steph Posted July 12, 2016 Report Share Posted July 12, 2016 Hey guys i have a blank. How make damage shield in 6th edition ? Thank you in advance Steph Quote Link to comment Share on other sites More sharing options...
steph Posted July 12, 2016 Author Report Share Posted July 12, 2016 Sorry wrong tread. I am a regular on the Fantasy Tread. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 12, 2016 Report Share Posted July 12, 2016 Damage Shield has been folded into the Area Affect Advantage as the Surface option. HM Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 12, 2016 Report Share Posted July 12, 2016 (edited) duplicate post Edited July 14, 2016 by Hyper-Man Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted July 13, 2016 Report Share Posted July 13, 2016 Yeah look up the rules on Area Effect and check out the "Surface" AE option for details. Quote Link to comment Share on other sites More sharing options...
Wardsman Posted July 17, 2016 Report Share Posted July 17, 2016 Yeah look up the rules on Area Effect and check out the "Surface" AE option for details. Now that is weird. I have say Damage shield is not an area effect unless you add area effect in my thinking(IE a fire wall with a radius) . Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted July 17, 2016 Report Share Posted July 17, 2016 Area Effect Surface isn't like an explosion, its a way of applying a power to an object. Like, a fire that burns along a wall, or an electrical crackling field around a creature. Quote Link to comment Share on other sites More sharing options...
Wardsman Posted July 17, 2016 Report Share Posted July 17, 2016 Area Effect Surface isn't like an explosion, its a way of applying a power to an object. Like, a fire that burns along a wall, or an electrical crackling field around a creature. seems strange to me. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 17, 2016 Report Share Posted July 17, 2016 See more details in 6e1 page 321, Champions Complete page 97 and Fantasy Hero Complete page 115. HM Quote Link to comment Share on other sites More sharing options...
Wardsman Posted July 17, 2016 Report Share Posted July 17, 2016 See more details in 6e1 page 321, Champions Complete page 97 and Fantasy Hero Complete page 115. HM Don't have either. Quote Link to comment Share on other sites More sharing options...
Doc Democracy Posted July 17, 2016 Report Share Posted July 17, 2016 What rule set do you use? 5th edition? It is a sixth edition change and kinda makes sense. Area effect affects an area and damage shield is essentially an area effect, whether it is wrapped round a character or along a wall or fence. Doc Quote Link to comment Share on other sites More sharing options...
Wardsman Posted July 18, 2016 Report Share Posted July 18, 2016 What rule set do you use? 5th edition? It is a sixth edition change and kinda makes sense. Area effect affects an area and damage shield is essentially an area effect, whether it is wrapped round a character or along a wall or fence. Doc No more than a force field. Quote Link to comment Share on other sites More sharing options...
Scott Baker Posted July 18, 2016 Report Share Posted July 18, 2016 No more than a force field. There's no Force Field in 6E. Quote Link to comment Share on other sites More sharing options...
Wardsman Posted July 18, 2016 Report Share Posted July 18, 2016 There's no Force Field in 6E. My point is the same FF isn't an area effect normally neither is a DS. Quote Link to comment Share on other sites More sharing options...
Doc Democracy Posted July 18, 2016 Report Share Posted July 18, 2016 I think when you are only applying such a thing to yourself the area effect goes beyond what is necessary - the use of area effect for this kind of thing becomes more obvious when you apply stuff beyond self. How would you electrify a fence? Would force field usable on others work on the dwarf just as easily as it does on the Titan - no issues? I can understand why the change makes it more of a toolkit mechanic than an off the shelf power. Doc Quote Link to comment Share on other sites More sharing options...
Scott Baker Posted July 18, 2016 Report Share Posted July 18, 2016 My point is the same FF isn't an area effect normally neither is a DS. You're talking about a rules set which you don't have and gave an example of a power which "works the same", yet doesn't exist in the new rules set. So comparing 2 5E powers to 2 non-existent 6E powers to corroborate yourself isn't really making much of a point, except that you don't know 6E. Your'e free to have an opinion, but you don't know or use 6E rules, and this topic is specifically about how to do something in the 6E rules (and is actually in the 6E rules). Quote Link to comment Share on other sites More sharing options...
Wardsman Posted July 19, 2016 Report Share Posted July 19, 2016 You're talking about a rules set which you don't have and gave an example of a power which "works the same", yet doesn't exist in the new rules set. So comparing 2 5E powers to 2 non-existent 6E powers to corroborate yourself isn't really making much of a point, except that you don't know 6E. Your'e free to have an opinion, but you don't know or use 6E rules, and this topic is specifically about how to do something in the 6E rules (and is actually in the 6E rules). I assume FF is just Armor that cost endurance but is the same. YOU DAMN WELL KNOW when I say forcefield what I am talking about! What it was for 5 iterations of the rules . And the comparison still stands. When people think of the Damage Shield they think of the human torch. An aura around the body that causes damage. Not an area effect attack. Now there may be legit reasons it was done that way in 6th. I just don't see it. I could argue that you don't need armor. Both it and FF can be created by applying advantages and disads to PD and ED. Very simple and Very clean. But it is not how normal RPG players think. They expect a FF power. It is question of competing philosophies and worldviews on how to do something. It is like Cloak vs Invisibility. There is really only a subtle difference between the two. One they are the same . look at it another way they work very different. Quote Link to comment Share on other sites More sharing options...
Scott Baker Posted July 19, 2016 Report Share Posted July 19, 2016 I assume FF is just Armor that cost endurance but is the same. YOU DAMN WELL KNOW when I say forcefield what I am talking about! What it was for 5 iterations of the rules . And the comparison still stands. When people think of the Damage Shield they think of the human torch. An aura around the body that causes damage. Not an area effect attack. Now there may be legit reasons it was done that way in 6th. I just don't see it. I could argue that you don't need armor. Both it and FF can be created by applying advantages and disads to PD and ED. Very simple and Very clean. But it is not how normal RPG players think. They expect a FF power. It is question of competing philosophies and worldviews on how to do something. It is like Cloak vs Invisibility. There is really only a subtle difference between the two. One they are the same . look at it another way they work very different. Language please. Of course I know what the FF power in earlier versions was. That doesn't change the fact that neither of the powers you appear to be ranting about now exist in 6E. Are there alternatives? Yes. But you don't have, or know, those rules. Yet you choose to argue about it when the OP specifically asked about the 6E rules. So, go play the version of the game that you want. And let's let this topic get back on track. Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted July 19, 2016 Report Share Posted July 19, 2016 I much prefer Damage Shield as its own Advantage, not tied to Area of Effect at all. It makes Damage Shield builds unnecessarily cost prohibitive. Quote Link to comment Share on other sites More sharing options...
eepjr24 Posted July 19, 2016 Report Share Posted July 19, 2016 I much prefer Damage Shield as its own Advantage, not tied to Area of Effect at all. It makes Damage Shield builds unnecessarily cost prohibitive. Color me confused. Damage shield is cheaper in 6e (where it is a part of Area of Effect), could you explain? - E Quote Link to comment Share on other sites More sharing options...
Wardsman Posted July 19, 2016 Report Share Posted July 19, 2016 Language please. Of course I know what the FF power in earlier versions was. That doesn't change the fact that neither of the powers you appear to be ranting about now exist in 6E. Are there alternatives? Yes. But you don't have, or know, those rules. Yet you choose to argue about it when the OP specifically asked about the 6E rules. So, go play the version of the game that you want. And let's let this topic get back on track. Your argument is specious . Especially when we are talking about a system that has famously for years told noobies there is no"lightning bolt "power but here is how you build one. The fact that there is no longer a power called "Force Field" is irrelevant. People still are building them and you know what i speak of when I say " Force Field". Furthermore you have failed to explain why my comparison of Damage Shield to a "force field" is flawed. Simply trying to moot my point by stating that power no longer exists doesn't help the discussion. PS OP I think your issue has been solved. Quote Link to comment Share on other sites More sharing options...
bigdamnhero Posted July 20, 2016 Report Share Posted July 20, 2016 Color me confused. Damage shield is cheaper in 6e (where it is a part of Area of Effect), could you explain? I always felt it was a tad overpriced in 5e, especially since in 5e it automatically made the Power No Range without getting the Limitation discount. (In 6ed it simply says you must make it No Range if it isn't already.) So personally I'm good with the new pricing. Quote Link to comment Share on other sites More sharing options...
Doc Democracy Posted July 20, 2016 Report Share Posted July 20, 2016 Your argument is specious . Especially when we are talking about a system that has famously for years told noobies there is no"lightning bolt "power but here is how you build one. The fact that there is no longer a power called "Force Field" is irrelevant. I am hoping my explanation was not specious. (Had to repeat, don't often get opportunity to use the word!) Comparing force field to damage shield is essentially comparing two special effects. Each one could now be built using a variety of ways depending on the effects you really wanted to achieve. The area effect tool is the officially suggested route to achieve a classic damage shield effect. The purchase of PD and/or ED using END is the officially suggested route to achieve a classic force field effect. Does not mean it us the only way but it is another tool in the toolbox and moves the power away from a defined special effect, like changing the name of energy blast. Doc Quote Link to comment Share on other sites More sharing options...
Scott Baker Posted July 20, 2016 Report Share Posted July 20, 2016 I am hoping my explanation was not specious. (Had to repeat, don't often get opportunity to use the word!) Comparing force field to damage shield is essentially comparing two special effects. Each one could now be built using a variety of ways depending on the effects you really wanted to achieve. The area effect tool is the officially suggested route to achieve a classic damage shield effect. The purchase of PD and/or ED using END is the officially suggested route to achieve a classic force field effect. Does not mean it us the only way but it is another tool in the toolbox and moves the power away from a defined special effect, like changing the name of energy blast. Doc Please don't feed the trolls. Even if they did check their Word-A-Day Calendar before posting. Quote Link to comment Share on other sites More sharing options...
Wardsman Posted July 20, 2016 Report Share Posted July 20, 2016 I am hoping my explanation was not specious. (Had to repeat, don't often get opportunity to use the word!) Comparing force field to damage shield is essentially comparing two special effects. Each one could now be built using a variety of ways depending on the effects you really wanted to achieve. The area effect tool is the officially suggested route to achieve a classic damage shield effect. The purchase of PD and/or ED using END is the officially suggested route to achieve a classic force field effect. Does not mean it us the only way but it is another tool in the toolbox and moves the power away from a defined special effect, like changing the name of energy blast. Doc I respectfully disagree Doc. But since the other person i was having this discussion cannot support his logic, I'll drop it. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.