Basic204 Posted May 14, 2014 Report Share Posted May 14, 2014 Hey guys I'm trying to figure what what fighting style would be best for a teleporter. Also if there are none what should I do to make one hmmmm and what should it be called ? Quote Link to comment Share on other sites More sharing options...
Greywind Posted May 14, 2014 Report Share Posted May 14, 2014 Basic Hero martial arts would be sufficient. Quote Link to comment Share on other sites More sharing options...
Old Man Posted May 15, 2014 Report Share Posted May 15, 2014 Depending on the level of teleport mastery, the teleporter would have good control over the range to the victim, and could always attack from behind as well. I'd pick an up-close martial art like Wing Chun, with extra nerve strikes and a general emphasis on damage over OCV or defensive maneuvers. If the teleporter can teleport with other people, then a martial grab would be a must. Someone else is going to have to name the art because I'm stuck on "Bam-fu". Quote Link to comment Share on other sites More sharing options...
Logan D. Hurricanes Posted May 15, 2014 Report Share Posted May 15, 2014 I think any of your striking martial arts would be best. "Stick and move," as they say in boxing. In fact, boxing would work very well. Is fencing an option? Quote Link to comment Share on other sites More sharing options...
Balabanto Posted May 15, 2014 Report Share Posted May 15, 2014 Jeet Kune Do Pentjak Silat Krav Maga There are dozens of martial arts that would be good. Anything that uses chain weapons and does a lot of tripping and dragging would also be good. Quote Link to comment Share on other sites More sharing options...
Beast Posted May 15, 2014 Report Share Posted May 15, 2014 BAMF-FU Depending on the level of teleport mastery, the teleporter would have good control over the range to the victim, and could always attack from behind as well. I'd pick an up-close martial art like Wing Chun, with extra nerve strikes and a general emphasis on damage over OCV or defensive maneuvers. If the teleporter can teleport with other people, then a martial grab would be a must. Someone else is going to have to name the art because I'm stuck on "Bam-fu". Quote Link to comment Share on other sites More sharing options...
Greywind Posted May 15, 2014 Report Share Posted May 15, 2014 Worked for Nightcrawler.http://www.hulu.com/watch/13013 Quote Link to comment Share on other sites More sharing options...
bluesguy Posted May 15, 2014 Report Share Posted May 15, 2014 There are dozens of martial arts that would be good. Anything that uses chain weapons and does a lot of tripping and dragging would also be good. Especially if there was grab and teleport as an attack. Lets see... Teleport close, whip the opponent in my chain to grab them. Next move throw them in the air and teleport them in front of that moving truck :-).... OUCH. Quote Link to comment Share on other sites More sharing options...
Logan D. Hurricanes Posted May 15, 2014 Report Share Posted May 15, 2014 You know what would be really great with teleportation? Clown-fu. *teleport* Pie in the face. *teleport* Hit with a slapstick. *teleport* Eye poke. *teleport* Atomic wedgie. *teleport* ... You get the idea. Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted May 15, 2014 Report Share Posted May 15, 2014 Do not forget Passing Throw plus Teleport from Ground Floor off Roof Ledge or In Front of Cement Truck! Make an Impact. QM Quote Link to comment Share on other sites More sharing options...
bubba smith Posted May 15, 2014 Report Share Posted May 15, 2014 the sweet science of boxing Quote Link to comment Share on other sites More sharing options...
Cancer Posted May 15, 2014 Report Share Posted May 15, 2014 If there's room above the target, there's always Anvil Fu, too. * teleport over target * * drop anvil * * teleport back to safety * Quote Link to comment Share on other sites More sharing options...
Greywind Posted May 16, 2014 Report Share Posted May 16, 2014 You know what would be really great with teleportation? Clown-fu. *teleport* Pie in the face. *teleport* Hit with a slapstick. *teleport* Eye poke. *teleport* Atomic wedgie. *teleport* ... You get the idea. Wow. That sounds a lot like the Fox. Quote Link to comment Share on other sites More sharing options...
Beast Posted May 16, 2014 Report Share Posted May 16, 2014 my teleporter Blip uses stretching does not cross intervening space a lot http://www.herogames.com/forums/files/file/12-blip-6th-ed-400p-pts-w-vpp/ Quote Link to comment Share on other sites More sharing options...
Willpower Posted May 19, 2014 Report Share Posted May 19, 2014 Seen X-Men First Class? Grappling would work great if you can forcibly teleport someone with you. Port in, Grab X, port up 40 inches with X, port back down without X. X takes maximum velocity impact damage upon arrival. Completely nullified with flight however. Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted May 19, 2014 Report Share Posted May 19, 2014 You know what would be really great with teleportation? Clown-fu. *teleport* Pie in the face. *teleport* Hit with a slapstick. *teleport* Eye poke. *teleport* Atomic wedgie. *teleport* ... You get the idea. Fox of Crime ring any bells? Quote Link to comment Share on other sites More sharing options...
bubba smith Posted May 19, 2014 Report Share Posted May 19, 2014 foxbat as a teleporter ? yikes Quote Link to comment Share on other sites More sharing options...
lou_tennant Posted May 20, 2014 Report Share Posted May 20, 2014 Teleport used as an attack? Build a multi-power; with different ways of using the teleport power as attack as a personal move to transport a group etc Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted May 22, 2014 Report Share Posted May 22, 2014 I seen a comic once where the teleporter teleported half of the victims body away. Can you say big RKA? and Warp from teen titans ('80s) t-ported some agents into SPACE! Quote Link to comment Share on other sites More sharing options...
Greywind Posted May 22, 2014 Report Share Posted May 22, 2014 I believe it was actually the bottom of the ocean. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted May 22, 2014 Report Share Posted May 22, 2014 Greywind I believe in that battle, it was all over the place. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted May 23, 2014 Report Share Posted May 23, 2014 Here is the idea for Warp Fu, its just generic martial art package with a different special effect. Iow, your character has better hand-to-hand combat skills due to his power and not training. Which I heard is not quite so legal rationale in 6th ed. but was is 5th. In Warp fu, the warper still has to hit an opponent hence the STR part of the damage. The extra part, such as +2D6, comes from the warping effect. Block (Martial Block)-with this manuever, the warper subtley shifts his body to absorb the blow. Void (Martial Dodge)- The warper does a blink teleport out of harms way though stays in the same spot. Warp Punch (Martial Punch)-As previously noted, the STR damage is from character's STR, howeverwhen he hits he warps the opponents body and that causes th +2D6 Greater Warp Punch (Offensive Strike)-Same as Warp Punch but with grater power. Displacement (Martial Throw)-Here the Warper does a shove like hit and as he hits, he teleports the opponent slightly which causes him to fall. Hope this helps. Feel free to change any of the names or rationale. I would like to know what you come up with. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted May 23, 2014 Report Share Posted May 23, 2014 Displace weapon (martial disarm)-warper wrests he weapon out of the opponents hand and t-ports away. The extra STR is from the warp effect. Distort body- The NND is he result of an opponent being suddenly distorted in one spot. Quote Link to comment Share on other sites More sharing options...
Basic204 Posted July 14, 2014 Author Report Share Posted July 14, 2014 Kenetic Punch teleport. You teleport away super high fall till you hit terminal velocity and teleport back at them punching them with the floor force of velocity. thinking what +70 strength to a HHA ? Quote Link to comment Share on other sites More sharing options...
phydaux Posted July 14, 2014 Report Share Posted July 14, 2014 You know what would be really great with teleportation? Clown-fu. *teleport* Pie in the face. *teleport* Hit with a slapstick. *teleport* Eye poke. *teleport* Atomic wedgie. *teleport* ... You get the idea. *teleport* Pie in the face. *teleport* That was the MO of a Classic Enemies villain named The Fox. The pie was a Flash Attack. I still use him. Quote Link to comment Share on other sites More sharing options...
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