Balabanto Posted August 11, 2012 Author Report Share Posted August 11, 2012 Re: Imaginary Friends Update Well, sadly, the whole map will not be keyed by Gencon, so it will be COMING WITH ME! That's right, I never really rest, plus, you'll get a chance at the hero system party to see what my garbage chicken scratch looks like before Bill Keyes gets ahold of it! Quote Link to comment Share on other sites More sharing options...
Balabanto Posted August 13, 2012 Author Report Share Posted August 13, 2012 Re: Imaginary Friends Update Yahoo! I finished keying an entire page of map. Only 55 locations to go. Then an object defense table!!!! Then at last, it will be on to the adventure text, and then it will be done. Our current word count is... 87621, and we have 175 pages of map keys, characters, and object defense tables. It doesn't include maps, or art. Most of the adventure text has yet to be written. We're probably looking at around 225-240 pages when done. Quote Link to comment Share on other sites More sharing options...
Opale Posted August 17, 2012 Report Share Posted August 17, 2012 Re: Imaginary Friends Update Woot ! Months I follow the thread I'm kinda eager to see that, when do you think it will be up for edition ? Word counting Opale. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted August 26, 2012 Author Report Share Posted August 26, 2012 Re: Imaginary Friends Update Well, we're up to 91,833 words, with 34 locations left to go on the map. (Location 46 took all night. It's the MOST important location in the adventure.) Then I can do the defense table, and then get to work on the adventure text. It looks like we'll be kickstarting the project in late October/Early November. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted August 28, 2012 Author Report Share Posted August 28, 2012 Re: Imaginary Friends Update Just finished Location 55. We're at 93,000 words and have 25 locations to go. Note: Designing locations like "hallway" is a lot less exciting than designing locations like "Command Center Platform," and "Nuclear Reactor." Believe it or not, this means we're actually almost back to being on schedule. Gencon ate my brain a little bit. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted August 31, 2012 Author Report Share Posted August 31, 2012 Re: Imaginary Friends Update There are 19 locations left on this map. We are almost at 95,000 words. After that, adventure text. It looks like we'll be looking at a late October/Early November kickstarter. We hope you're all following this thread and are still in for the ride. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 2, 2012 Author Report Share Posted September 2, 2012 Re: Imaginary Friends Update There are 15 locations left on the map and we have hit 95,000 words. This thing is going to be much bigger than I expected. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 3, 2012 Author Report Share Posted September 3, 2012 Re: Imaginary Friends Update We are at 10 locations left on the map and 96,000 words. The final push begins today. The last map should be done by the end of September 5th, along with the object defense table. Let the adventure text begin! Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 7, 2012 Author Report Share Posted September 7, 2012 Re: Imaginary Friends Update The last map is finally keyed....And lo, on the morrow, an Object Defense Table on the horizon! We are getting there! 98000 words. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 10, 2012 Author Report Share Posted September 10, 2012 Re: Imaginary Friends Update At last! The final object defense table is complete. Off to Bill Keyes goes the last half of the last map, and on to the adventure text! Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 13, 2012 Author Report Share Posted September 13, 2012 Re: Imaginary Friends Update Well, we're into the first couple pages of adventure text. The current word count is 101,168. This may well be the longest single Champions adventure ever attempted. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 14, 2012 Author Report Share Posted September 14, 2012 Re: Imaginary Friends Update We started up an Imaginary Friends Kickstarter page on the Kickstarter Forum, and we'll be launching soon. Direct questions about the project there. Check here for regular updates, not to mention unusual interruptions or interference. This morning, I finished an entire adventure text section, and reached 101,875 words. We're going to get there and finish this thing, hopefully by the end of October. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 17, 2012 Author Report Share Posted September 17, 2012 Re: Imaginary Friends Update We've hit page 202, and we're still grinding away. This is going to take until November or so to finish up. It's very long. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted September 18, 2012 Report Share Posted September 18, 2012 Re: Imaginary Friends Update Balabanto, how is its timeline? Is it segregated into discrete chunks which would facilitate weaving in sideline adventures, or does it pretty much run start to finish with no practical breaks? Doesn't really impact my evaluation of an adventure (both can be good), but I know I often (when I had time to run games...) liked to run, say, the intro to one big scenario, followed by a separate small adventure (or maybe Act III of another big adventure), then Act I of the big scenario, perhaps followed by the finale of that other big adventure, then Act II of this scenario, then a one shot adventure, then Act III of this big adventure, followed by Intro to another big adventure, then Act IV, then a couple of one shots/Act I of that next big adventure, then the finale of this one, etc., such that there are often multiple plotlines in progress (some of which may be viewed by the players as a one shot until the next arc comes around). A huge adventure that doesn't facilitate such interruptions generally requires advance planning to ensure the players won't be playing this for six - eight sessions straight, after which they have forgotten any other plotlines that were on the go (but can also make a change of pace from the usual interlinked scenarios). Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 19, 2012 Author Report Share Posted September 19, 2012 Re: Imaginary Friends Update Balabanto, how is its timeline? Is it segregated into discrete chunks which would facilitate weaving in sideline adventures, or does it pretty much run start to finish with no practical breaks? Doesn't really impact my evaluation of an adventure (both can be good), but I know I often (when I had time to run games...) liked to run, say, the intro to one big scenario, followed by a separate small adventure (or maybe Act III of another big adventure), then Act I of the big scenario, perhaps followed by the finale of that other big adventure, then Act II of this scenario, then a one shot adventure, then Act III of this big adventure, followed by Intro to another big adventure, then Act IV, then a couple of one shots/Act I of that next big adventure, then the finale of this one, etc., such that there are often multiple plotlines in progress (some of which may be viewed by the players as a one shot until the next arc comes around). A huge adventure that doesn't facilitate such interruptions generally requires advance planning to ensure the players won't be playing this for six - eight sessions straight, after which they have forgotten any other plotlines that were on the go (but can also make a change of pace from the usual interlinked scenarios). This is a tough question. The easiest way to figure this out for your playstyle is actually to read it. Some people will be able to break it up. Some won't. The scenario is largely dependent on the actions of the player characters, their interactions with the villains and victims, and the choices they make. The online playtest ran about two weeks. The tabletop playtest ran 18 gaming hours. Both groups were very intense and made choices that shortened rather than lengthened the overall scenario. What I learned from this: This scenario really grabs people and draws them in. Playtesting showed that while it can be broken up, players universally want to get to the end of it, to figure out what's going on. This one makes people hungry. Die rolls played a part in this, too. In the tabletop playtest, an attack on the heroes base went bad, and left the PC's with slightly more resources than I thought they would have. At that point, the heroes put aside everything else to deal with that one situation, as opposed to rebuilding their base while the scenario moved on a little bit. The tabletop playtest was rules heavy. The online playtest was VERY rules light, because the people involved in that game, for the most part, didn't have the level of rules knowledge that my tabletop groups do. Events can be staged as the gamemaster wishes, but much of the scenario is inter-active. The GM will have to judge the reactions of the villains for him or herself, the reactions of people involved in the scenario, etc. I hope that makes some sense and clarifies some things. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 22, 2012 Author Report Share Posted September 22, 2012 Re: Imaginary Friends Update Be excited! We're on page 206 and have 106,561 words! It's officially longer than some novels I've written! I feel badass! Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 26, 2012 Author Report Share Posted September 26, 2012 Re: Imaginary Friends Update Be even more excited! I'm on page 210 and have 110,000 words. I finished what is possibly the longest section of the adventure, and now I have to move on to the others. Quote Link to comment Share on other sites More sharing options...
Steve Posted September 26, 2012 Report Share Posted September 26, 2012 Re: Imaginary Friends Update Be excited! We're on page 206 and have 106,561 words! It's officially longer than some novels I've written! I feel badass! Novels? What titles do you have out? Quote Link to comment Share on other sites More sharing options...
mattingly Posted September 26, 2012 Report Share Posted September 26, 2012 Re: Imaginary Friends Update The Kickstarter is launching soon! We'll post specifics in the coming days. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted September 27, 2012 Author Report Share Posted September 27, 2012 Re: Imaginary Friends Update Novels? What titles do you have out? Works in progress. I have an agent. Quote Link to comment Share on other sites More sharing options...
mattingly Posted September 30, 2012 Report Share Posted September 30, 2012 Re: Imaginary Friends Update We at BlackWyrm will be launching a kickstarter for one of our novels first, and then begin this one (probably in the late Nove,ber, early December timeframe). Quote Link to comment Share on other sites More sharing options...
Balabanto Posted October 3, 2012 Author Report Share Posted October 3, 2012 Re: Imaginary Friends Update We are now on page 214. Word count weighs in at 111,768. Your next update will be at page 220. Quote Link to comment Share on other sites More sharing options...
gojira Posted October 6, 2012 Report Share Posted October 6, 2012 Re: Imaginary Friends Update We started up an Imaginary Friends Kickstarter page on the Kickstarter Forum, and we'll be launching soon. OK, started a Kickstarter page as in on these forums. I wasn't able to find a matching project on Kickstarter.com, so I'll assume you guys haven't started one yet. I was very confused to see the Kickstarter project here, then no project on the actual kickstarter website. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted October 13, 2012 Author Report Share Posted October 13, 2012 Re: Imaginary Friends Update We have reached page 220. We have hit 116,037 words. We will bring you more updates as every ten pages are completed. When the kickstarter launches, we will let you know in a separate thread. Quote Link to comment Share on other sites More sharing options...
Balabanto Posted October 29, 2012 Author Report Share Posted October 29, 2012 Re: Imaginary Friends Update Page 230 has been reached. We are at 122, 212 words. This thing is colossal. I have 43 sections left. Fortunately, Frankenstorm is locking me in my house and many of these aren't as long, so over this week, I can expect to finish a lot. Quote Link to comment Share on other sites More sharing options...
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