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America Woman - Sexy Superheroine (Icons Earth)


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America Woman

 

[b]Characteristics[/b]

Val	Char	Cost	Roll	Notes
25	STR	15	14-	Lift 800.0kg; 5d6 [1]
23	DEX	26	14-	OCV:  8/DCV:  8
25	CON	15	14-
15	BODY	5	
13	INT	3	12-	PER Roll 12-/14-
15	EGO	5	12-	ECV:  3 - 5
25	PRE	15	14-	PRE Attack:  5d6
10+7	PD	8		Total:  10/17 PD (0/7 rPD)
10+7	ED	8		Total:  10/17 ED (0/7 rED)
6	SPD	40		Phases:  2, 4, 6, 8, 10, 12
10	REC	6
50	END	6
50	STUN	15	Total Characteristic Cost:  223

Movement:

Running:	18m/36m
Leaping:	10m/20m
Swimming:  8m/16m

[b]Cost	Powers	END[/b]
43	[i]Unobtanium Shield[/i]:  Multipower, 87-point reserve, all slots OAF Unbreakable (-1)
2f	1)  [i]Protection I[/i]:  Barrier 13 PD/13 ED, 0 BODY (up to 1m long, 1m tall, and ½m thick), Hardened (+¼), Impenetrable (+¼), Reduced Endurance (0 END; +½); OAF Unbreakable (-1), Requires A Roll (Skill roll, -1 per 20 Active Points modifier; Must be made each Phase/use; Use Unobtanium Shield Skill; -¾), No Range (-½), Restricted Shape (-¼), Cannot Englobe (-¼)
3f	2)  [i]Protection II[/i]:  Resistant Protection (13 PD/13 ED) (Impermeable, Protect Carried Items), Usable Simultaneously (up to 2 people at once; +0), Recipient must remain close to Grantor, Hardened (+¼), Impenetrable (+¼); OAF Unbreakable (-1), Requires A Roll (Skill roll, -1 per 20 Active Points modifier; Must be made each Phase/use; Use Unobtanium Shield Skill; -¾), Nonpersistent (-¼) plus +2 DCV, Usable Simultaneously (up to 2 people at once; +0), Recipient must remain close to Grantor; OAF Unbreakable (-1), Nonpersistent (-¼), Linked (Resistant Protection; Greater Power is Constant or in use most or all of the time; -¼)
1f	3)  [i]Protection III[/i]:  Deflection, Limited Range (adjacent hex; +¼); OAF Unbreakable (-1), Lockout (cannot use other Multipower slots while using this one; -½)	2
1f	4)  [i]Cover Your Eyes![/i]:  Sight Group Flash Defense (20 points), Hardened (+¼); OAF Unbreakable (-1), Lockout (cannot use other Multipower slots while using this one; -½), Requires A Roll (14- roll; -¼), Nonpersistent (-¼)
2f	5)  [i]Shield Bash[/i]:  Hand-To-Hand Attack +8d6, Reduced Endurance (½ END; +¼); OAF Unbreakable (-1), Hand-To-Hand Attack (-¼)	2
1f	6)  [i]Thrown Shield I[/i]:  Blast 10d6; 1 Recoverable Charge (-1 ¼), OAF Unbreakable (-1), Lockout (cannot use Multipower until recovers shield; -½), Range Based On Strength (-¼)	[1 rc]
2f	7)  [i]Thrown Shield II[/i]:  Blast 10d6, Area Of Effect (40m Line; +¾); 1 Recoverable Charge (-1 ¼), OAF Unbreakable (-1), Lockout (cannot use Multipower until recovers shield; -½), Range Based On Strength (-¼)	[1 rc]

14	[i]Armored Costume[/i]:  Resistant Protection (7 PD/7 ED); OIF (-½)
10	[i]Armored Gloves & Knee-High Boots[/i]:  Resistant Protection (3 PD/3 ED) (Impermeable), Hardened (+¼); Requires A Roll (9- roll; -1), OIF (-½) plus Hand-To-Hand Attack +1d6, Reduced Endurance (0 END; +½); Hand-To-Hand Attack (-¼)
8	[i]Can Take A Punch[/i]:  Physical Damage Reduction, Resistant, 25%; STUN Only (-½), Must Be Aware Of Attack (-¼)
10	[i]Genetic Superiority[/i]:  Power Defense (10 points)
5	[i]Stubborn[/i]:  Mental Defense (10 points total); Only Versus Mind Control (-1)
3	[i]You Don't Frighten Me[/i]:  +10 PRE; Only For Defense (-1), Only Versus Fear/Intimidation-Based Presence Attacks (-1)
14	[i]Adaptive Fighting Skill[/i]:  Aid  OCV, and DCV 2d6 (standard effect: 6 points), Expanded Effect (x2 Characteristics or Powers simultaneously) (+½), Reduced Endurance (0 END; +½), Trigger (Activating the Trigger is an Action that takes no time, Trigger resets automatically, immediately after it activates, Character does not control activation of personal Trigger; (when in HTH combat with single opponent); +¾); Only to Aid Self (-1), Must Fight Target For One Full Phase Per Aid Roll (-½), Only Applies Against Specific Opponent (-¼) plus +1 DCV; Linked (Aid; -½), Nonpersistent (-¼), Only Applies Against Specific Opponent (-¼)
7	[i]Distracting Physique[/i]:  Change Environment (-4 to Analyze Style rolls against character), Persistent (+¼), Reduced Endurance (0 END; +½); Only Vs. Those Who Would Find Her Sexually Attractive (-1), No Range (-½), Always On (-½)
7	[i]Pheromones[/i]:  Mind Control 1d6 (standard effect: 3 points) (Human class of minds), Visible To Smell Group (+0), Attack Versus Alternate Defense (Life Support (Self-Contained Breathing); target holds his breath; All Or Nothing; +0), Area Of Effect Nonselective (5m Radius; +¼), Persistent (+¼), Invisible Power Effects (Invisible to Mental Group; +¼), Constant (+½), Reduced Endurance (0 END; +½), Trigger (Activating the Trigger is an Action that takes no time, Trigger resets automatically, immediately after it activates, Character does not control activation of personal Trigger; (near Human male with one or more levels in attractive Striking Appearance or 18+Presence); +¾), Cumulative (48 points; +1 ¼); Limited Class Of Minds Only Works On Human Males (-½), No Range (-½), Set Effect (Love Me; -½), Extra Time (Full Phase, -½), Time Limit (1 Day; -¼)
8	[i]Rapid Healing[/i]:  Regeneration (1 BODY per Hour)
4	[i]Sharp Senses[/i]:  +2 PER with Normal Sight and Normal Hearing
9	[i]Combat Sprinting[/i]:  Running 18m; Only To Make Half Moves In Combat (-1)	2
6	[i]Fast On Her Feet[/i]:  Running +6m (18m total)	1
3	[i]Powerful Leaper[/i]:  Leaping +6m (10m forward, 5m upward)	1
2	[i]Strong Swimmer[/i]:  Swimming +4m (8m total)	1
2	[i]Can't Get Drunk[/i]:  Life Support  (Immunity: Alcohol)
1	[i]Pearl Diver Lungs[/i]:  Life Support  (Extended Breathing: 1 END per Turn)
4	[i]Pregnancy Control[/i]:  Life Support  (Immunity: Pregnancy); Nonpersistent (-¼)
7	[i]Superior Genetics[/i]:  Life Support  (Immunity: All terrestrial diseases; Longevity: 200 Years; Sleeping: Character only has to sleep 1 hour per night)
6	[i]Tireless Physique[/i]:  Reduced Endurance (½ END; +¼) applied to STR

[i]Martial Art: Instinctive Fighting[/i]
Maneuver	         OCV	DCV	Notes
4	Block	         +2	+2	Block, Abort
4	Disarm	         -1	+1	Disarm; 55 STR to Disarm
4	Elbow/Knee Strike	+2	+0	11d6 Strike
4	Escape	         +0	+0	60 STR vs. Grabs
5	Flying Dodge	--	+4	Dodge All Attacks, Abort; FMove
3	Grab	         -1	-1	Grab Two Limbs, 55 STR for holding on
4	Punch/Kick	+0	+2	11d6 Strike
16	+4 HTH Damage Class(es)

[i]Martial Art: Shield Hurling[/i]
Maneuver        	OCV	DCV	Notes
3	Diving Shot	+0	+2	Weapon +1 DC Strike, Half Move Required, You Fall
3	Leg Shot	         +0	-1	Weapon +3 DC Strike, Throw
4	Ranged Disarm	+0	+0	Disarm, 45 STR to roll
4	Trained Shot	+2	+0	Weapon +1 DC Strike
4	+1 Ranged Damage Class(es)
0	Weapon Element:  Thrown Shield

[b]Perks[/b]
26	[i]Harley Davidson V-Rod Motorcycle[/i]:  Vehicle
2	[i]It's America Woman![/i]:  Positive Reputation:  "Good Girl" Superheroine (City-Wide) 14-, +1/+1d6

[b]Talents[/b]
3	[i]Beautiful[/i]:  +1/+1d6 Striking Appearance (vs. all characters)
4	[i]Busty and Statuesque[/i]:  +2/+2d6 Striking Appearance (vs. targets that would find her sexually appealing or attractive)
2	[i]Pheromones[/i]:  +1/+1d6 Striking Appearance (vs. human males)
3	[i]Quick[/i]:  Lightning Reflexes (+3 DEX to act first with All Actions)
2	[i]Stop Hitting On Me![/i]:  Resistance to Charm (+5 to roll); Only Vs. Charm Used For Sexual Seduction (-1)


[b]Skills[/b]
6	[i]Aim Shield[/i]:  +2 with Shield Hurling
10	[i]Combat Instincts[/i]:  +2 with Instinctive Fighting
10	[i]One Against Many[/i]:  Defense Maneuver I-IV 

3	Acrobatics 14-
3	Breakfall 14-
3	Climbing 14-
3	Combat Driving 14-
3	Combat Piloting 14-
3	Concealment 12-
3	Contortionist 14-
3	Lockpicking 14-
2	[i]Lockpicks[/i]:  +2 with Lockpicking; OAF (-1)
3	Paramedics 12-
15	Power:  Use Unobtanium Shield 20-
3	Stealth 14-
3	Streetwise 14-
3	Tactics 12-
3	Teamwork 14-
6	TF:  Common Motorized Ground Vehicles, Large Motorized Ground Vehicles, Combat Aircraft, Parachuting, Advanced, Parachuting, Basic, SCUBA, Small Planes, Two-Wheeled Motorized Ground Vehicles

[b]Everyman Skills[/b]
0	1)  Acting 8-
0	2)  Climbing 8-
0	3)  Concealment 8-
0	4)  Conversation 8-
0	5)  Deduction 8-
0	6)  Language:  English (idiomatic; literate)
0	7)  Paramedics 8-
0	8)  Persuasion 8-
0	9)  Shadowing 8-
0	10) Stealth 8-
0	11) AK: USA 8-
0	12) CK: Millenium City 8-
0	13) KS: The Bible 11-
0	14) PS: Artist 11-
0	15) PS: College Student 11-

[b]Total Powers & Skill Cost:  377[/b]
[b]Total Cost:  600[/b]

[b]400+	Complications[/b]
5	Distinctive Features:  Flirtatious Gestures & Mannerisms She Does Unconsciously (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses)
10	Distinctive Features:  Pheromones (Concealable; Always Noticed and Causes Lust; Detectable By Uncommonly-Used Senses)
0	Distinctive Features:  Super-Soldier Genetic Modifications (Not Concealable; Noticed and Recognizable; Detectable Only By Technology Or Major Effort)
10	Physical Complication:  Raging Hormones (Frequently; Barely Impairing)
0	Psychological Complication:  American Patriot (Common; Moderate)
0	Psychological Complication:  Christian Faith (Common; Moderate)
15	Psychological Complication:  Code Of The Hero (Common; Strong)
10	Psychological Complication:  Moody (Common; Moderate)
10	Psychological Complication:  Prudish/Old-Fashioned Morals (Uncommon; Strong)
5	Social Complication:  Harmful Secret (Supercharged Libido) Infrequently, Minor
10	Social Complication:  Secret ID Infrequently, Major
200	Experience Points

[b]Total Complication Points:  75[/b]

 

Background/History: Brenda Blake was born and raised in a small town in Kansas, in a traditional, Protestant household where her loving parents instilled in her a core of strong moral values. Thin and gangly with thick glasses and a poor complexion, she kept to herself and didn't date in high school or even college (mainly because no one asked). When she was 20, she transferred from her town's community college to Millenium City University.

 

On her first night in the new city, suitcase in hand, while wandering its streets looking for the apartment building she was going to be living in, she suddenly discovered Icons. She could have sworn the storefront hadn't been there a moment before. Going inside on a sudden impule, the Tailor greeted her with an enigmatic smile and a nod as he stood, looking expectant, and she felt a strange urge to wander the racks. There was something about the place that drew her in, something calling to her soul.

 

She was quickly drawn towards a red, white and blue patriotic costume with a cowl mask on one of the racks, complete with knee-high red leather boots and elbow-length gloves, and even a large round shield decked out in a patriotic design. Just looking at it made her feel proud to be American. She felt silly to want to try it all on, but it had this odd sparkle to it, like something magical was waiting to happen. Putting it on in the dressing room was like an electric surge when she settled the cowl over her head, like a circuit closing. Her body swelled with sudden power, and she felt more capable and vital than she had ever felt before. And... taller.

 

That was her first night in costume, but it left an immediate, indelible change on her. Once in full uniform for the first time, her height and build suddenly transformed from its previous 5'8" height and thin-built frame to her current appearance. She could hardly believe what she saw, staring in awe at her new self in the mirror, taking in the many changes. The Tailor smiled at her as she left the store in a state of shock and confusion, almost forgetting her suitcase there, and he looked satisfied and pleased. She stopped several street crimes that first night, feeling an obligation to use her new abiltiies. A phrase from one of her younger brother's comic books came to her mind, "With great power comes great responsibility." When she took the costume off, her height and build remained in its statuesque form, but only a sliver of the full strength she had in costume remained with her.

 

Over the following weeks, she spent a great deal of her free time in costume, and her body seemed to soak up power from it like a sponge, eventually growing to be as strong and capable out of costume as in it. However, she discovered with some dismay that her libido was amping up at a similar rate to her body's increasing in strength. She began thinking about sex almost constantly and began suddenly really noticing men on campus, like the members of the various athletic teams on campus. A couple of weeks after getting her costume, she spent several hours just watching them train one day, almost drooling at the sight of them. The men noticed her eventually, but she ran away without speaking to any of them. She stayed in the back of her classes, dressed in bulky clothing and her old glasses to hide her new appearance.

 

She tried to paint and draw, but after the first couple of weeks she couldn't keep the thoughts away, could no longer sublimate her burgeoning desires through her art anymore. She went out in costume to run around and leap from rooftop to rooftop, hoping the exercise would help her sleep. That night she got into a brawl with some VIPER agents robbing a warehouse. The fight was more intense than anything she had ever experienced before dealing with petty street criminals. Afterwards, she felt more relaxed and less edgy, and the catharsis of fighting relieved her desires for a day. But as she later discover, the urges always returned eventually.

 

She tried taking the costume back once, but she wasn't able to find the store again. It seemed like a waste to not embrace the gift of power the costume held, so she kept using it.

 

She's been going out every night ever since, and that's helped her control herself.

 

Personality/Motivation: Deep down, Brenda truly loves being a superheroine, and she sees it as her duty to protect others in need and defeat criminals. While she has a strong moral code, she isn't preachy about it. She writes her parents every month (although she keeps her superheroing a closely-guarded secret, both to protect them and to keep them from worrying about her). She does volunteer work at charities, and she strives to attend church services every Sunday and read her Bible daily.

 

Her raging hormones are a constant trial to her, especially since she's still a virgin and very inexperienced with men. She fights against her sexual desires, and the resulting mental stress causes her to be moody and frequently edgy. Beating up criminals is a cathartic experience for her, relieving her stress and helping her to maintain mental balance. She is very defensive about her sexuality, and lewd comments about her appearance can anger her. She secretly desires to be an example of wholesome womanhood to girls. Her fear is that her lustful nature will be revealed, damaging her reputation as a "good girl" superheroine.

 

Quote: "Stop staring at my chest! My eyes are up here!" (while blushing)

 

"Green Dragon, if you say one more thing like that, I'm going to kick your misogynistic butt from here to Vibora Bay!"

 

Powers/Tactics: In superhuman physical condition with a tireless physique, America Woman's body has been significantly altered and improved by the super-soldier serum that rebuilt her entire genetic structure. She is incredibly strong, fast, and heals from injuries in mere hours. She has instinctive fighting skills that flow from no known style, and she becomes even more formidable the longer she fights someone. In addition to defense, she is able to use her unbreakable shield to deal with any opponents at range, hurling it at them and having it bounce back to her hand.

 

Her awesome sex appeal is an additional weapon in her arsenal, and male opponents trying to analyze her fighting style frequently find themselves distracted by her appearance.

 

When around handsome men (1+ levels of Striking Appearance/18+ Presence), her hormones go into overdrive, and the pheromones her body normally puts out intensify, causing every human male around her to gradually fall in love with her and desire her as a mate. The affect wears off after a day.

 

Campaign Use: America Woman is a front-line fighter for any superteam, and she is a loyal team player. Her inner conflict between her moral code and her raging hormones provides drama with any male teammates, and she would make for a challenging but interesting romantic interest.

 

Appearance: Standing 6'1" in height (6'2" in the boots that came with the costume), America Woman weighs about 160 pounds, with a broad-shouldered and well-defined figure that is both leggy and statuesque. Her thick mane of golden-blonde hair flows down her back in a lustrous wave, and her eyes are a clear, bright blue in color. She is incredibly sexy but with a wholesome quality to it, and she strives to cultivate a "good girl" superheroine appearance. Her armored costume is red, white and blue, with red, knee-high red boots and elbow-length gloves. Her shield apears identical to the one wielded by Captain America in the comics.

 

 

Shannon_Carter_(Earth-982)_003.jpg

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Re: America Woman - Sexy Superheroine (Icons Earth)

 

Brilliant

 

 

Nicely done that goes into my archives.

 

 

QM

 

Thank you. I was inspired this last week to write her up, and the thread I started in the Hero System forum on Heightened Libido really gave me a lot of detail to flesh out her personality.

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Re: America Woman - Sexy Superheroine (Icons Earth)

 

OK, I'm amused by 'pregnancy control'...

 

Only tweak I can think of at first glance is on the +1 Striking Appearance requirement for her unconscious release of pheromones. I'd be tempted to expand that slightly to include high PRE (maybe 18+) or higher, but that would depend on how you view SA 'in setting' and mechanically.

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Re: America Woman - Sexy Superheroine (Icons Earth)

 

OK, I'm amused by 'pregnancy control'...

 

Only tweak I can think of at first glance is on the +1 Striking Appearance requirement for her unconscious release of pheromones. I'd be tempted to expand that slightly to include high PRE (maybe 18+) or higher, but that would depend on how you view SA 'in setting' and mechanically.

 

The pregnancy control ability is taken from Ultimate Metamorph. My thought is that she has subconscious control of her reproductive hormones, so she wouldn't get pregnant until she desired it.

 

I suppose a higher presence male could also trigger it. Thanks for the suggestion.

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Re: America Woman - Sexy Superheroine (Icons Earth)

 

An "All American" character with not only a high sex drive but exudes sexuality yet is conflicted and embarrassed by her own feelings on it and resorts to violence to relieve some of that anxiety... There's some social commentary in their somewhere. :)

 

Heh. :) Yes, I guess there is some social commentary that could be read in there.

 

She's probably destined for a relationship with a male superhero. It's not on her character sheet, but she's afraid of hurting an ordinary man in the throes of passion. She's not sure what would happen if she lost control of herself. Another superhero would also be a romantic interest more likely to have a moral code close to her own.

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Re: America Woman - Sexy Superheroine (Icons Earth)

 

Heh. :) Yes, I guess there is some social commentary that could be read in there.

 

She's probably destined for a relationship with a male superhero. It's not on her character sheet, but she's afraid of hurting an ordinary man in the throes of passion. She's not sure what would happen if she lost control of herself. Another superhero would also be a romantic interest more likely to have a moral code close to her own.

 

If only he wasn't a Soviet. Oops wrong era.

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Re: America Woman - Sexy Superheroine (Icons Earth)

 

The pregnancy control ability is taken from Ultimate Metamorph. My thought is that she has subconscious control of her reproductive hormones' date=' so she wouldn't get pregnant until she desired it.[/quote']

 

I still think that rules for conception need to be developed in Erotic HERO. :eg:

 

JG

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Re: America Woman - Sexy Superheroine (Icons Earth)

 

I still think that rules for conception need to be developed in Erotic HERO. :eg:

 

JG

 

In all seriousness considering how venerable Hero System is and the fan products in the same venue for D and D, GURPS anf a couplr of other systems that escape me I'm mildly surprised there hasn't been a fan created supplement about sex and sexuality.

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Re: America Woman - Sexy Superheroine (Icons Earth)

 

In all seriousness considering how venerable Hero System is and the fan products in the same venue for D and D' date=' GURPS anf a couplr of other systems that escape me I'm mildly surprised there hasn't been a fan created supplement about sex and sexuality.[/quote']

 

There might be one or more out there that have been home-brewed for campaigns, but I've never seen one on the net.

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