Daltwisney Posted February 11, 2010 Report Share Posted February 11, 2010 Re: damage negation v. damage reduction A palindromedary. It can butt heads with two people at once. But can it butt heads with itself? Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted February 11, 2010 Report Share Posted February 11, 2010 Re: damage negation v. damage reduction A palindromedary. It can butt heads with two people at once. But can it butt heads with itself? Only if it's a very flexible palindromedary. Quote Link to comment Share on other sites More sharing options...
pinecone Posted February 12, 2010 Report Share Posted February 12, 2010 Re: damage negation v. damage reduction I am having a bit of difficulty grasping the difference between these two powers. Are they essentially different ways of achieving a similar effect, or am I missing something? When would you use one versus the other? For example, lets say I want to build a kevlar vest for a police detective. Would I use damage negation or damage reduction? I'd use neither...I'd use plain old armor/Resistant defense... They both are "ignore damage powers" though the exact effects are a little differant... Damage Reduction gets better the bigger the attack it resists is...so vs small attacks it does very little (ex: you take 6 stun, 1/2 DR "stops" 3 stun, not very impressive for a 30 pt power...) Damage Negation lets you "ignore damage" up to a point so -6DC Damage negation lets you ignore the first 6DC's that come at you so small attacks really don't affect you at all (ex; a hail of small arms fire, you casually ask "Is it raining?" and mean it...) Plain old Resistant defence stops a certain amount of damage. So it "kinda depends" on what you use, based on what you want... Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted February 13, 2010 Report Share Posted February 13, 2010 Re: damage negation v. damage reduction But... Quote Link to comment Share on other sites More sharing options...
Matt Holck Posted February 13, 2010 Report Share Posted February 13, 2010 Re: damage negation v. damage reduction damage negation provides knockback resistance for butting heads and move throughs Quote Link to comment Share on other sites More sharing options...
Lucius Posted February 15, 2010 Report Share Posted February 15, 2010 Re: damage negation v. damage reduction If you buy 1/2 DR Resistant (PH, EN, Mental) that is the same as doubling stun, body and REC (for STUN) and CON (for stunning). So the DR costs you 120 points. To make it worthwhile (and obviously costs have changed quite a bit in 6e), you need to spend...hang on... 1/2+1+(let's say)1/2+(let's say)4/5...that's what....3 4/5.... divide 120 by that...that's about 32 points. So, what were we talking about? At the moment, I'm not sure what you're talking about, but sometime this weekend I plan to start us up a thread so we can stop hijacking this one. I created two threads, giving you two chances to show that maybe you do know what you're talking about. http://www.herogames.com/forums/showthread.php/78430-A-Star-Hero-Alien?p=1980830 http://www.herogames.com/forums/showthread.php/78429-Crone-of-Cold-(Champions-villain)?p=1980815 We can head there to butt heads, and butt out here. Lucius Alexander The palindromedary now returns this thread to its regularly scheduled headbutting hijacking buttheads Quote Link to comment Share on other sites More sharing options...
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