bigdamnhero Posted April 8, 2016 Report Share Posted April 8, 2016 What Star Wars system? I prefer WEG's d6, but I'm an old curmudgeon that way. The new Fantasy Flight Edge of Empire system. Which I'm pretty meh about to be honest. The core dice pool mechanism is a clever gimmick, but the novelty wore off after several games. Quote Link to comment Share on other sites More sharing options...
tkdguy Posted April 9, 2016 Author Report Share Posted April 9, 2016 Here's some more info on my science fantasy campaign. I had this idea in college but never tried out. I shamelessly stole from different settings and shows and put them together.One of the features in my campaign would be floating cities, like Shadow World's Eidolon. Sky ships like those in the picture are also there. Not every city floats, but much of the stuff on the ground is wilderness filled with savages and monsters.There are knights in this setting, armed with energy swords (yes, those are lightsabers) and riding robotic horses. There are also other soldiers such as crossbowmen and pikemen. The crossbowmen's weapons are similar to Wookie bowcasters, and the pikemen's weapons are pike versions of the lightsabers.Note: This isn't Star Wars, and there is no Force in my game. The knights don't have the mystical abilities that the Jedi and Sith have. I'm just stealing the weapons for my own use. Also, while the color of the sword shows the chivalric order the knight belongs to, it's not an indicator of alignment. So someone with a red sword isn't necessarily be a bad guy, although he may be.I was thinking of adding Hank's bow from the D&D cartoon, but my campaign originally had elves and orcs, as well as other demihumans and humanoids. I'm thinking of dropping them.The horses come from the Legends of the Galaxy Rangers cartoon. They are equipped with AI and can talk, just like the cartoon. A significant difference is that they have retractable wings that allow them to fly. That way, the knights need not book passage aboard a sky ship to travel to a floating city. Quote Link to comment Share on other sites More sharing options...
Old Man Posted April 9, 2016 Report Share Posted April 9, 2016 Nexo Knights Quote Link to comment Share on other sites More sharing options...
tkdguy Posted April 9, 2016 Author Report Share Posted April 9, 2016 Nexo Knights But, but, but... I already spent that money on glow-in-the-dark paint for the knights' swords! Quote Link to comment Share on other sites More sharing options...
Old Man Posted April 9, 2016 Report Share Posted April 9, 2016 Not like Lego is a way to save money. Quote Link to comment Share on other sites More sharing options...
Vondy Posted April 10, 2016 Report Share Posted April 10, 2016 I'm really lame when it comes to science fiction. I generally run established settings. Star Wars, Star Trek, and Jovian Chronicles are my go-to science fiction worlds. For the most part, people know what that looks like. Quote Link to comment Share on other sites More sharing options...
tkdguy Posted April 26, 2016 Author Report Share Posted April 26, 2016 On a related note: Aesthetics vs practicality in SF shows Quote Link to comment Share on other sites More sharing options...
Steve Posted April 26, 2016 Report Share Posted April 26, 2016 I'm really lame when it comes to science fiction. I generally run established settings. Star Wars, Star Trek, and Jovian Chronicles are my go-to science fiction worlds. For the most part, people know what that looks like. For Jovian Chronicles, did you use that system or Hero? Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted May 18, 2016 Report Share Posted May 18, 2016 Here's some more info on my science fantasy campaign. I had this idea in college but never tried out. I shamelessly stole from different settings and shows and put them together. One of the features in my campaign would be floating cities, like Shadow World's Eidolon. Sky ships like those in the picture are also there. Not every city floats, but much of the stuff on the ground is wilderness filled with savages and monsters. There are knights in this setting, armed with energy swords (yes, those are lightsabers) and riding robotic horses. There are also other soldiers such as crossbowmen and pikemen. The crossbowmen's weapons are similar to Wookie bowcasters, and the pikemen's weapons are pike versions of the lightsabers. Note: This isn't Star Wars, and there is no Force in my game. The knights don't have the mystical abilities that the Jedi and Sith have. I'm just stealing the weapons for my own use. Also, while the color of the sword shows the chivalric order the knight belongs to, it's not an indicator of alignment. So someone with a red sword isn't necessarily be a bad guy, although he may be. I was thinking of adding Hank's bow from the D&D cartoon, but my campaign originally had elves and orcs, as well as other demihumans and humanoids. I'm thinking of dropping them. The horses come from the Legends of the Galaxy Rangers cartoon. They are equipped with AI and can talk, just like the cartoon. A significant difference is that they have retractable wings that allow them to fly. That way, the knights need not book passage aboard a sky ship to travel to a floating city. I would play that in a hearbeat. Quote Link to comment Share on other sites More sharing options...
tkdguy Posted May 23, 2016 Author Report Share Posted May 23, 2016 I would play that in a hearbeat. Thanks. I wish my players wouldn't nitpick every little detail of any campaign I come up with. Not like they come up with their own stuff. Little wonder I don't run games for them anymore. Rant aside, this is the closest thing to the way my space battles go. https://www.youtube.com/watch?v=SpfCkkKP9eE Quote Link to comment Share on other sites More sharing options...
tkdguy Posted May 23, 2016 Author Report Share Posted May 23, 2016 And I might as well put this video here: Quote Link to comment Share on other sites More sharing options...
tkdguy Posted May 23, 2016 Author Report Share Posted May 23, 2016 The previous space battle clip didn't show how much damage a railgun can cause. This clip has that scene. Warning: The end is pretty gruesome. Quote Link to comment Share on other sites More sharing options...
tkdguy Posted June 12, 2016 Author Report Share Posted June 12, 2016 Nice visuals here: http://zho.berka.com/2014/12/01/wanderers-expansion-into-the-solar-system/ Quote Link to comment Share on other sites More sharing options...
L. Marcus Posted June 12, 2016 Report Share Posted June 12, 2016 ... Awesome little video. Quote Link to comment Share on other sites More sharing options...
assault Posted June 13, 2016 Report Share Posted June 13, 2016 When I get annoyed or frustrated, the military in my campaign looks like this. The uniforms are made of high tech fibres, naturally. Camouflage, armour etc. Most of the fighting is done by drones anyway. Quote Link to comment Share on other sites More sharing options...
tkdguy Posted June 13, 2016 Author Report Share Posted June 13, 2016 The Swiss Guard are pretty badass, actually. Quote Link to comment Share on other sites More sharing options...
tkdguy Posted September 17, 2016 Author Report Share Posted September 17, 2016 I played a solo game set in my science fantasy. It was nothing fancy, just a single combat game to try some rules. I used ad&d 1E and treated lightsabers energy blades as swords of sharpness. The fight was too quick; one good roll ended it. I'm going to try a few other systems. I also took some photos and played with special effects usingGIMP. I tried to make it look like a comic book. Here's the battle report. I recently bought some Star Wars miniatures. I plan to use them in future games. Quote Link to comment Share on other sites More sharing options...
Duke Bushido Posted September 20, 2016 Report Share Posted September 20, 2016 Our longest-running Sci-Fi campaign is based on John DeChancie's Starrigger. We started it back in the 80's (after the second book but before the final book) and it's still going strong (though honestly, if we'd read the last book, we might have lost interest before we got it off the ground. ). At any rate: The look varies considerably. Most of the Colonial Authority areas are very modern, but modern like today-- right now. The architecture is familiar, the world is well-lit, and all but the core-most worlds in any maze range from "sprawl" to "frontier." Only the core-most worlds are over-populated, but even then, the architecture and general look can be summed up as "Toronto." The nature of the campaign world ("jump in your car and drive to another planet") has removed a great deal of urban pressure, an no one is more than a few hours away from rural and pastoral living. The Colonial Authority Maze-- particularly the core worlds-- are heavy with politics and regulations, and in the wealthiest areas a good bit of congestion. Technology hasn't really changed the feel of the world as it does in other settings or even some of our shorter-lived sci-fi campaigns. Affluent businesses and hyper-wealthy individuals build with bleeding-edge designs, but these quickly become dated as the styles just never catch on. Frontier worlds look like one would expect: most things are built with the most abundant resources, and the oldest buildings are usually log, stone, or brick manufactured with local minerals, or even concrete. Generally, however, buildings are still squarish and houses are comfortable. Other than the home worlds of the various races, no planets have people stacked on top of each other. Earth is the worst for this, as the only entrance to the maze from earth is on Pluto, and wasn't discovered until there were already more people than resources, and getting from earth to Pluto isn't cheap or easy. The bulk of the worlds regularly visited are in T-maze and thus predominantly human-occupied. Other mazes are skewed toward whatever alien race first found the skyway. Mazes are huge, some of them featuring hundreds of worlds (such as T-Maze) but the majority of any maze is unmapped. (though over the years, my players have done a lot toward correcting that; usually on accident, but if you make it back to a known maze, your maps are worth an absolute fortune to the right groups). It's the way the books felt, and honestly, given how easy it is to go somewhere else (once you get to the skyway), it just makes sense: things getting too crowded? Too noisy? Too dark? Too much anything? Get in the car and hop across the universe! Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted September 24, 2016 Report Share Posted September 24, 2016 What Star Wars system? I prefer WEG's d6, but I'm an old curmudgeon that way. Me too! Quote Link to comment Share on other sites More sharing options...
tkdguy Posted September 25, 2016 Author Report Share Posted September 25, 2016 A solo scenario I played recently: Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted September 25, 2016 Report Share Posted September 25, 2016 A solo scenario I played recently: ENC01.png ENC02.png Cool and I want to play too! Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted September 25, 2016 Report Share Posted September 25, 2016 Tkdguy your world seems like the Visionaries from the '80s. Quote Link to comment Share on other sites More sharing options...
tkdguy Posted September 26, 2016 Author Report Share Posted September 26, 2016 Tkdguy your world seems like the Visionaries from the '80s. Perhaps, although I don't remember much about the cartoon. I'll check it out on YouTube. Edit: After seeing a clip or two on YouTube, I think there's only a superficial resemblance to the Visionaries. The look is similar, but the knights in my game don't have any magical powers. In fact, magic has been replaced by rubber science in my game. Knights only have their lightsabers energy swords and cyborg horses (taken from the Galaxy Rangers cartoon) as their resources. Quote Link to comment Share on other sites More sharing options...
GoldenAge Posted September 30, 2016 Report Share Posted September 30, 2016 Here's our group: Quote Link to comment Share on other sites More sharing options...
tkdguy Posted September 30, 2016 Author Report Share Posted September 30, 2016 Grand Admiral Thrawn is part of your group? Yikes! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.