BlueCloud2k2 Posted August 23, 2010 Report Share Posted August 23, 2010 Okay, so I'm doing prep work for a DnD 3.5 to HERO 5e. What I have planned is for characters to be built on 75 base points with up to 75 points in disadvantages. As I convert things over I will be posting them. And please bear in mind I do not have access to 5e Fantasy HERO or the 5e HERO system beastiary as of right now. Right now I've "finished" the core races (that is I've built them as best as I can manage). I would like each race to be built on spending no more than 25 points (and I failed miserably with Dwarves) with roughly 10-25 points in disadvantages. I would also like each race to have something in the following categories: Racial Characteristics, Racial Powers, Racial Heritage, Racial Disadvantages. Characteristics, Powers and Disadvantages are self-explanatory. Racial Heritage would be the skills all members raised by their particular society would have. This is what I have thus so far: Standard Races Elves Elfin Characteristics 6 DEX +2 Elfin Racial Traits 5 Low-light Vision 3 Longevity (Lifespan 800 Years) 3 Does Not Sleep 3 Keen Senses 2 Mental Fortitude: Mental Defense +2 Elfin Heritage 2 Orienteering, 1 Skill Level in Orienteering; Only in Forest/Woodlands (-1/2) 1 Survival: Temperate Forests 1 WF: Bows 1 WF: Swords Elfin Disadvantages 10 Distinctive Features: Elf (Concealable with Effort, Noticed and Recognized) Total Cost: 17 Points Dwarves Dwarven Characteristics 4 CON+2 Dwarven Racial Traits 5 Darkvision 2 Longevity: 200 Years -4 Short Legs: -2” Running 8 Stability: Clinging +6 STR; Only to resist being tripped/Knock-back* 5 Resistance to Poison: +10 CON; Does not affect figured Characteristics (-1/2); Only vs Poison (-1/2) 4 Innate Spell Resistance: +1 PD, +1 rPD, +1 ED, +1 rED, +1 Mental Defense, +1 Power Defense, +1 Flash Defense (Sight, Sound and Smell Groups); Only applies to Magic (-1) Dwarven Heritage 2 WF: Dwarven Weapons Group** Dwarven Disadvantages 10 Distinctive Features: Dwarf (Concealable with effort, noticed and recognized) 10 Psych: Hatred of Orcs & Goblins (Common, Moderate)*** Total Cost: 11 Points * Knock-back Resistance only applies to being forcibly moved by a combat manuver. Knock-back caused by a special attack (such as a Dragon's Tail Slap) still cause Knock-back. ** Dwarven Weapons are as follows: Dwarven War Axe, Dwarven Urgrosh, Battle Axe, Throwing Axe, Hand Axe, Warhammer, and Throwing Hammer. *** This represents only a mild hatred of Orcs and Goblins. This Disadvantage could be made stronger to represent a greater degree of Hatred, to the point of killing members of these races on sight. Gnomes Gnomish Characteristics 4 CON +2 Gnomish Racial Traits -4 Short Legs: -2” Running 5 Low-Light Vision 2 Keen Hearing: +1 PER Hearing 2 Keen Nose: +1 PER Smell Gnome Spell-Like Abilities: 4 1/d - Speak with Animals: Universal Translator (Speech Only; +4 to INT Roll) 3 1/d - Dancing Lights: Images (Sight) 1” Space 3 1/d - Ghost Sound: Images (Sound) 1” Space Gnomish Disadvantages 15 Physical: Character is 3' Tall (All of the Time, Slightly Impairing) 10 DF: Gnome (Concealable with effort, noticed and recognized) Total Cost: -6 Points Half-Elves Half-Elfin Racial Traits 5 Low-light vision 1 Longevity: 200 year lifespan 3 Keen Senses: +1 all PER rolls 2 Mental Fortitude: +2 Mental DEF Elfin Heritage (Optional, only if raised by Elfin family) 2 Orienteering, 1 Skill Level in Orienteering; Only in Forest/Woodlands (-1/2) 1 Survival: Temperate Forests 1 WF: Bows 1 WF: Swords Half-elf Disadvantages: 10 DF: Half-elf (Concealable with effort, noticed and recognized) Total Cost: 1 or 6 Points Half-Orcs Half-Orc Characteristics Cost Ability 3 STR +3 4 CON +2 4 BODY +2 1 PD +1 Half-Orc Racial Traits Cost Power 5 Darkvision Half-Orc Disadvantages Value Disadvantage 15 DF: Half-Orc (Concealable w/ Effort Always Noticed) Total Cost: 2 Points Halflings Halfling Characteristics 6 DEX +2 Halfling Racial Traits -4 Short Legs: -2” Running 5 Agile and Sure-footed: 1 Skill level w/ Agility Skills 6 Atheletic: Climbing Skill, 1 Level Climbing, +1” Leaping 5 Natural Thrower: +1 OCV w/ Thrown Weapons 3 Courageous Heart: +5 PRE (Defense Only -1/2) 3 Keen Senses: +1 to all PER Rolls Halfling Disadvantages 15 Physical: Character is always 3 feet tall (All the time, slightly impairing) 10 DF: Halfling (Concealable with effort, noticed and recognized) Total Cost: -3 Points Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted August 23, 2010 Report Share Posted August 23, 2010 Re: DnD 3.5 to HERO 5e Conversion Killer Shrike's website will help you out a lot in your work. Quote Link to comment Share on other sites More sharing options...
BlueCloud2k2 Posted August 23, 2010 Author Report Share Posted August 23, 2010 Re: DnD 3.5 to HERO 5e Conversion Well sheist... I wish I had found that before I had done all of that work... would have made life soooooo much easier I shall have to investigate this further... Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted August 23, 2010 Report Share Posted August 23, 2010 Re: DnD 3.5 to HERO 5e Conversion hehe, yeah, his site is a must go to place. Quote Link to comment Share on other sites More sharing options...
Susano Posted August 25, 2010 Report Share Posted August 25, 2010 Re: DnD 3.5 to HERO 5e Conversion hehe' date=' yeah, his site is a must go to place.[/quote'] Agreed. Quote Link to comment Share on other sites More sharing options...
Tasha Posted August 26, 2010 Report Share Posted August 26, 2010 Re: DnD 3.5 to HERO 5e Conversion Also on the Short folk(Halflings and Gnomes) you forgot the +2 DCV and +2 With Stealth/Concealment/Shadowing that comes with small size Quote Link to comment Share on other sites More sharing options...
AlHazred Posted August 26, 2010 Report Share Posted August 26, 2010 Re: DnD 3.5 to HERO 5e Conversion In 5E, I like to model the Dwarven (and, I believe, Gnomish?) ability to defend against Large-sized folk in 3.5 as special Combat Skill Levels. They're relatively cheap that way. In 6E, you could do it as Limited DCV. Quote Link to comment Share on other sites More sharing options...
The Main Man Posted August 26, 2010 Report Share Posted August 26, 2010 Re: DnD 3.5 to HERO 5e Conversion Ought to be a 6e update project for that. Quote Link to comment Share on other sites More sharing options...
Tasha Posted August 26, 2010 Report Share Posted August 26, 2010 Re: DnD 3.5 to HERO 5e Conversion In 5E' date=' I like to model the Dwarven (and, I believe, Gnomish?) ability to defend against Large-sized folk in 3.5 as special Combat Skill Levels. They're relatively cheap that way. In 6E, you could do it as Limited DCV.[/quote'] Yes I kind of agree with that, but this is a race is half the size of everyone else and should get the bonuses one gets from the Shrinking power when half size. Just My Humble Opinion Quote Link to comment Share on other sites More sharing options...
AnotherSkip Posted August 28, 2010 Report Share Posted August 28, 2010 Re: DnD 3.5 to HERO 5e Conversion the Dwarven clinging power must be overpriced for it's utility I would think. Quote Link to comment Share on other sites More sharing options...
Armitage Posted August 28, 2010 Report Share Posted August 28, 2010 Re: DnD 3.5 to HERO 5e Conversion the Dwarven clinging power must be overpriced for it's utility I would think. Trip is resisted with an Acrobatics roll and at the GM's option Shove can be reduced with Knockback Resistance. 2 Stability: Knockback Resistance -1m plus Acrobatics (DEX Roll), Only To Resist Trip (-2) Quote Link to comment Share on other sites More sharing options...
BlueCloud2k2 Posted August 28, 2010 Author Report Share Posted August 28, 2010 Re: DnD 3.5 to HERO 5e Conversion Actually, I'm kyping KS's racial templates. The only one that annoys me thus so far is the Gnome. I seem to recall a comprehensive list of DnD 3.5 Spells that were converted to HERO being posted here a while back... the only thing I've been able to find has been .HDC documents and I don't have HD. Thoughts? Quote Link to comment Share on other sites More sharing options...
Michael Hopcroft Posted September 6, 2010 Report Share Posted September 6, 2010 Re: DnD 3.5 to HERO 5e Conversion A few things I'd like to see converted from D&D 3.5 to 6e: * The Hexblade character class (found in Complete Warrior). A very interesting class concept that nobody actually played because it was poorly designed and underpowered. Hero could do the concept properly as a Package Deal and make it playable (especially since it doesn't have the alignment constrictions D&D does). * A general set of guidelines for converting D&D feats into Hero super-skills (not conversions of alll the feats -- there are too many of them from too many sources) . Admittedly this would make higher-level D&D characters very expensive to model, but it would give GMs access to some of the abilities if they chose to put them in their games. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted September 7, 2010 Report Share Posted September 7, 2010 Re: DnD 3.5 to HERO 5e Conversion Actually, I'm kyping KS's racial templates. The only one that annoys me thus so far is the Gnome. I seem to recall a comprehensive list of DnD 3.5 Spells that were converted to HERO being posted here a while back... the only thing I've been able to find has been .HDC documents and I don't have HD. Thoughts? What in particular annoys you? Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted September 7, 2010 Report Share Posted September 7, 2010 Re: DnD 3.5 to HERO 5e Conversion A few things I'd like to see converted from D&D 3.5 to 6e: * A general set of guidelines for converting D&D feats into Hero super-skills (not conversions of alll the feats -- there are too many of them from too many sources) . Admittedly this would make higher-level D&D characters very expensive to model, but it would give GMs access to some of the abilities if they chose to put them in their games. 3e Feat Conversion Quote Link to comment Share on other sites More sharing options...
Michael Hopcroft Posted September 7, 2010 Report Share Posted September 7, 2010 Re: DnD 3.5 to HERO 5e Conversion Thanks for the link, and repped! Quote Link to comment Share on other sites More sharing options...
BlueCloud2k2 Posted September 8, 2010 Author Report Share Posted September 8, 2010 Re: DnD 3.5 to HERO 5e Conversion What in particular annoys you? It's no one single thing... I guess "annoy" is the wrong term of phrase... it's more that I'm not fond of Gnomes game wise. Sure they are cool personality-wise... but game-mechanics-wise I hate them with a passion. The rest of your conversions are excellent. I'm going to be heavily basing my Fantasy HERO campaign (Champions of Greyhawk) off of your work. Once I finish pulling what I like of your conversions from your site, I will be adapting the expansion character classes and posting them here. A few things I'd like to see converted from D&D 3.5 to 6e: * The Hexblade character class (found in Complete Warrior). A very interesting class concept that nobody actually played because it was poorly designed and underpowered. Hero could do the concept properly as a Package Deal and make it playable (especially since it doesn't have the alignment constrictions D&D does). That is the second expansion class I will be converting. Well, maybe third. The first would be the Warlock and the Hexblade is tied with the Artificer from Eberron. When I finally get it done I'll post the 5e conversions on the forum. But first I feel the need to convert Drizzt to HERO 5e using Killer Shrike's guidelines (will be redoing the Drow base Template a bit... from the books it would seem as if Drizzt was able to use his Globe of Darkness and Faerie Fire at will... though stacking Continuous with 0 END cost seems very munchkinish... Quote Link to comment Share on other sites More sharing options...
Michael Hopcroft Posted September 8, 2010 Report Share Posted September 8, 2010 Re: DnD 3.5 to HERO 5e Conversion But first I feel the need to convert Drizzt to HERO 5e using Killer Shrike's guidelines (will be redoing the Drow base Template a bit... from the books it would seem as if Drizzt was able to use his Globe of Darkness and Faerie Fire at will... though stacking Continuous with 0 END cost seems very munchkinish... I haven't read any Salvatore, but Drizzt has always struck me as a very munchkin character to begin with. (I haven't read much of the official D&D fiction at all -- I tried to read The Dragonlance Chronicles and gave up after the first volume. I may want to try again just to see what all the fuss was about, but in general I'm not happy with D&D's effects on the fantasy genre in fiction.) Quote Link to comment Share on other sites More sharing options...
Susano Posted September 8, 2010 Report Share Posted September 8, 2010 Re: DnD 3.5 to HERO 5e Conversion I haven't read any Salvatore' date=' but Drizzt has always struck me as a very munchkin character to begin with. (I haven't read much of the official D&D fiction at all -- I tried to read [i']The Dragonlance Chronicles[/i] and gave up after the first volume. I may want to try again just to see what all the fuss was about, but in general I'm not happy with D&D's effects on the fantasy genre in fiction.) Try the Paul Kidd Greyhawk novels. They're a hoot. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted September 8, 2010 Report Share Posted September 8, 2010 Re: DnD 3.5 to HERO 5e Conversion Actually, I don't like Gnomes either. They're superfulous, really. I think the Gnome package is usable, all the same, even though I detest them and would never play one personally Quote Link to comment Share on other sites More sharing options...
Markdoc Posted September 9, 2010 Report Share Posted September 9, 2010 Re: DnD 3.5 to HERO 5e Conversion Gnome: "I'm a monster! Rarrr!" Says it all, really. cheers, Mark Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted September 9, 2010 Report Share Posted September 9, 2010 Re: DnD 3.5 to HERO 5e Conversion But first I feel the need to convert Drizzt to HERO 5e using Killer Shrike's guidelines (will be redoing the Drow base Template a bit... from the books it would seem as if Drizzt was able to use his Globe of Darkness and Faerie Fire at will... though stacking Continuous with 0 END cost seems very munchkinish... Actually its totally legal. You just have to declare a reasonably common thing to turn it off, which can also be an arbitrary (but reasonable) duration. Individual effects may or may not be unbalancing and the GM needs to use discretion on a case by case basis, but that's true of just about everything in the HERO System. Quote Link to comment Share on other sites More sharing options...
BlueCloud2k2 Posted September 9, 2010 Author Report Share Posted September 9, 2010 Re: DnD 3.5 to HERO 5e Conversion Actually' date=' I don't like Gnomes either. They're superfulous, really. I think the Gnome package is usable, all the same, even though I detest them and would never play one personally [/quote'] I think I'm going to alter the conversion so the Gnomish illusion is a 1/day thing. Actually its totally legal. You just have to declare a reasonably common thing to turn it off' date=' which can also be an arbitrary (but reasonable) duration. Individual effects may or may not be unbalancing and the GM needs to use discretion on a case by case basis, but that's true of just about everything in the HERO System.[/quote'] So I could declare that the Globe of Darkness runs for one minute or until someone hits it with a light or daylight spell? Excellent... Quote Link to comment Share on other sites More sharing options...
BlueCloud2k2 Posted September 9, 2010 Author Report Share Posted September 9, 2010 Re: DnD 3.5 to HERO 5e Conversion Am I the only person that thinks Killer Shrike's avatar photo makes him look like Ron Pearlman? Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted September 9, 2010 Report Share Posted September 9, 2010 Re: DnD 3.5 to HERO 5e Conversion Am I the only person that thinks Killer Shrike's avatar photo makes him look like Ron Pearlman? Wow, am I that ugly? Quote Link to comment Share on other sites More sharing options...
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