Cancer Posted April 16, 2014 Report Share Posted April 16, 2014 We're going to be starting a new fantasy campaign, but the GM is still taking suggestions for theme, mood, etc., for the game-world. So I fired up my old random room naming code, altered a couple of the input files, and squirted out a number of randomly-assembled adventure/campaign names. Picking out the ones that sounded coolest ... The Cerulean Horde of Failure The Emerald Crusade of Binding The Golden Sun of Maledictions The Carmine Victory of Slavery The Malachite Conquest of the Flayed Victim The Ashen Whispers of the Old Gods The Eternal Golden Wars The Mauve Defilement of Forever The Vermilion Destruction of Broken Dreams The Azure Shades of Defilement The Silver Apostasy of Imps The Ivory Cowards of Ancient Horror The Black Shadows of the Unknowable The Indigo Cenotaph of Ruin The Celadon Twilight of Screams The Charcoal Tombs of Ruin The Silver Abominations of Pain The Cobalt Secrets of Malediction Going strictly on the name, which of these seems most intriguing? All I have is the names at the moment.... Quote Link to comment Share on other sites More sharing options...
Ndreare Posted April 16, 2014 Report Share Posted April 16, 2014 I like the eternal golden wars. But might I suggest. Twilight of the Eternal War It would imply something so epic it brings the last epic change to an end. Yep this will be the name of my next pdf. Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted April 17, 2014 Report Share Posted April 17, 2014 The Ashen Whispers of the Old Gods The Eternal Golden Wars The Black Shadows of the Unknowable Going strictly on the name, which of these seems most intriguing? All I have is the names at the moment.... These three. Quote Link to comment Share on other sites More sharing options...
bubba smith Posted April 27, 2014 Report Share Posted April 27, 2014 the ivory cowards of ancient horror Quote Link to comment Share on other sites More sharing options...
pruttm Posted April 27, 2014 Report Share Posted April 27, 2014 The Ashen Whispers of the Old GodsThe Ivory Cowards of Ancient Horror Quote Link to comment Share on other sites More sharing options...
Cancer Posted April 28, 2014 Author Report Share Posted April 28, 2014 As it happens, we are adopting, almost by default, a throw-away piece of prose I wrote a week or so after my post that launched this thread, while I was in a despairing mood (while grading labs). The Great Empire, that ruled most of the supercontinent for 1200 years, is disintegrating. There is still an Imperial Court, but it's degenerated into a venial bauble that is swiped from petty king to petty king, each of whom buys an Imperial Edict to do whatever barbaric, aggrandizing, malicious move they want. Most of the Provinces are at war with each other. A few are waging genocidal wars against neighbors beyond the Imperial Bans while they still have enough force to have (they think) a chance for success. Rich cities are betrayed and sacked; virtuous families are sacrificed on bloody altars for profane power; "robber" and "baron" have become syntactically equivalent; law has become what is most convenient at the moment for the richest few. The Dark Age yawns open before the world, ready to consume everything good and return only uncountable years of hatred, misery, bloodletting, and woe. Unless... (I have no idea what follows; I just had to get that off the surface layer of my mind. Grading labs does that to you.) Quote Link to comment Share on other sites More sharing options...
Markdoc Posted April 29, 2014 Report Share Posted April 29, 2014 Unless ... the heroes can stop it. Isn't that what heroes do? cheers, Mark Quote Link to comment Share on other sites More sharing options...
Cancer Posted April 29, 2014 Author Report Share Posted April 29, 2014 Yeah, but the Maguffin involved ... I ran out of backpressure forcing words onto keyboard before I had an idea for that. Quote Link to comment Share on other sites More sharing options...
Shadowsoul Posted April 29, 2014 Report Share Posted April 29, 2014 Could be an interesting adventure. I'd suggest mining the Romance of the Three Kingdoms for ideas. Quote Link to comment Share on other sites More sharing options...
Markdoc Posted April 30, 2014 Report Share Posted April 30, 2014 Yeah, but the Maguffin involved ... I ran out of backpressure forcing words onto keyboard before I had an idea for that. Actually, for a game like this, I wouldn't necessarily use a Mcguffin. If the players were up for it, I'd encourage them to take direct action. First maybe resisting a corrupt local lord, then fighting to retain their newly won freedom from his allies and overlord, and just build from there to a point where either they lead armies to try to put the old empire together, or they try to build a successor kingdom that can stand against the coming slide into barbarism. If the players are not up for it, give them a sympathetic NPC: they can be Merlin and the round table to his Arthur. A game like that would have fewer dungeons, but more battles, assassinations and intrigue. It's quite doable - I ran a game that incorporated some these elements that was rather successful. The PCs started as low-level feudal retainers and ended as warlords leading hundreds of soldiers into battle - while at the same time trying to derail a conspiracy that threatened to tip their whole region into a new dark age. The game ran for more than 100 sessions over several years and the PCs went from 100 points to nearly 300 IIRC. Cheers, Mark Quote Link to comment Share on other sites More sharing options...
Old Man Posted April 30, 2014 Report Share Posted April 30, 2014 Going strictly on the name, which of these seems most intriguing? All I have is the names at the moment.... My favorites are: The Vermilion Destruction of Broken Dreams The Silver Apostasy of Imps The Indigo Cenotaph of Ruin The Silver Abominations of Pain It's also fun to put "Harry Potter and" in front of each adventure name. Quote Link to comment Share on other sites More sharing options...
Lawnmower Boy Posted April 30, 2014 Report Share Posted April 30, 2014 The Eternal Golden Wars There were a couple of movies about this. Not that I've seen them. Or know anything about them. Or have heard of them. Quote Link to comment Share on other sites More sharing options...
Cancer Posted April 30, 2014 Author Report Share Posted April 30, 2014 Actually, for a game like this, I wouldn't necessarily use a Mcguffin. If the players were up for it, I'd encourage them to take direct action. First maybe resisting a corrupt local lord, then fighting to retain their newly won freedom from his allies and overlord, and just build from there to a point where either they lead armies to try to put the old empire together, or they try to build a successor kingdom that can stand against the coming slide into barbarism. If the players are not up for it, give them a sympathetic NPC: they can be Merlin and the round table to his Arthur. A game like that would have fewer dungeons, but more battles, assassinations and intrigue. It's quite doable - I ran a game that incorporated some these elements that was rather successful. The PCs started as low-level feudal retainers and ended as warlords leading hundreds of soldiers into battle - while at the same time trying to derail a conspiracy that threatened to tip their whole region into a new dark age. The game ran for more than 100 sessions over several years and the PCs went from 100 points to nearly 300 IIRC. Cheers, Mark Well, here's the thing. I'm a player, not the GM, of the campaign. Now, the GM is clearly making stuff up big-time, and continues to solicit input, but I'm not running the game. Frankly, the character I have (described as "Mendicant Healing Friar of the Trickster God") would be up for the successor kingdom idea in particular with the staving-off-barbarism concept, with someone else as king (and preferably someone who doesn't need deflating too often). Quote Link to comment Share on other sites More sharing options...
Markdoc Posted May 1, 2014 Report Share Posted May 1, 2014 Well, here's the thing. I'm a player, not the GM, of the campaign. Now, the GM is clearly making stuff up big-time, and continues to solicit input, but I'm not running the game. Frankly, the character I have (described as "Mendicant Healing Friar of the Trickster God") would be up for the successor kingdom idea in particular with the staving-off-barbarism concept, with someone else as king (and preferably someone who doesn't need deflating too often). Ah! OK, cool. I'd play in a game like that cheers, Mark Quote Link to comment Share on other sites More sharing options...
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