that was part of a 30d6 Haymaker, but I don't count that. (Off topic: that was a villain's attack and I'm rather glad I missed the hero with the attack. The attack would possibly have killed the hero.) Quote Link to comment Share on other sites More sharing options...
Christopher Posted January 12, 2017 Report Share Posted January 12, 2017 I did roll 6 sixes on 6 sixsided dice once. It was not for a damage roll in Hero. And it was the first roll of those dice out of the container. That might have been a influence. Quote Link to comment Share on other sites More sharing options...
Amorkca Posted January 13, 2017 Report Share Posted January 13, 2017 I did roll 6 sixes on 6 sixsided dice once. It was not for a damage roll in Hero. And it was the first roll of those dice out of the container. That might have been a influence. The dice were attempting to fool you into a false sense of accomplishment?? Quote Link to comment Share on other sites More sharing options...
Old Man Posted January 13, 2017 Report Share Posted January 13, 2017 "Don't return us to the store, please!" Quote Link to comment Share on other sites More sharing options...
GCMorris Posted January 19, 2017 Report Share Posted January 19, 2017 I've rolled all 6s on 5d6 on luck on multiple occasions and I rolled all 6s once on a 4d6 HKA. Rolled all 5&6s on a 12d6 EB a couple of times. The luck happens most often. Quote Link to comment Share on other sites More sharing options...
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