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Old rule - Stunned characters taking damage - 5th edition (but open-ended question)


zarst

Question

I recently had a situation where a character planned to attack a stunned target (Brick), the player stated that attacking a stunned target caused Stun that was dealt to be doubled.

It sounded correct at the time logically, however the discussion continued only because we then considered the ramifications of this rule further.

Do we double the damage before defenses/ after defense or just increase the Damage multiplier by 1 (The attack was a killing attack)?

 

We ended up not dealing extra damage as no one could reach a consensus as which way to apply it as the players realized how badly it could affect them.

 

Was the player recalling a seriously outdated rule? If so what was it from as well how would you based on the rule have dealt with it?

 

We typically play 5th and mix-match rules to suit campaign

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Re: Old rule - Stunned characters taking damage - 5th edition (but open-ended questio

 

Unless my memory is slipping (possible but unlikely ;) ), there is no such rule.

 

The rules provide that a character who is Surprised while out of combat takes 2 x STUN damage (6E2 50). Being Knocked Out counts as "out of combat," so an unconscious character automatically takes 2 x STUN from attacks (6E2 106). No such rule applies to being Stunned; if your friend insists there is such a rule, insist that he show it to you in the rulebook.

 

A character who's Stunned does suffer 1/2 DCV (and 1/2 Placed Shot modifiers), but that's not the same thing.

 

In re: how to apply the damage in a situation like this were Stun damage is multiplied, determine the STUN damage for the attack normally, then multiply it, then apply defenses.

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