Steve Posted October 30, 2015 Report Share Posted October 30, 2015 If MegaMovement is normally a Full Phase Action to perform, would a Triggered MegaMovement power take no time to activate since it is not tied to a character's phases? Link to comment Share on other sites More sharing options...
Steve Long Posted October 30, 2015 Report Share Posted October 30, 2015 That depends on how the Trigger is defined, but you could certainly construct a Trigger that would negate the "Full Phase" restriction of MegaMovement. For example, the character Sai in Teen Champions has a Triggered Teleportation to get her away from opponents after she attacks them -- that doesn't involve MegaMovement, but the principle's the same. Link to comment Share on other sites More sharing options...
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Steve
If MegaMovement is normally a Full Phase Action to perform, would a Triggered MegaMovement power take no time to activate since it is not tied to a character's phases?
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