This is kind of a follow up to my complication question. I was thinking of adding a power to detect if a minion was going to turn on his master and thus "activating" the complication.
Would this work?
Detect Treachery: Detect A Single Thing 18- (Unusual Group), Activates Complication (+0), Inherent (7 Active Points)
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tiger
This is kind of a follow up to my complication question. I was thinking of adding a power to detect if a minion was going to turn on his master and thus "activating" the complication.
Would this work?
Detect Treachery: Detect A Single Thing 18- (Unusual Group), Activates Complication (+0), Inherent (7 Active Points)
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