A can "grab" B and "throw" him for X meters through a target; assuming A and B are coordinate (teamwork, held actions, etc) B can do a move through attack as with X meters of running
what if B was actually run for Y meters? they can "add" their relative velocity (thus attacking as he was running for X+Y meters)? or only tk movement counts?
2) let's assume C got a teleport UOO/UAA; C can't teleport someone into move through
however, teleport does "interrupt" movement? i mean: assuming B and C are coordinating (teamwork, held actions, etc) B run for X meters through C; then C use his teleport and teleport B at few cm from target: B attack target with a Move Through as he ran for X meters? or teleport just "reset inertia" so B just make a normal attack?
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Dr Divago
Hi, another pointless question about move through
1) let's assume A got a TK; B got a melee attack
A can "grab" B and "throw" him for X meters through a target; assuming A and B are coordinate (teamwork, held actions, etc) B can do a move through attack as with X meters of running
what if B was actually run for Y meters? they can "add" their relative velocity (thus attacking as he was running for X+Y meters)? or only tk movement counts?
2) let's assume C got a teleport UOO/UAA; C can't teleport someone into move through
however, teleport does "interrupt" movement? i mean: assuming B and C are coordinating (teamwork, held actions, etc) B run for X meters through C; then C use his teleport and teleport B at few cm from target: B attack target with a Move Through as he ran for X meters? or teleport just "reset inertia" so B just make a normal attack?
and if C was using a "gate"?
ty for your answers
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