Arlyansor Posted September 28, 2011 Report Share Posted September 28, 2011 Hi All, Quick question regarding how to build a 5th Ed power... I'm thinking of a character that can generate a small 'teleportation' field, literally in the palm of her hand. The effect of this would be that she could casually swipe her hand over, say, a pane of glass, and have the glass directly where her hand passed, basically cease to exist. In effect, she has teleported a small portion of the glass away. A HtH Kill doesn't have the right feel, though a Major Transform might, but how to define a transform in this circumstance? I Don't envisage this character using this ability against other people (she has other teleportational tricks for that) but she has the ability to, I don't know, 'dissolve' things at close range - like doors, glass, steel, etc. I see the effect as being something like the 'eraser' tool in MSPaint or similar... Any help gratefully received... Quote Link to comment Share on other sites More sharing options...
sinanju Posted September 28, 2011 Report Share Posted September 28, 2011 Re: Teleportation 'Destruction' Power... I'd say Tunneling is the best bet. While typically tunneling leaves a hole big enough for a man to travel through, it doesn't HAVE to. You could define it as a hole no larger than the palm of her hand (or possibly, that making a bigger hole requires Extra Time, as she moves her hand around, "erasing" a larger area). One inch of Tunneling vs lots of extra DR would work. (I have a character whose "lucid dreamer" schtick includes being able to "find" doors and windows that didn't previously exist--the way dream geography often works--and use them. And that is how I built her power. One inch of Tunneling, just enough to make an opening a wall, floor or ceiling, with enough oomph to penetrate anything up to a bank vault's door. I think this would work for your purposes too.) Quote Link to comment Share on other sites More sharing options...
Beast Posted September 28, 2011 Report Share Posted September 28, 2011 Re: Teleportation 'Destruction' Power... zero range RKA with no knock back might flavor with invisible to sound(except for her victims screams of pain) Transform would not be a good fit as nothing is done till you affect the whole target(no disabling) you could go with NND does Body(+2)def teleport or force field/wall or leave it to have to force it's way through def Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted September 28, 2011 Report Share Posted September 28, 2011 Re: Teleportation 'Destruction' Power... RKA works with NND and Does Body; the power is essentially Disintegration. Quote Link to comment Share on other sites More sharing options...
phoenix240 Posted September 28, 2011 Report Share Posted September 28, 2011 Re: Teleportation 'Destruction' Power... RKA with something to lower or eliminate Defenses (Armor Peircing, Penetrating, NNO or AVLD to taste and campaign limits). No Knockback, No Range. That's how I would write it up. Tunneling is an alternative or additional power if the character can Teleport large amounts of material in go. Quote Link to comment Share on other sites More sharing options...
Christopher Posted September 28, 2011 Report Share Posted September 28, 2011 Re: Teleportation 'Destruction' Power... Tunneling and is clearly a movement power. Would go with simple Killing Damage too. In 6E we have the Beam Limtiations that basically rules out the "does 2x2 meter hole in walls" among other things. This might be what you are looking for. Quote Link to comment Share on other sites More sharing options...
Arlyansor Posted September 29, 2011 Author Report Share Posted September 29, 2011 Re: Teleportation 'Destruction' Power... Thanks for the replies guys... I must admit that I hadn't considered either a NND killing attack, or tunnelling. Both have a nice 'flavour' feel for this character, for different purposes. As CrosshairCollie points out, the effect I'm looking for is essentially disintegration, but I hadn't actually thought it out that far. The character would be a lot squeamish about using this ability on a person, but that's character stuff, not mechanical stuff. Thanks again. Arlyansor Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.