Ian Thompson Posted August 2, 2012 Report Share Posted August 2, 2012 My character has a tendency to get unstuck in time i.e. I don't have a regular group so I play him at conventions. He has the follower perk but I think it would make more sense if his followers were only available to him when he's in the present. how would you stat that? Quote Link to comment Share on other sites More sharing options...
Greywind Posted August 2, 2012 Report Share Posted August 2, 2012 Re: What would you put this limitation At? What effect does "unstuck in time" have aside from you not being able to play the character? Quote Link to comment Share on other sites More sharing options...
Ian Thompson Posted August 2, 2012 Author Report Share Posted August 2, 2012 Re: What would you put this limitation At? it's not that I can't play my character, it's that my character is not always in the same period of time,What I'm asking about is what is appropriate negative modifier For only having access to my follower perk when I'm in the "present" Quote Link to comment Share on other sites More sharing options...
esampson Posted August 2, 2012 Report Share Posted August 2, 2012 Re: What would you put this limitation At? It would depend on how often he's in the present. Seems like a pretty straightforward example of a Conditional Limited Power: -0 Very Uncommon (character is rarely, if ever, limited) -¼ Uncommon (character is limited about a fourth of the time) -½ Common (character is limited about a third of the time) -1 Very Common (character is limited about half the time) -1½ Extremely Common (character is limited over half the time) -2 Ubiquitous (character almost never gets to use power) So if 75% of the time you find yourself in the present day it's a -1/4. If he only finds himself in the present about 2/3 of the time then it is a -1/2. My guess is you're probably looking at about a -1/4 but YMMV, and that's what's important with conditional limitations like that. Just because one character has a -1/4 limitation for not in water another character might get a much higher limitation because their campaign takes place next to the ocean and lots of the encounters take place by the ocean. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted August 2, 2012 Report Share Posted August 2, 2012 Re: What would you put this limitation At? An easier solution would be to use Contact instead of Follower. Contacts don't follow a character around normally anyway and there are already rules for deciding how friendly the Contact is to the character. Quote Link to comment Share on other sites More sharing options...
Cassandra Posted August 2, 2012 Report Share Posted August 2, 2012 Re: What would you put this limitation At? Multiform linked to Extra-Dimensional Travel: Time Travel, No Conscious Control (-2) Quote Link to comment Share on other sites More sharing options...
Christopher Posted August 2, 2012 Report Share Posted August 2, 2012 Re: What would you put this limitation At? My character has a tendency to get unstuck in time i.e. I don't have a regular group so I play him at conventions. He has the follower perk but I think it would make more sense if his followers were only available to him when he's in the present. how would you stat that? Considerign that you play him at conventions: Who or what is deciding if he is in the "present"? How do you know that this specific convention game is "Future", that one is "past" and the third is "present" for him? In convention games EDM seems a rather unlikely/cumbersome power, so I figure you have no controll over this? Is it something the GM decides? A random roll? Quote Link to comment Share on other sites More sharing options...
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