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Gargoyle (W.I.P.)


TheQuestionMan

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Gargoyle

 
Player: TheQuestionMan
 
Val Char Cost
15/45 STR 5
18 DEX 24
15/25 CON 10
14/17 BODY 8
13 INT 3
11 EGO 2
15/25 PRE 5
10 COM 0
6/25 PD 3
6/25 ED 3
3/5 SPD 2
6/15 REC 0
30/50 END 0
30/50 STUN 0
 
6" RUN 0
2" SWIM 0
3"/40" LEAP 0
Characteristics Cost: 65
 
Cost Power
10 Gargoyle Physiology: Elemental Control, 30-point powers,  (15 Active Points); all slots OIF (-1/2)
14 1)  Stone Skin: Armor (12 PD/12 ED) (36 Active Points); OIF (-1/2)
7 2)  Body of Stone: Density Increase (800 kg mass, +15 STR, +3 PD/ED, -3" KB), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (30 Active Points); Always On (-1/2), OIF (-1/2)
7 3)  Statue Size: Growth (+15 STR, +3 BODY, +3 STUN, -3" KB, 800 kg, -2 DCV, +2 PER Rolls to perceive character, 4 m tall, 2 m wide), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (30 Active Points); Always On (-1/2), OIF (-1/2)
 
20 Gargoyle Wings: Multipower, 40-point reserve,  (40 Active Points); all slots OIF (-1/2), Restrainable (-1/2)
2u 1)  Combat: Flight 20" (40 Active Points); OIF (-1/2), Restrainable (-1/2)
2u 2)  Subsonic: Flight 5", x32 Noncombat, Rapid Noncombat Movement (+1/4) (37 Active Points); OIF (-1/2), Restrainable (-1/2)
2u 3)  Power Dive: Gliding 40" (40 Active Points); OIF (-1/2), Restrainable (-1/2)
1u 4)  Winged Launch: Leaping +31" (3"/40" forward, 1 1/2"/20" upward) (31 Active Points); OIF (-1/2), Restrainable (-1/2)
2u 5)  Wing Shield: Force Field (15 PD/15 ED) (Protect Carried Items) (40 Active Points); OIF (-1/2), Restrainable (-1/2)
 
Gargoyle Physiology, all slots OIF (-1/2)
13 1)  Stone Body: +10 CON (20 Active Points); OIF (-1/2)
7 2)  Fearsome Visage: +10 PRE (10 Active Points); OIF (-1/2)
3 3)  Resilience: +4 PD (4 Active Points); OIF (-1/2)
1 4)  Resilience: +2 ED (2 Active Points); OIF (-1/2)
13 5)  Body of Stone: +2 SPD (20 Active Points); OIF (-1/2)
9 6)  Stamina: +7 REC (14 Active Points); OIF (-1/2)
8 7)  Body of Stone: +12 STUN (12 Active Points); OIF (-1/2)
4 8)  Talons & Tails: Clinging (normal STR) (10 Active Points); Not on Smooth Surfaces (-1/2), OIF (-1/2), Cannot Resist Knockback (-1/4)
20 9)  Animate Stone: Life Support  (Eating: Character does not eat; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep) (30 Active Points); OIF (-1/2)
2 10) Flight Awareness: Bump Of Direction (3 Active Points); OIF (-1/2)
3 11) Guardian's Eyes: Nightvision (5 Active Points); OIF (-1/2)
3 12) Stone Ears: Hearing Group Flash Defense (5 points) (5 Active Points); OIF (-1/2)
3 13) Stone Eyes: Sight Group Flash Defense (5 points) (5 Active Points); OIF (-1/2)
8 14) Wing Manipulation: (Total: 20 Active Cost, 8 Real Cost) Extra Limbs  (2) (5 Active Points); Restrainable (-1/2), OIF (-1/2), Limited Manipulation (-1/4) (Real Cost: 2) plus Stretching 2", Reduced Endurance (0 END; +1/2) (15 Active Points); Restrainable (-1/2), OIF (-1/2), no Noncombat Stretching (-1/4), No Velocity Damage (-1/4) (Real Cost: 6)
3 15) Tail: Extra Limb (1) (5 Active Points); OIF (-1/2)
Powers Cost: 167
 
 
Cost Skill
0 Acting 8-
0 AK: Campaign City (Everyman Skill) 11-
3 Breakfall 13-
0 Climbing 8-
0 Concealment 8-
0 Conversation 8-
3 Deduction 12-
0 KS: The Criminal Underworld (Everyman Skill) 11-
3 Interrogation 12- (14-)
0 Language:  English (completely fluent; literate) (4 Active Points)
0 PS: Enforcer (Everyman Skill) 11-
0 Paramedics 8-
0 Persuasion 8-
0 Seduction (Charm) 8-
3 Shadowing 12-
3 Stealth 13-
3 Streetwise 12- (14-)
0 TF:  Everyman Skill, Small Motorized Ground Vehicles
0 WF:  Clubs, Fist-Loads, Thrown Rocks, Unarmed Combat
Skills Cost: 18
 
 
 
Total Character Cost: 250
 
Base Points: 200
Experience Required: 50
Total Experience Available: 0
Experience Unspent: 0
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