Marcus Impudite Posted July 30, 2011 Report Share Posted July 30, 2011 The question is simple: Under what circumstances would you character chase after a retreating enemy and under what circumstances would he/she consider it just as well to let the coward run away? Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted July 30, 2011 Report Share Posted July 30, 2011 Re: He Who Fights Then Runs Away... Considering there are a nearly infinite number of circumstances surrounding superfights, it's almost impossible to come up with an answer that doesn't resemble an essay. The short version: Does something have greater priority than catching the villain (endangered innocents topping the list)? If yes, then do that; if not, then give chase. Quote Link to comment Share on other sites More sharing options...
Badger Posted July 30, 2011 Report Share Posted July 30, 2011 Re: He Who Fights Then Runs Away... Depends on the villain too. Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted July 31, 2011 Report Share Posted July 31, 2011 Re: He Who Fights Then Runs Away... Depends on the villain too. This kind of gets into the priority issue. Some villains are more dangerous than others; I'd certainly be more likely to bust my afterburner running down The Monster over, say, Foxbat. There's also the matter of whether or not the villain can be caught. If Vector decides to make a break for it, just wave bye-bye 'cause you ain't catching him. Quote Link to comment Share on other sites More sharing options...
Shadow Hawk Posted July 31, 2011 Report Share Posted July 31, 2011 Re: He Who Fights Then Runs Away... I can only answer this for Shadow Hawk: The mission comes first. Unless the mission is capture/kill the one running away, then he'd let them run. After all, they can't interfere with the mission if they run. Addendum: well, if the alarm hasn't sounded yet, and the runaway will sound the alarm, then dealing with him might be needed... but it's all about the mission. My other characters... too many options, depends on circumstances. Quote Link to comment Share on other sites More sharing options...
Cygnia Posted July 31, 2011 Report Share Posted July 31, 2011 Re: He Who Fights Then Runs Away... I'm not awake...I initially thought this was a case of the hero running away... Quote Link to comment Share on other sites More sharing options...
kahuna's bro Posted August 1, 2011 Report Share Posted August 1, 2011 Re: He Who Fights Then Runs Away... if i understand the law correctly the hero could justfyably intervene if he saw someone get attacked but he'd be liable for for charges if he pursed the escaping criminal Quote Link to comment Share on other sites More sharing options...
Greywind Posted August 3, 2011 Report Share Posted August 3, 2011 Re: He Who Fights Then Runs Away... "He who fights then runs away gets shot in the back." Quote Link to comment Share on other sites More sharing options...
Badger Posted August 5, 2011 Report Share Posted August 5, 2011 Re: He Who Fights Then Runs Away... I will say generally Badger will chase down the guy under nearly all circumstances. On principle if nothing else. (In a once you start a fight with him, you finish it kind of principle.) He would break off to help others, but if his teammates are there he'd leave that to them. Quote Link to comment Share on other sites More sharing options...
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