How does Reduced Penetration work with odd dice? I have a Wolf-Folk character (Fantasy HERO, p. 64) with the Claws option and a 15 STR so he does 1-1/2d6 damage with STR added. Also, we use the Hit Location rules to determine STUN damage. Would the dice be broken up into 1d6 and 1d3 for the attack? Also, how would the STUN damage be determined with using the optional Hit Location rules?
Question
Drohem
Hi Steve,
How does Reduced Penetration work with odd dice? I have a Wolf-Folk character (Fantasy HERO, p. 64) with the Claws option and a 15 STR so he does 1-1/2d6 damage with STR added. Also, we use the Hit Location rules to determine STUN damage. Would the dice be broken up into 1d6 and 1d3 for the attack? Also, how would the STUN damage be determined with using the optional Hit Location rules?
Cheers,
Drohem
Link to comment
Share on other sites
1 answer to this question
Recommended Posts