I would like some clarification on what was intended to negate Combat Luck in a few example situations below. I would like to know if Combat Luck should apply to the following situations, in your opinion as the game designer. I know the GM has the final say and all that, but I would like some guidance. Sorry if this was the wrong place for this, here goes:
Hit by a fireball blast area of effect.
Grabbed and squeezed for damage in a bear hug by an Owlbear monster.
Hit with an Acid Attack that is a constant damage power, does CL apply to the continuing damage?
Crushed by a falling wall or between 2 walls closing in on you (like in a trap).
Falling damage.
I think those should be enough for me to get the idea, thanks.
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TheRealDeal
Hi Steve,
I would like some clarification on what was intended to negate Combat Luck in a few example situations below. I would like to know if Combat Luck should apply to the following situations, in your opinion as the game designer. I know the GM has the final say and all that, but I would like some guidance. Sorry if this was the wrong place for this, here goes:
Hit by a fireball blast area of effect.
Grabbed and squeezed for damage in a bear hug by an Owlbear monster.
Hit with an Acid Attack that is a constant damage power, does CL apply to the continuing damage?
Crushed by a falling wall or between 2 walls closing in on you (like in a trap).
Falling damage.
I think those should be enough for me to get the idea, thanks.
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