BvBPL Posted October 11, 2011 Report Share Posted October 11, 2011 Okay, so HERO’s flagship game is based on comic books, so presumably many folks here have some passing familiarity with comic books. This makes it (and Barbelith) the perfect place to ask: How would you create and run an RPG setting similar to the comic book works of Grant Morrison? Is it conceivable within the RPG framework? If you could put together such a setting, would players even want to play it? And just to set the ground rules, I’m not talking about the relatively down to Earth runs Morrison had on New X-Men, All-Star Superman, 52, and the like. I’m talking about the weird stuff. Doom Patrol, Filth, and, of course, The Invisibles. For those unfamiliar with Morrison’s weird work you may be able to get the gist of it by imagining the Black Lodge storyline from Twin Peaks on acid and with kung fu. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted October 11, 2011 Report Share Posted October 11, 2011 Re: Grant Morrison’s World? I wrote an adventure like this for Haymaker back in the early days. Ask Bolo of Earth to dig it up for you. Quote Link to comment Share on other sites More sharing options...
steriaca Posted October 11, 2011 Report Share Posted October 11, 2011 Re: Grant Morrison’s World? Is it posable to do a campain like the Vertigo version of Doom Patrol or The Invisables? Yes it IS posable. Then again, anything is posable...just because it is posable dosen't mean you or your players are going to be good at it. Dosen't mean you shouldent try, thoe. Quote Link to comment Share on other sites More sharing options...
danbuter1 Posted October 12, 2011 Report Share Posted October 12, 2011 Re: Grant Morrison’s World? I have the Invisibles on order at my comic shop. I've only read Grant's JLA stuff. Quote Link to comment Share on other sites More sharing options...
csyphrett Posted October 12, 2011 Report Share Posted October 12, 2011 Re: Grant Morrison’s World? Unknown Armies was designed for weird adventures. CES Quote Link to comment Share on other sites More sharing options...
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