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Year One


Cassandra

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Re: Year One

 

[ATTACH=CONFIG]44504[/ATTACH]Superman

 

Val Char Cost

50 STR 40 ["Super Strength"]

14 DEX 12

25 CON 30

12 BODY 4

13 INT 3

10 EGO 0

10 PRE 0 ["Clark Kent, Mild Mannered Reporter"]

14 COM 2

20 PD 10

15 ED 10

5 SPD 26 ["Super Speed"]

15 REC 0

50 END 0

50 STUN 0

Total Characteristics Cost: 137 Points

 

Cost Skills

2 AK: Metropolis 11-

1 FB: Press Pass

2 PS: Reporter 11-

3 Rep: Superhero 14- ["The Man of Steel"]

Total Disadvantages Cost: 8 Points

 

Cost Powers

15 Damage Resistance 20 rPD 10 rED

20 Multipower (30 Points) 2x END (-1/2)

2 u) EB 6d6 ["Heat Vision"]

2 u) Entangle 3d6 DEF 3 ["Freezing Breath"]

2 u) Telekinesis 20 STR ["Super Breath"]

1 u) Transform: Instant Change [One Set of Clothes] ["Super Speed"]

2 u) Tunneling 6" DEF 6 ["Breathing Through Walls"]

8 ES: N-Ray Sight [Lead], Concentrate 1/2 DCV (-1/4) ["X-Ray Vision"]

9 ES: PER +1, Telekinesis Hearing +2, Telekinesis Sight +2 ["Super Senses"]

6 ES: RPT, Gestures (-1/4), IAF: Radio (-1) ["JLA Communicator"]

20 Flight 10", VA (+1/2), [Megascale, Underwater, or 1/2 END Only (-1/4)], OIHID (-1/4) ["Psychological Limit from his Smallville Days"]

11 LS: Extended Breathing [1 END/Minute], High Presssure, High Radiation, Intense Cold, Intense Heat,

Low Pressure/Vacuum

7 PRE +10, OIF: Costume (-1/2) ["Superman!"]

Total Powers Cost: 105 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Jimmy Olsen (Unaware Slightly Less Powerful) 8-

10 DNPC: Lois Lane (Unaware Slightly Powerful) 8-

10 Hunted: Lex Luthor (As Powerful) 8-

20 PsyL: Code of the Hero (Very Common/Strong) ["Fights a Never Ending Battle for Truth, Justice, and the America Way"]

20 PsyL: Code Versus Killing (Common/Total)

10 SocL: Secret Identity [Kal-El/Clark Kent] (Occasionally/Major)

5 Suscept: Green Kryptonite Radiation, 1d6 STUN/Minute (Uncommon)

10 Vuln: Magic, 1 1/2x STUN (Common)

5 Vuln: Red Solar Radiation, 1 1/2x STUN (Uncommon)

Total Disadvantages Cost: 250 Points

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Re: Year One

 

I changed the original (-1/4) incantations to OIHID for two reasons. One, with Instant Change he doesn't lose much time transforming into Superman. And two, it's an homage to Smallville in that he didn't start flying until he wore the suit.

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Re: Year One

 

[ATTACH=CONFIG]44505[/ATTACH]Batman

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

15 PRE 5

14 COM 2

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 93 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

3 Breakfall 13-

3 Bugging 13-

6 Combat Luck +3 rPD +3 rEd

3 Contortionist 13-

3 Criminology 13-

3 Deduction 13-

3 Disguise 13-

3 Fast Draw 13-

3 High Society 12-/13-

3 Lockpicking 13-

4 Martial Disarm

4 Martial Dodge

4 Martial Strike

10 Money: Wealthy

5 Offensive Strike

3 Rep: Crimefighter 14- ["The Dark Knight"]

3 Security Systems 13-

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 12-/13-

Total Skills Cost: 90 Points

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

33 Multipower (50 Points) OIF: Utility Belt (-1/2)

1 u) Darkness [sight] AE 2"r, Personal Immunity (-1/2), [12c/Duration 1 Turn] (+1/4), OAF: Smoke Bombs (-1)

1 u) EB 6d6, [16c] (-0), OAF: Batarangs (-1)

1 u) EB 3d6, NND [LS: Self Contained] (+1), [16c] (-0), OAF: Sleep Gas (-1)

1 u) Entangle 3d6, DEF 3, [16c] (-0), OAF: Bolas (-1)

1 u) Flight 10", OIF: Batplane (-1/2)

1 u) Flight 8", Megascale (+1/4), OIF: Batplane (-1/2)

1 u) Running +5", 8x NCM, OIF: OIF: Batmobile (-1/2)

1 u) Stretching 4", No END (+1/2), OAF: Line Gun (-1)

1 u) Swimming +10", 8x NCM, OIF: Batboat (-1/2)

1 u) Swinging 15", 4x NCM, OAF: Line Gun (-1)

3 ES: Nightvision, OIF: Cowl (-1/2)

6 ES: RPT, Gestures (-1/4), IAF: Radio (-1/2) ["JLA Communicator"]

3 PRE +5, OIF: Costume (-1/2) ["Batman!"]

2 Running +1"

Total Powers Cost: 67 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: Jim Gordon (Unaware Useful Normal) 8-

5 Hunted: Catwoman (As Powerful/Mild) 8-

10 Hunted: Joker (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Obsessed with Crimefighting (Very Common/Strong)

10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Re: Year One

 

[ATTACH=CONFIG]44506[/ATTACH]Wonder Woman

 

Val Char Cost

40 STR 30 ["Strength of Hercules"]

18 DEX 24

20 CON 20

10 BODY 0

13 INT 3

18 EGO 16

15 PRE 5

18 COM 4 ["Beauty of Aphrodite"]

16 PD 8

8 ED 4

5 SPD 22 ["Speed of Mercury"]

12 REC 0

40 END 0

40 STUN 0

Total Characteristics Cost: 136 Points

 

Cost Skills

3 Acrobatics 13-/14-

2 AK: Themyscira 11-

2 AK: Washington, D.C. 11-

3 Breakfall 13-/14-

6 Combat Luck +3 rPD +3 rED

3 Fast Draw 13-/14-

2 FB: Amazon Princess

2 FB: U.S. Military Officer

3 Martial Grab

4 Martial Strike

5 Offensive Strike

2 PS: Intelligence Officer 11-

3 Rep: Superheroine 14- ["The Amazing Amazon"]

Total Skills Cost: 40 Points

 

Cost Powers

6 DEX +5, NFC (-1/2), Linked [Force Field] (-1/2), OIF: Bracelets (-1/2)

15 EC [Amazon Magic]-15 Points

7 1) EB 6d6, OAF: Tiara (-1)

10 2) Flight 10", Variable Advantages (+1/2), [Megascale or 1/2 END Only (-1/4)], IIF: Invislble Plane (-1/4)

10 3) Force Field +10 rPD +10 rED, No END (+1/2), OIF: Bracelets (-1/2)

8 4) Mind Control 8d6, Set Effect ["Tell The Truth"] (-1/2), No Range (-1/2), OAF: Magic Lasso (-1)

7 5) Stretching 4", No END (+1/2), OAF: Magic Lasso (-1)

6 ES: RPT, Gestures (-1/4), IAF: Radio (-1/2) ["JLA Communicator"]

5 LS: Longevity [immortal]

Total Powers Cost: 74 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Etta Candy (Unaware Useful Normal) 8-

10 DNPC: Steve Trevor (Unaware Slightly Less Powerful) 8-

10 Hunted: Cheetah (As Powerful) 8-

5 Hunted: Queen Hippolyte (As Powerful/NCI/Watch) 8-

20 PsyL: Honorable (Common/Total)

20 PsyL: Protective of Innocents (Very Common/Strong)

10 SocL: Secret Identity [Princess Diana/Diana Prince] (Occasionally/Major)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

 

My favorite!

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Re: Year One

 

[ATTACH=CONFIG]44502[/ATTACH]Supergirl

 

Val Char Cost

50 STR 40

14 DEX 12

25 CON 30

10 BODY 0

13 INT 3

10 EGO 0

15 PRE 5

16 COM 3

20 PD 10

15 ED 10

5 SPD 26

15 REC 0

50 END 0

48 STUN 0

Total Characteristics Cost: 139 Points

 

Cost Skills

3 Acting 12- ["Actress on Galaxy Broadcasting Systems Soap Opera Secret Hearts"]

2 AK: Metropolis 11-

2 PS: Actress 11-

2 Rep: Superheroine 11- ["The Maid of Steel"]

Total Skills Cost: 9 Points

 

Cost Powers

15 Damage Resistance 20 rPD 10 rED

20 Multipower (30 Points) 2x END (-1/2)

2 u) EB 6d6 ["Heat Vision"]

2 u) Entangle 3d6 DEF 3 ["Freezing Breath"]

2 u) Telekinesis 20 STR ["Super Breath"]

1 u) Transform: Instant Change [One Set of Clothes] ["Super Speed"]

2 u) Tunneling 6" DEF 6

8 ES: N-Ray Sight [Lead], Concentrate 1/2 DCV (-1/4)

9 ES: PER +1, Telescopic Hearing +2, Telescopic Sight +2 ["Super Senses"]

6 ES: RPT, Gestures (-1/4), IAF: Radio ["JLA Communicator"]

24 Flight 10", Varable Advantages (+1/2), [Megascale, Underwater, or 1/2 END Only (-1/4)]

11 LS: Exteneded Breathing [1 END/Minute], High Pressure, High Radiation, Intense Cold, Intense Heat,

Low Pressure/Vacuum

Total Powers Cost: 102 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Lena Thorul (Unaware Slightly Less Powerful) 8-

10 Hunted: Brainiac (As Powerful) 8-

20 PsyL: Code of the Hero (Very Common/Strong)

20 PsyL: Code Versus Killing (Common/Total)

10 PsyL: Must Uphold Family Reputation For Achievement (Uncommon/Strong)

10 SocL: Secret Identity [Kara Zor-El/Linda Danvers] (Occasionally/Major)

5 Suscept: Green Kryptonite Radiation, 1d6 STUN/Minute (Uncommon)

10 Vuln: Magic, 1 1/2x STUN (Common)

5 Vuln: Red Solar Radiation, 1 1/2x STUN (Uncommon)

Total Disadvantages Cost: 250 Points

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Re: Year One

 

I'm thinking she was able to fly before Zor-El stuck her in her ship' date=' like the rest of the Kryptonians.[/quote']

 

Byrne hit on that a few times if you look at his flashbacks to Krypton you see Kryptonians doing the stand up float fly everywhere. I tend to side with the Kryptonians and their spin off, could do more then human, before getting a yellow sun super charge. Maybe not as much, but at least something.

 

~Rex

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Re: Year One

 

[ATTACH=CONFIG]44508[/ATTACH]Lois Lane

 

Val Char Cost

10 STR 0

14 DEX 12

13 CON 6

10 BODY 0

13 INT 3

10 EGO 0

15 PRE 5

16 COM 3

4 PD 2

4 ED 1

3 SPD 6

5 REC 0

26 END 0

22 STUN 0

Total Skills Cost: 38 Points

 

Cost Skills

2 AK: Metropolis 11-

3 Breakfall 12-

3 Bureaucratics 12-

12 Combat Luck +6 rPD +6 rED

11 Contact [Extremely Useful] [Loyal]: Superman 14- ["Help, Superman!"]

3 Conversation 12-

3 Deduction 12-

3 Disguise 12-

2 Eidetic Memory, Audio/Visual Only (-1/2), OAF: Cell Phone (-1) ["Technology!"]

1 FB: Press Pass

3 High Society 12-

3 Lockpicking 12-

8 Martial Arts DC+2

4 Martial Dodge

4 Martial Strike

5 Offensive Strike

3 Persuasion 12-

2 PS: Reporter 11-

2 Rep: Reporter 11-

3 Shadowing 12-

10 SL: Overall +1

3 Stealth 12-

3 Streetwise 12-

2 TF: Helicopters, Small Aircraft

2 WF: Small Arms

Total Skills Cost: 100 Points

 

Cost Powers

6 ES: HRRP, OAF: Cell Phone (-1) ["Technology!"]

2 Running +1"

4 Running 8x NCM, Only on Appropriate Terrain (-1/2), OIF[bulky]: Car (-1)

Total Powers Cost: 12 Points

 

Total Cost: 150 Points

 

75+ Disadvantages

5 DNPC: Lucy Lane (Useful Normal) 8-

15 Hunted: Lex Luthor (As Powerful) 8-

10 Hunted: Superman (More Powerful/NCI/Watch) 8-

10 PsyL: Overconfidence (Common/Moderate)

15 PsyL: Protective of Innocents (Common/Strong)

5 Rep: Superman's Girlfriend 8-

15 Rivalry: Clark Kent (PC//More Powerful/Professional)

Total Disadvantages Cost: 150 Points

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