Cassandra Posted October 8, 2013 Report Share Posted October 8, 2013 Powered Armor Armor +15 rPD +15 rED, OIF (-1/2) Cost 30 Points EC [Nuclear Reactor]-15 Points, OIF (-1/2) Cost 10 Points 1) EB 10d6 Cost 23 Points 2) Flight 10", Variable Advantages (+1/2), [Megascale 1km, 1/2 END, Use Underwater Only (-1/4)] Cost 9 Points 3) STR +30 Cost 10 Points ES: HRRP, Telescopic Sight +2, 360 Degree Radar, UV Sight, OIF (-1/2) Cost 27 Points Flash Defense [sight] 5 Points, OIF (-1/2) Cost 3 Points LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained, OIF (-1/2) Cost 13 Points Total Cost 125 Points 5th Edition Rules Quote Link to comment Share on other sites More sharing options...
Cancer Posted October 8, 2013 Report Share Posted October 8, 2013 Might want a radio in that. Some types might include Mind Defense too. And often there's a major PRE boost if the guy inside the armor is a real milquetoast. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 8, 2013 Author Report Share Posted October 8, 2013 Might want a radio in that. Some types might include Mind Defense too. And often there's a major PRE boost if the guy inside the armor is a real milquetoast. It's got High Range Radio Perception. This is a basic model based on the Iron Man/Avengers movie versions. Models can be customized. For example, Steel can reduce the EB to 8d6, and trade the points for a HA +2d6 No END OAF Hammer. War Machine can trade the EB 10d6 (Repulsors) for an EB 8d6 VSFX (Bullets/Repulsors) giving him an option for attacking PD or ED. These are the base Characteristics I used with all my Powered Armor Heroes/Heroine Male Char Female 20 STR 15 18 DEX 20 20 CON 18 12 BODY 11 18 INT 18 11 EGO 14 15 PRE 15 18 COM 18 6 PD 5 4 ED 5 4 SPD 4 10 REC 9 50 END 46 32 STUN 28 Total Characteristics Cost: 100 Points Men are stronger and have a slight edge in REC, STUN, and END. Women have more DEX and EGO. Quote Link to comment Share on other sites More sharing options...
Cancer Posted October 8, 2013 Report Share Posted October 8, 2013 Ok, I couldn't parse the HRRM acronym. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 23, 2013 Author Report Share Posted October 23, 2013 Update Powered Armor Superhero Male Char Female 20 STR 15 18 DEX 20 20 CON 18 12 BODY 11 18 INT 18 11 EGO 14 15 REC 15 18 COM 18 6 PD 5 4 ED 5 4 SPD 4 10 REC 9 50 END 46 32 STUN 28 Total Characteristics Cost: 100 Points Cost Skills 3 Navigation [Air] 12- 22 Points of Additional Skills Total Skills Cost: 25 Points Cost Powers 30 Armor +15 rPD +15 rED, OIF: Powered Armor (-1/2) 10 EC [Nuclear Reactor]-15 Points, OIF: Powered Armor (-1/2) 23 1) EB 10d6 9 2) Flight 10", VA (+1/2), [Megascale 1km, 1/2 END, or Use Underwater Only (-1/4)] 10 3) STR +30 27 ES: HRRP, Telescopic Sight +2, 360 Degree Radar, UV Sight, OIF: Powered Armor (-1/2) 3 Flash DEF [sight] 5 Points, OIF: Powered Armor (-1/2) 13 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained, OIF: Powered Armor (-1/2) Total Powers Cost: 125 Points Total Cost: 250 Points 150+ Disadvantages 20 Normal Characteristics Maxima 130 Additional Points in Disadvantages Total Disadvantages Cost: 250 Points Powered Armor Hero Male Char Female 15 STR 10 14 DEX 18 15 CON 13 12 BODY 11 13 INT 13 10 EGO 11 15 PRE 15 16 COM 16 5 PD 4 3 ED 4 3 SPD 3 6 REC 5 30 END 26 28 STUN 23 Total Characteristics Cost: 50 Points Skills Same as Above Powers Same as Above Except EB 8d6, 1/2 END for EB 10d6 100+ Disadvantages 20 Normal Characteristics Maxima 80 Points in Additional Disadvantages Total Disadvantages Cost: 200 Points Quote Link to comment Share on other sites More sharing options...
The_GeeK Posted October 23, 2013 Report Share Posted October 23, 2013 > Armor +15 rPD +15 rED, OIF (-1/2) Cost 30 Points > ES: HRRP, Telescopic Sight +2, 360 Degree Radar, UV Sight, OIF (-1/2) Cost 27 Points> Flash Defense [sight] 5 Points, OIF (-1/2) Cost 3 Points> LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum,> Self Contained, OIF (-1/2) Cost 13 Points Solid. No complaints. Well, maybe with the telescopic sight ... > EC [Powered Armor]-15 Points, OIF (-1/2) Cost 10 Points> 1) EB 10d6 Cost 23 Points> 2) Flight 10", Variable Advantages (+1/2), [Megascale 1km, 1/2 END, Use Underwater Only (-1/4)] Cost 9 Points> 3) STR +30 Cost 10 Points But this ... often things like these are much better in a multipower. From a pure point viewpoint, it's hard to beat an EC ... but one of the hallmarks of power armour types is versatility: e.g. MP (75 Active, 50 Real) 3u 10D6 EB 3u 6D6 EB, Ex 2u 2D6 EB, Autofire (+1), Damage Field (+½), NND (+1) (vs FF) 3u Missile Reflect 4m Flight (10") 1u Flight (Megascale) 4m Swimming 1u STR +20 1u HKA (1D6+1) 1u Telescopic Sight, +6 Per, Vision Group 1u Microscopic, x10,000, Vision Group One other option is to have some of the attacks as OAF. Blaster Rifle, Flash Grenades, Takedown Net. YMMV Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 23, 2013 Author Report Share Posted October 23, 2013 > Armor +15 rPD +15 rED, OIF (-1/2) Cost 30 Points > ES: HRRP, Telescopic Sight +2, 360 Degree Radar, UV Sight, OIF (-1/2) Cost 27 Points > Flash Defense [sight] 5 Points, OIF (-1/2) Cost 3 Points > LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, > Self Contained, OIF (-1/2) Cost 13 Points Solid. No complaints. Well, maybe with the telescopic sight ... > EC [Powered Armor]-15 Points, OIF (-1/2) Cost 10 Points > 1) EB 10d6 Cost 23 Points > 2) Flight 10", Variable Advantages (+1/2), [Megascale 1km, 1/2 END, Use Underwater Only (-1/4)] Cost 9 Points > 3) STR +30 Cost 10 Points But this ... often things like these are much better in a multipower. From a pure point viewpoint, it's hard to beat an EC ... but one of the hallmarks of power armour types is versatility: e.g. MP (75 Active, 50 Real) 3u 10D6 EB 3u 6D6 EB, Ex 2u 2D6 EB, Autofire (+1), Damage Field (+½), NND (+1) (vs FF) 3u Missile Reflect 4m Flight (10") 1u Flight (Megascale) 4m Swimming 1u STR +20 1u HKA (1D6+1) 1u Telescopic Sight, +6 Per, Vision Group 1u Microscopic, x10,000, Vision Group One other option is to have some of the attacks as OAF. Blaster Rifle, Flash Grenades, Takedown Net. YMMV I understand the flexibility in attacks using a multi power. You could put both the STR and EB, with different types of attacks. For example Multipower (60 Points) OIF: Powered Armor u) EB 6d6, Double KNB (+3/4), 1/2 END (+1/2) u) EB 12d6 u) EB 8d6, VSFX [Any] (+1/2) u) STR +40, No END (+1/2) The Telescopic Sight is from the Iron Man movie. The UV Sight is from the Avengers (it works well underwater). One thing. I don't think Enhanced Senses are allowed in power frameworks. Quote Link to comment Share on other sites More sharing options...
Greywind Posted October 23, 2013 Report Share Posted October 23, 2013 RESTRICTIONS ON SLOT PURCHASES Characters cannot purchase Special Powers and Talents in Power Frameworks, except with the GM’s permission. For example, characters generally cannot buy Flash Defense or Enhanced Senses in a Power Framework — but most GMs would allow a character who had a “Gadget Pool” VPP to do so if he defi ned the Special Power as an appropriate, commonly-available object (such as sunglasses or a telescope). 5thr pg 311 Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 23, 2013 Author Report Share Posted October 23, 2013 5thr pg 311 Is that a yes? Quote Link to comment Share on other sites More sharing options...
Alverant Posted October 23, 2013 Report Share Posted October 23, 2013 I don't think you can have "Powered Armor" as an EC. It would be like having "EC Mutant Powers" or "EC Vampire Powers" or "EC I wanna cut costs powers". Now if all the powers in the EC the armor provided were based on say plasma then I could see having an EC Plasma Powers with an OIF. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 23, 2013 Author Report Share Posted October 23, 2013 Good Poin I don't think you can have "Powered Armor" as an EC. It would be like having "EC Mutant Powers" or "EC Vampire Powers" or "EC I wanna cut costs powers". Now if all the powers in the EC the armor provided were based on say plasma then I could see having an EC Plasma Powers with an OIF. Fair Enough. The Iron Man Armor's EC is "Arc Reactor." Quote Link to comment Share on other sites More sharing options...
Christougher Posted October 23, 2013 Report Share Posted October 23, 2013 Well technically, for Iron Man the Arc Reactor is just the power source. Repulsors are the special effect of the Flight and Energy Blast. Strength is...mechanical. Which is why in my games there are a few sentences discussing the topic of ECs vs Suits. Chris. Quote Link to comment Share on other sites More sharing options...
Greywind Posted October 23, 2013 Report Share Posted October 23, 2013 The closest I could see for the argument would be Blizzard's cryo suit. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 23, 2013 Author Report Share Posted October 23, 2013 Well technically, for Iron Man the Arc Reactor is just the power source. Repulsors are the special effect of the Flight and Energy Blast. Strength is...mechanical. Which is why in my games there are a few sentences discussing the topic of ECs vs Suits. Chris. Superman gets his powers from Yellow Sun Energy, which powers both his muscles, but his flight, heat vision, and freezing breath. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 23, 2013 Author Report Share Posted October 23, 2013 Superman gets his powers from Yellow Sun Energy, which powers both his muscles, but his flight, heat vision, and freezing breath. Update According to Marvel.wikia.com the Iron Man/Rescue/War Marchine (Iron Patriot) armor power comes from the "Repulsor Tech Nodes". That makes sense, as the Repulsor energy powers not only the EB but Flight. Quote Link to comment Share on other sites More sharing options...
Greywind Posted October 23, 2013 Report Share Posted October 23, 2013 Even in the movie he explained to Pepper that it wasn't a weapon, but a flight stabilizer. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 23, 2013 Author Report Share Posted October 23, 2013 Even in the movie he explained to Pepper that it wasn't a weapon, but a flight stabilizer. I don't think the the 10 Rings Terrorist, Iron Monger, Loki, or the Chitauri would agree with that assessment. Quote Link to comment Share on other sites More sharing options...
Doc Shadow Posted October 23, 2013 Report Share Posted October 23, 2013 Just thought I'd drop this here. Centurion.doc Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 23, 2013 Author Report Share Posted October 23, 2013 Just thought I'd drop this here. Good design. I have a set of characteristics for my Powered Armor superheroes which has more INT, REC, and END. Hero level Powered Armor characters uses my Competent Normal stats. Quote Link to comment Share on other sites More sharing options...
Christougher Posted October 24, 2013 Report Share Posted October 24, 2013 Superman gets his powers from Yellow Sun Energy, which powers both his muscles, but his flight, heat vision, and freezing breath. Yes, but is it a Yellow Sun EC, or a Kryptonian EC? And yes, this is splitting hairs. Chris. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 24, 2013 Author Report Share Posted October 24, 2013 And Yes, but is it a Yellow Sun EC, or a Kryptonian EC? And yes, this is splitting hairs. Chris. And if Magic can be in an EC, then Technology can be as well. Quote Link to comment Share on other sites More sharing options...
Greywind Posted October 24, 2013 Report Share Posted October 24, 2013 There are often different branches of magic. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 24, 2013 Author Report Share Posted October 24, 2013 There are often different branches of magic. Three, the Executive, Legislative, and Judicial. No, wait, that's the three branches of government. Quote Link to comment Share on other sites More sharing options...
Tasha Posted October 24, 2013 Report Share Posted October 24, 2013 I don't think you can have "Powered Armor" as an EC. It would be like having "EC Mutant Powers" or "EC Vampire Powers" or "EC I wanna cut costs powers". Now if all the powers in the EC the armor provided were based on say plasma then I could see having an EC Plasma Powers with an OIF. As long as it's a special effect that someone can devise a drain for it's allowable. You get the bonus because if you drain one power in an EB all powers are drained by the same amount. Which is why I really like 6e's Unified Power as a replacement for Elemental Controls. No limits as to what can be limited with the limitation. No inflated Point powers or Multiple power constructs to create EC slots Quote Link to comment Share on other sites More sharing options...
Cassandra Posted October 24, 2013 Author Report Share Posted October 24, 2013 As long as it's a special effect that someone can devise a drain for it's allowable. You get the bonus because if you drain one power in an EB all powers are drained by the same amount. Which is why I really like 6e's Unified Power as a replacement for Elemental Controls. No limits as to what can be limited with the limitation. No inflated Point powers or Multiple power constructs to create EC slots Thank you Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.