Here is a little more context to the previous related question.
Is this a legal VPP-Only Limitation and 6e build?
33 The Utility Belt: Variable Power Pool (Gadget Pool), 15 base + 30 control cost, No Skill Roll Required (+1), Powers Can Be Changed As A Zero-Phase Action (+1) (60 Active Points); Limited Class of Powers (Gadgets) Operates As A Multipower Of ~ Dozen Different Slots (Specific Slots Can Be Replaced At Base; -1/2); all slots OIF (-1/2), Restrainable (-1/2)
[Notes: This is just a small sampling of what is typically carried.]
0 1) Boomerangs: Blast 6d6 (30 Active Points); 2 clips of 6 Recoverable Charges (-0) Real Cost: 15 - END=[6 rc]
0 2) Energy Knuckles: Hand-To-Hand Attack +4d6, Reduced Endurance (0 END; +1/2) (30 Active Points); Hand-To-Hand Attack (-1/4) Real Cost: 13 - END=0
0 3) Flash Pellets: Sight Group Flash 4d6, Area Of Effect (32m Radius Explosion; +1/2) (30 Active Points); 16 Charges (-0) Real Cost: 15 - END=[16]
0 4) Swing lines: Swinging 30m (15 Active Points); 2 clips of 6 Recoverable Charges (-0) Real Cost: 7 - END=[6 rc]
0 5) Bolas: Entangle 2d6, 4 PD/4 ED (30 Active Points); 2 clips of 6 Recoverable Charges (-0) Real Cost: 15 - END=[6 rc]
Question
Hyper-Man
Hi Steve,
Here is a little more context to the previous related question.
Is this a legal VPP-Only Limitation and 6e build?
33 The Utility Belt: Variable Power Pool (Gadget Pool), 15 base + 30 control cost, No Skill Roll Required (+1), Powers Can Be Changed As A Zero-Phase Action (+1) (60 Active Points); Limited Class of Powers (Gadgets) Operates As A Multipower Of ~ Dozen Different Slots (Specific Slots Can Be Replaced At Base; -1/2); all slots OIF (-1/2), Restrainable (-1/2)
[Notes: This is just a small sampling of what is typically carried.]
0 1) Boomerangs: Blast 6d6 (30 Active Points); 2 clips of 6 Recoverable Charges (-0) Real Cost: 15 - END=[6 rc]
0 2) Energy Knuckles: Hand-To-Hand Attack +4d6, Reduced Endurance (0 END; +1/2) (30 Active Points); Hand-To-Hand Attack (-1/4) Real Cost: 13 - END=0
0 3) Flash Pellets: Sight Group Flash 4d6, Area Of Effect (32m Radius Explosion; +1/2) (30 Active Points); 16 Charges (-0) Real Cost: 15 - END=[16]
0 4) Swing lines: Swinging 30m (15 Active Points); 2 clips of 6 Recoverable Charges (-0) Real Cost: 7 - END=[6 rc]
0 5) Bolas: Entangle 2d6, 4 PD/4 ED (30 Active Points); 2 clips of 6 Recoverable Charges (-0) Real Cost: 15 - END=[6 rc]
Thanks,
HM
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