Susano Posted January 17, 2010 Report Share Posted January 17, 2010 RED DRAGON INN Character Notes Red Dragon Inn is a board game (of sorts) produced by Slugfest Games. The concept is fairly simple, you play one of eight members of an adventuring party, back from the dungeon, and ready to spend their loot. Game play consists of drawing cards from a character deck and using those cards to alter drinks, gamble, avoid getting your drink altered, detecting people cheating at gambling, cheating at gambling, and so on. You also buy drinks for your friends and consume the drinks you’ve been given. Last one standing (and not flat broke) wins. Some time back, while playing a game of Red Dragon Inn I commented that between the various characters, their cards, and the quotes thereon, you could create some interesting HERO System character sheets. After a lot of delays and other dawdling, I present the finished result. Comments on Character Construction The eight Red Dragon Inn characters are as follows: Dierdre the Priestess, Dimli the Dwarf , Eve the Illusionist, Fiona the Volatile, Fleck the Bard, Gerki the Sneak, Gog the Half Ogre, and Zot the Wizard. When designing their HERO System character sheets I obeyed the following “rules”: Characters were to be set in Hero Game’s Turakian Age, if only because it has a pre-made magic system and numerous racial and professional templates handy. Each character gets one 20 in the Characteristic most related to their profession. Thus, Dierdre has a 20 EGO, Gerki a 20 DEX, and Fleck a 20 PRE. The exceptions are Eve (who has a 20 COM since Dierdre has the 20 EGO) and Dimli and Gog. Both have two Characteristics at 20 or better. Characters are to be written as generically as possible. Thus, they are missing many of the skills you might expect them to have -- such as additional Languages as well as Area and City Knowledges. Many of the characters have skills with {choice) listed or unspecified Contacts. Game Masters can fill these out as they wish. As a final note, the characters don’t have backgrounds, just descriptions. They also have fairly sparse Disadvantages,which ties into Rule 3 above. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn DEIRDRE THE PRIESTESS Val CHA Cost Roll Notes 10 STR 0 11- Lift 100 kg; 2d6 HTH Damage [2] 18 DEX 24 13- OCV: 6/DCV: 6 13 CON 6 12- 10 BODY 0 11- 16 INT 6 12- PER Roll 12-/13- 20 EGO 20 13- ECV: 7 15 PRE 5 12- PRE Attack: 3d6 16 COM 3 12- 4 PD 2 Total: 4 PD (0 rPD) 4 ED 1 Total: 4 ED (0 rED) 4 SPD 12 Phases: 3, 6, 9, 12 5 REC 0 26 END 0 22 STUN 0 Total Characteristic Cost: 79 Movement: Running: 8"/16" Leaping: 2"/4" Swimming: 2"/4" Cost Powers Spells/Prayers 2 1) Cure Illness: (FHG page 246), END 4 7 2) "Mass Heal": Healing-Spell (FHG page 247), END 12 Notes: This spell is the same as "My Goddess Heals Me", except it's AOE: Radius (+1). 6 3) "My Goddess Doesn't Like That": Sacred Fire (FHG page 251), END 7 Notes: You might want to make this an EB as opposed to the original RKA. Deirdre's Goddess manifests her power as a beam of light. 3 4) "My Goddess Heals Me": Healing-Spell (FHG page 247), END 6 6 5) "My Goddess Protects Me": Shield Of Faith (FHG page 254), END 1 Notes: This is the Strong version of this spell. 5 6) "Prayer Of Healing": Healing-Spell (FHG page 247), END 8 Notes: This is the Strong version of the basic Healing-Spell. It should take even longer than the basic Healing-Spell (say... 1 Minute?), require 0 DCV Concentration, and might even have the Can Heal Limbs Adder. 2 7) "Wine Into Water/Water Into Wine": See Notes, END 3 Notes: This spell isn't specified, per se. I figure it to be a Minor (at best) Transform, capable of changing water into wine or wine into water. It has Limitations similar to other Divine spells (OAF [holy symbol], Extra Time, Incantations, and so on), as well as No Range. The Cost and END are arbitrary values. 4 Elven Swiftness: Running +2" (8" total), END 1 2 Elven Eyes: +1 PER with Sight Group 4 Elven Longevity: LS (Longevity: 1600 Years) 5 Elven Eyes: UV Perception (Sight Group) 5 "My Goddess Provides": Luck 1d6 Perks 3 Fringe Benefit: Priestess 1 Fringe Benefit: Right to Marry: Can perform the marriage ceremony Talents 27 "They May Not Know You're Cheating, But My Goddess Does!": Danger Sense (immediate vicinity, out of combat, Function as a Sense) 12-/13- 3 Elven Sleep: Lightsleep Skills 2 AK: (choice) 11- 2 CK: (choice) 11- 4 Gambling (Card Games, Dice Games) 12- 2 "I Have To Pray Now...": KS: Religious Doctrine 11- 2 "That Looks Like Mummy Rot!": KS: Diseases 11- 3 Oratory 12- 3 Healing: Paramedics 12- 3 "Let Us Toast The Goddess!": Persuasion 12- 5 Faith: Power 14- 2 PS: Priestess of the Goddess 11- 3 Riding 13- 2 Survival (Temperate/Subtropical) 12- 3 Trading 12- Total Powers & Skill Cost: 121 Total Cost: 200 75+ Disadvantages 0 Normal Characteristic Maxima 5 Physical Limitation: Prone To Intoxication (-3 on CON Rolls to resist drunkenness) (Infrequently, Slightly Impairing) 10 Psychological Limitation: Dislikes Being Treated 'Like A Bimbo' (Common, Moderate) 20 Psychological Limitation: "My Goddess Made Me Do It" -- devoted to the goddess and her purposes (Very Common, Strong) 90 Experience Points Total Disadvantage Points: 200 Description: Dierdre is an elvish priestess of an unspecified goddess. Highly attractive, she isn’t above using her looks to get things to go her way, but at the same time, doesn’t like to be treated like a mindless bit of eye candy either. Fairly tall, with long tapering ears that poke through her shoulder-length fall of silvery-blue hair, Dierdre possesses a curvaceous build. She normally wears a long sleeved low-cut robe the same color as her hair, with a gold necklace and circlet on her brow. Dierdre was created using the following Fantasy Hero Package Deals/Templates: Elf, Cityfolk,Contemplative Priest. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn DIMLI the DWARF Val CHA Cost Roll Notes 21 STR 12 13- Lift 459.5 kg; 4d6 HTH Damage [4] 15 DEX 15 12- OCV: 5/DCV: 5 20 CON 20 13- 15 BODY 10 12- 10 INT 0 11- PER Roll 11- 15 EGO 10 12- ECV: 5 15 PRE 5 12- PRE Attack: 3d6 10 COM 0 11- 7 PD 3 Total: 7 PD (0 rPD) 6 ED 2 Total: 6 ED (0 rED) 4 SPD 15 Phases: 3, 6, 9, 12 8 REC 0 46 END 3 36 STUN 0 Total Characteristic Cost: 95 Movement: Running: 5"/10" Leaping: 4"/8" Swimming: 2"/4" Cost Powers 4 "ImpressIve Dwarven War-Belch": +10 PRE; Only To Make PRE Attacks (-1), Incantations (must belch; -1/4) Martial Arts: Dwarven War Art Maneuver OCV DCV Notes 4 Avoidance -- +5 Dodge, Affects All Attacks, Abort 4 Block +2 +2 Block, Abort 5 Chop/Smash -2 +1 Weapon +4 DC Strike 5 Ogre-Slaying Stroke +1 +3 Weapon Strike 4 Side Slash +0 +2 Weapon +2 DC Strike 1 Weapon Element: Axes/Maces/Hammers/Picks, Blades -2 Short Legs: Running -1" 3 Knowledge Of Stone: Detect Depth And Slope Of Passage While Underground 11- (Sight Group) 5 Dwarven Eyes: Nightvision 3 "That Hit The Spot": LS (Immunity: Alcohol) 2 Dwarven Longevity: LS (Longevity: 400 Years) Perks 5 "Dwarves Always Have Money": Money: Well Off Skills 10 +2 with HTH Combat 6 +2 with Dwarven War Art 3 "Great Grandfather's Helmet": Armorsmith 12- 3 Climbing 12- 7 Concealment 13- 3 Dwarven Senses: +3 with Concealment; Only To Detect Hidden/ Concealed/Cunning Stonework (-1) 2 KS: Dwarven Wrist Wrestling 11- 4 "Best Two Out Of Three": Gambling (Card Games, Dice Games) 11- 1 KS: Dwarven War Art 8- 2 KS: Stonework 11- 2 PS: Armorer 11- 2 PS: Blacksmith 11- 1 PS: Dwarven Darts 8- 3 "Spike It With Firewater": Sleight Of Hand 12- 3 Tactics 11- 1 Trading 8- 3 WF: Common Melee Weapons, Thrown Knives, Axes, and Darts 2 Weaponsmith (Axes And Picks) 11- Total Powers & Skill Cost: 105 Total Cost: 200 75+ Disadvantages 0 Normal Characteristic Maxima 10 Psychological Limitation: Dislikes Comments About His Height (Common; Moderate) 10 Psychological Limitation: Grumpy And Irritable (Common; Moderate) 15 Psychological Limitation: Miserly (Common; Strong) 90 Experience Points Total Disadvantage Points: 200 Description: Dimli is an dwarf warrior who loves gold so much he’s loathe to part with any of it. However, he does love his ale as well, and can drink most people under the table. His skill with the axe is legendary, but not so his skill at darts.... Short and broad, with a long, thick dark brown beard, Dimli is an almost stereotypical dwarf in appearance. He wears dwarven plate armor, with gold trim and small red gems set into the crown of his helmet. Dimli was created using the following Fantasy Hero Package Deals/Templates: Dwarf, Heavy Warrior. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn EVE THE ILLUSIONIST Val CHA Cost Roll Notes 10 STR 0 11- Lift 100 kg; 2d6 HTH Damage [2] 16 DEX 18 12- OCV: 5/DCV: 5 13 CON 6 12- 10 BODY 0 11- 18 INT 8 13- PER Roll 13- 18 EGO 16 13- ECV: 6 15 PRE 5 12- PRE Attack: 3d6 20 COM 5 13- 4 PD 2 Total: 4 PD (0 rPD) 4 ED 1 Total: 4 ED (0 rED) 4 SPD 14 Phases: 3, 6, 9, 12 5 REC 0 26 END 0 22 STUN 0 Total Characteristic Cost: 75 Movement: Running: 6"/12" Leaping: 2"/4" Swimming: 2"/4" Cost Powers Spells 4 1) "Actually, That's Dragon's Breath Ale": Simbalon's Fifth Spell Of Illusion (FHG page 178), END 6 2 2) "I Attempt To Disbelieve": The Spell Of The Iron Mind (FHG page 184) Notes: This being Eve, you might want to remove the Usable By Other Advantage. 2 3) "I Cloak Myself In Shadow!": Alzamar's Cloak Of The Unseen (FHG page 182), END 2 Notes: You may wish to extend Eve's Invisiblity to cover such senses as Hearing and Smell. 2 4) "I'm Not Eve, She's Over There!": Sicard's Spell Of The Varying Visage (FHG page 183), END 4 4 5) "Look Into My Eyes... You Are Getting... Drunker!": Belzorath's Dominion Of The MInd (FHG page 167), END 5 Notes: This spell should drop the OAF Expendable coin and add Eye Contact Required (-1/2). 5 6) "Share The Pain": Torment Of The Mind (FHG page 174), END 6 Notes: To simulate how this works in Red Dragon Inn the game, the spell becomes a Damage Shield, affecting anyone who hurts Eve. 2 7) "That's Just An Illusion": Belzorath's Spell Of The Waking Dreams (FHG page 176), END 2 Perks 6 Contacts: Assorted among people of her home city 5 "Illusionary Coin": Money: Well Off Skills 10 +2 with Mental Combat 10 +2 with Interaction Skills 3 Acting 12- 2 AK: (choice) 11- 2 CK: (choice) 11- 3 "What's That Up Your Sleeve?": Concealment 13- 3 "Tip Me, I'm The [bar] Wench": Disguise 13- 4 "This Time, Let's Use My Cards": Gambling (Card Games, Dice Games) 13- 3 Spell Research: Inventor 13- 1 Literacy 3 Mimicry 13- 3 Persuasion 12- 13 Sorcery And Illusions: Power 18- 3 Seduction 12- 3 "Drink What? [My Glass] Is Empty": Sleight Of Hand 12- 3 Stealth 12- 3 Streetwise 12- 2 Survival (Urban) 13- 3 Ventriloquism 13- 1 WF: Staffs 3 Scholar 2 1) KS: Arcane And Occult Lore 13- 2 2) "Illusions Aren't Supposed To Hurt": KS: Sorcery And Illusions 13- 2 3) KS: (choice) 13- 2 4) KS: (choice) 13- 2 5) KS: (choice) 13- 2 6) KS: (choice) 13- Total Powers & Skill Cost: 125 Total Cost: 200 75+ Disadvantages 0 Normal Characteristic Maxima 10 Psychological Limitation: Dangerous When Bored (Common; Moderate) 15 Psychological Limitation: Devious (Common; Strong) 100 Experience Points Total Disadvantage Points: 200 Description: A human illusionist, Eve’s spells have confused many a monster, but also many of her friends and allies. Fortunately, most of her pranks are harmless, unfortunately, she tends to get bored easily. At best guess, Eve is of average height, with short blonde hair and green eyes. However, she tends to her spells to vary her appearance (often in gradual, subtle ways) so no one’s ever exactly sure. She wears a close-fitting dark purple outfit, with gold trim, and a high-collared cloak. She also bears a staff of black wood topped with blue crystal sphere in a gold setting. This may (or may not) help her with her spells. Eve was created using the following Fantasy Hero Package Deals/Templates: Cityfolk, Wizard. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn FIONA THE VOLATILE Val CHA Cost Roll Notes 20 STR 10 13- Lift 400 kg; 4d6 HTH Damage [4] 17 DEX 21 12- OCV: 6/DCV: 6 18 CON 16 13- 14 BODY 8 12- 10 INT 0 11- PER Roll 11-/12- 11 EGO 2 11- ECV: 4 18 PRE 8 13- PRE Attack: 3 1/2d6 14 COM 2 12- 6 PD 2 Total: 6 PD (0 rPD) 5 ED 1 Total: 5 ED (0 rED) 4 SPD 1 3 Phases: 3, 6, 9, 12 8 REC 0 36 END 0 33 STUN 0 Total Characteristic Cost: 83 Movement: Running: 7"/14" Leaping: 4"/8" Swimming: 2"/4" Cost Powers Martial Arts: Weapons Combat Maneuver OCV DCV Notes 5 All-Out +1 -2 Weapon +4 DC Strike 4 Attack +0 +2 Weapon +2 DC Strike 4 Charge +0 -2 Weapon +2 DC +v/5 Strike, FMove 4 Defend +2 +2 Block, Abort 5 Weapon Element: Axes, Maces, Hammers, and Picks, Blades, Polearms and Spears, Shields, Staffs, Two-Handed Weapons Martial Arts: Wrestling Maneuver OCV DCV Notes 4 Escape +0 +0 35 STR vs. Grabs 5 "It'll Hurt More If You Do It Like This" -1 -2 Grab One Limb; HKA 1d6 +1 , Disable 3 Hold -1 -1 Grab Two Limbs, 30 STR for holding on 3 Slam +0 +1 4d6 +v/5, Target Falls 4 "Then I Got The Ogre In A Headlock" -2 +0 Grab One Limb; 2d6 NND 10 Can Take The Punishment: Physical Damage Reduction, Resistant, 25%; STUN Only (-1/2) 2 Takes Big Steps: Running +1" (7" total), END 1 2 "I Do Believe That You're Cheating": +1 PER with Sight Group Talents 5 "I'm A Quick Healer": Rapid Healing Skills 20 +4 with HTH Combat 12 "I Just Instinctively Aim For The Head": +4 versus Hit Location modifiers with All Attacks 3 Analyze: Style 11- 1 "Just The Thing To Get The Rust Of My Armor": Armorsmith 8- 3 Fast Draw (HTH) 12- 4 Gambling (Card Games, Dice Games) 11- 2 KS: Weapons Combat 11- 2 "Ya Wanna Arm Wrestle?": KS: Wrestling 11- 3 Paramedics 11- 3 Tactics 11- 4 "I'm Polishing My Arsenal": WF: Common Melee Weapons, Common Missile Weapons Total Powers & Skill Cost: 117 Total Cost: 200 75+ Disadvantages 0 Normal Characteristic Maxima 15 Psychological Limitation: Short-Tempered (Common; Strong) 10 Psychological Limitation: Bad With Money (rarely spends it wisely) (Common; Moderate) 10 Reputation: why do you think they call her 'the volatile?', 11- 90 Experience Points Total Disadvantage Points: 200 Description: Quite strong and extremely durable, Fiona is more than capable of holding the front lines of any fight. She can also drink quite a bit, but has less luck keeping her hard-fought gold in her pouch. A tall strapping redhead, Fiona has an impressive physique hidden under her full suit of plate armor. She carries several weapons, including a hand-and-half sword, a broad sword, and an axe. Fiona was created using the following Fantasy Hero Package Deals/Templates: Heavy Fighter. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn FLECK THE BARD Val CHA Cost Roll Notes 13 STR 3 12- Lift 151.6kg; 2 1/2d6 [3] 17 DEX 21 12- OCV: 6/DCV: 6 14 CON 8 12- 11 BODY 2 11- 16 INT 6 12- PER Roll 12-/13- 13 EGO 6 12- ECV: 4 20 PRE 10 13- PRE Attack: 4d6 18 COM 4 13- 4 PD 1 Total: 4 PD (0 rPD) 4 ED 1 Total: 4 ED (0 rED) 4 SPD 13 Phases: 3, 6, 9, 12 6 REC 0 28 END 0 25 STUN 0 Total Characteristic Cost: 75 Movement: Running: 7"/14" Leaping: 2”/4” Swimming: 2"/4" Cost Powers Songs/Spells Notes: All of Fleck's songs/spells require an OIF (musical instrument of opportunity; -1/2). He doesn't have a Power Skill relating to Song Magic, so you might need to buy that or simply rebuild his songs without the :Requires A Skill Roll" Limitation. 2 1) Overpowering Song: (FHG II page 134), END 2 5 2) Song Of Calming: (FHG II page 135-136), END 5 5 3) Song Of Courage: See Notes, END 5 Notes: This song isn't specified per se. It should be an Aid to PRE built around 60 Active Points, with an Area of Effect defined as "voice range." Limitations should be as other Songs in FHG II. Fleck uses it to bolster his companions courage when facing dungeon dangers. 8 4) Song Of Laugheter: (FHG II page 138), END 6 Notes: This song doesn't have to incude laughter, it also could enthrall them due to the beauty of the music and versus. 7 5) Song Of Slumber: (FHG II page 140), END 6 7 "I Can Hold My Liquor": +10 CON; Only To Resist The Effects Of Intoxication (-2) 2 Swift: Running +1" (7" total), END 1 2 Half-Elven Eyes: +1 PER with Sight Group 2 Half-Elven Longevity: LS (Longevity: 400 Years) 10 "Lady Luck Is Smiling": Luck 2d6 Perks 4 A Friend Of Mine: Contact: Priest (Contact has useful Skills or resources, Good relationship with Contact) 11- 4 Another Friend Of Mine: Contact: Warrior (Contact has useful Skills or resources, Good relationship with Contact) 11- Talents 3 Perfect Pitch 10 Fascination Skills 6 +2 with Songs/Spells 2 AK: (choice) 11- 3 Conversation 13- 2 CK: (choice) 11- 4 "Card Up My Sleeve": Gambling (Card Games, Dice Games) 12- 3 High Society 13- 3 KS: Legends And Lore 12- 3 "How About A Rowdy Drinking Song?": KS: Songs For Any Occasion 12- 3 KS: Tales And Stories 12- 1 "Read Lore": Literacy 2 MIF (Chordophones) 11- 3 Oratory 13- 3 Persuasion 13- 3 "Now I'm Going To Play Something Really Sad": PS: Musician 12- 3 "I Have Composed A Poem": PS: Poet 12- 3 PS: Singing 13- 3 Seduction 13- 3 Streetwise 13- 1 WF: Blades Total Powers & Skill Cost: 125 Total Cost: 200 75+ Disadvantages 0 Normal Characteristic Maxima 15 Psychological Limitation: Somewhat Full of Himself (Very Common; Moderate) 110 Experience Points Total Disadvantage Points: 200 Description: Always smiling, always singing, Fleck is the half-elven is easily the life of any party. Unfortunately, his popularity tends to go this his head, often rendering him a bit smug. Extremely handsome, Fleck has the long pointed ears of an elf, dark hair, and a neatly-trimmed mustache and beard. He wears a striped blue tunic with billowy sleeves, a red floppy hat, and a gold cloak. He also carrie a lute everywhere he goes. Fleck was created using the following Fantasy Hero Package Deals/Templates: Elf (scaled down), Cityfolk, Bard. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn GERKI the SNEAK Val CHA Cost Roll Notes 8 STR -2 11- Lift 75.8 kg; 1 1/2d6 HTH Damage [2] 20 DEX 30 13- OCV: 7/DCV: 7 15 CON 10 12- 9 BODY -2 11- 13 INT 3 12- PER Roll 12- 11 EGO 2 11- ECV: 4 13 PRE 3 12- PRE Attack: 2 1/2d6 10 COM 0 11- 4 PD 2 Total: 4 PD (0 rPD) 4 ED 1 Total: 4 ED (0 rED) 4 SPD 10 Phases: 3, 6, 9, 12 5 REC 0 30 END 0 21 STUN 0 Total Characteristic Cost: 57 Movement: Running: 4"/8" Leaping: 2”/4” Swimming: 2"/4" Cost Powers -4 Short Legs: Running -2" 22 Fade Into Shadow: Invisibility to Sight Group , No Fringe, Reduced Endurance (0 END; +1/2); Chameleon (-1/2), Only When In Darkness/ Shadows (-1/2) 17 Cat's Feet: Invisibility to Hearing Group , No Fringe, Reduced Endurance (1/2 END; +1/4); Can't Move More Than 3" Per Phase (-1/2), END 1 Perks 10 Contacts: Assorted among people of his home city Notes: Specifically -- among the criminal element. 2 Guild Member: Fringe Benefit: Membership: Guild Thief (Senior Apprentice) Skills 10 Hard To Hit: +2 with DCV 10 +2 with HTH Combat 12 "How Did This Get in Your Back?": +4 versus Hit Location modifiers with All Attacks 2 AK: District/quarter/neighborhood of city with which character is most familiar 11- 2 CK: Character's home city 11- 3 Climbing 13- 3 "What's That Up Your Sleeve?": Concealment 12- 3 "Hey! Where'd The Little Guy Go?": +2 with Concealment; Self Only (-1/2) 8 "I Know You Think You Won, But...": Gambling (Card Games, Dice Games) 14- 3 KS: How To Cheat At Cards (and othe gambling games) 12- 3 Lockpicking 13- 3 "It's Contact Poison!": Poisoning 12- 5 "Luckily For Me I Had This Antidote Brewed Up!": +4 with Poisoning; Only To Evaluate And Identify Poisons (-1/2) 5 "I Forgot To Disarm One Of The Traps": Security Systems 13- 3 "Oh, This Your Gold Piece?": Sleight Of Hand 13- 9 "Hide In Shadows": Stealth 16- 2 Survival (Urban) 12- 7 Streetwise 14- 3 WF: Common Melee Weapons, Thrown Knives, Axes, and Darts Total Powers & Skill Cost: 143 Total Cost: 200 75+ Disadvantages 20 Hunted: City Guard or rival Guild (player's choice) 8- (Mo Pow; NCI; Capture) 0 Normal Characteristic Maxima 5 Physical Limitation: Small, roughly half human size and mass (Infrequently; Slightly Impairing) 15 Psychological Limitation: Shifty, Sneaky, And Not To be Trusted (Common; Strong) 85 Experience Points Total Disadvantage Points: 200 Description: Doing nothing to dispel the stereotype about halflings, Gerki is a master thief, with years of experience dealing with locks, traps, poisons, and backstabbing. He likes his gold and he likes to gamble, and isn’t above using his skills to ensure the latter gets him more of the former. Short and shifty, Gerki only looks innocent. He has a boyish face, avy red hair, and prominent front teeth. He wears a dark green cloak over a brown vest and gray tunic and is well armed with an assortment of knives. Gerki was created using the following Fantasy Hero Package Deals/Templates: Halfling, Cityfolk, Criminal, Rogue. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn GOG the HALF-OGRE Val CHA Cost Roll Notes 25 STR 20 14- Lift 800 kg; 5d6 HTH Damage [5] 13 DEX 9 12- OCV: 4/DCV: 4 21 CON 24 13- 18 BODY 16 13- 8 INT -2 11- PER Roll 12- 8 EGO -4 11- ECV: 3 20 PRE 10 13- PRE Attack: 4d6 8 COM -1 11- 8 PD 3 Total: 8 PD (1 rPD) 7 ED 3 Total: 7 ED (1 rED) 4 SPD 17 Phases: 3, 6, 9, 12 9 REC 0 42 END 0 42 STUN 0 Total Characteristic Cost: 95 Movement: Running: 8"/16" Leaping: 5"/10" Swimming: 2"/4" Cost Powers 10 "Gog Loves Everyone": Area Of Effect (up to One Hex; +1/2) for up to 25 of STR; Can Be Blocked (-1/4) 1 3 "Gog Crush Beer Stein On Head!": +10 PRE; Only To Make PRE Attacks (-1), OIF (object of opportunity to be broken; -1/2), Extra Time (Full Phase, -1/2), Gestures (must mangle object; -1/4) 16 "Gog Angry Now!": Aid STR 4d6; 4 Charges (-1), Self Only (-1/2), [4] 1 "Stop Poking Gog!": Damage Resistance (1 PD/1 ED) 10 "That Not Hurt": Physical Damage Reduction, Resistant, 25%; STUN Only (-1/2) 4 Takes Big Steps: Running +2" (8" total), END 1 3 Sharp Senses: +1 PER with all Sense Groups 10 "This Taste Yucky": Discriminatory with Smell/Taste Group 5 Gog See In Dark: Nightvision 5 "Look What Gog Find On Floor!": Luck 1d6 Skills 15 +3 with HTH Combat 4 "Shut Up!": +2 with Block 3 Climbing 12- 4 Gambling (Card Games, Dice Games) 11- 3 Hoist 11- 1 Navigation (Land) 8- 1 "Dance With Gog!": PS: Dancing 8- 2 Survival (Temperate/Subtropical) 11- 3 Power: Brick Tricks 14- 2 WF: Common Melee Weapons Total Powers & Skill Cost: 105 Total Cost: 200 75+ Disadvantages 0 Normal Characteristic Maxima 5 Physical Limitation: "Gog Not Know Own Strength" (Infrequently; Slightly Impairing) 5 Psychological Limitation: "Gog No Like Cheaters" (Uncommon; Moderate) 15 Psychological Limitation: A Nice Guy At Heart (unless riled or wronged) (Common; Strong) 100 Experience Points Total Disadvantage Points: 200 Description: A half-ogre, no one really wants to know any more about Gog’s parentage. That said, he’sa nice enough guy, even if he’s not exactly bright and has two left feet when it comes to dancing. Just point him at the monsters and stay out of his way and you’ll be okay (and watch it on the insults, he has a disturbing tendency to figure those out when you least expect it.) Huge, muscular, and green-skinned, Gog is an intimidating sight. He has thick reddish-brown hair that grows along the back of his skull, and is worn in two long braids. Gog wears heavy scale armor, with plate pauldrons and gorget and vambraces of leather set with spikes. His weapon is unspecified, but almost certainly matches his great size. Gog was created using the following Fantasy Hero Package Deals/Templates: Ogre (scaled down), Barbarian. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn ZOT the WIZARD Val CHA Cost Roll Notes 10 STR 0 11- Lift 100 kg; 2d6 HTH Damage [2] 15 DEX 15 12- OCV: 5/DCV: 5 13 CON 6 12- 10 BODY 0 11- 20 INT 10 13- PER Roll 13-/14- 17 EGO 14 12- ECV: 6 15 PRE 5 12- PRE Attack: 3d6 10 COM 0 11- 4 PD 2 Total: 4 PD (0 rPD) 4 ED 1 Total: 4 ED (0 rED) 4 SPD 15 Phases: 3, 6, 9, 12 5 REC 0 26 END 0 22 STUN 0 Total Characteristic Cost: 68 Movement: Running: 6"/12" Leaping: 2"/4" Swimming: 2"/4" Cost Powers Spells 1 1) Detect Magic: (FHG page 221), END 1 4 2) "I Don't Think So": Stelrane's Spell Of Dispersion (FHG page 223), END 5 4 3) "Keep Your Hands Off Of My Wand": Wizard's Trap (FHG page 228), END 9 4 4) Lustyn's Spell Of Trickery: (FHG page 222) 5 5) Mystic Bolt: (FHG page 224), END 7 5 6) Mystic Dart: (FHG page 225), END 6 6 7) Mystic Wall: (FHG page 229), END 8 4 8) "Now You See Me... Now You Don't": The First Spell Of The Crimson Ring (FHG page 232), END 4 1 9) "Teleport Beverage": See Notes, END 4 Notes: This spell allows Zot to teleport small objects. They have to be near him and can't weight more than a full drinking tankard. The END and point costs are guesstimates. 3 10) Wizard's Bastion: (FHG page 229), END 4 3 11) Wizard's Shield: (FHG page 231), END 2 2 "What's That Up Your Sleeve?"": +1 PER with Sight Group Perks 15 Pooky the Psychotic Rabbit: Follower 2 Fringe Benefit: Membership: Guild Mage (Senior Apprentice) 5 "Transmute Peanuts To Gold": Money: Well Off Skills 15 +3 with Spells 2 AK: (choice) 11- 2 "Down Pooky": Animal Handler (Rabbit) 12- 1 Bureaucratics 8- 2 CK: (choice) 11- 4 "This Time, We'll Use My Dice": Gambling (Card Games, Dice Games) 13- 1 High Society 8- 3 Instructor 13- 3 Spell Research: Inventor 13- 3 KS: Arcane and Occult Lore 13- 3 KS: The Magical World 13- 3 KS: Wizardry 13- 1 Literacy 13 Magic: Power: Wizardry 18- 3 "Not Now, I'm Meditating": PS: Meditation 13- 3 "The Stars Say No!": SS: Astrology 13- 3 SS: Magical Theory 13- 3 "I Pull A Rabbit Out Of My Hat!": Sleight Of Hand 12- Total Powers & Skill Cost: 132 Total Cost: 200 75+ Disadvantages 5 Distinctive Features: Wizard (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses [Detect Magic]) 0 Normal Characteristic Maxima 15 Psychological Limitation: Show-Off, Like Impressive, Flashy Effects (Common; Strong) Notes: "Behold my impressive power as I... pull this rabbit out of my hat!" 105 Experience Points Total Disadvantage Points: 200 Description: An experienced wizard and master of many spells, Zot should be teaching magical theory at the Wizard’s College if it wasn’t for Pooky the insane bunny rabbit and his familiar. He’s now an adventuring wizard, parting monsters for their hard-won gold, and living freely. Zot dresses in a long black robe and matching cloak. He has a thick gray beard and a silver metal skullcap. Zot was created using the following Fantasy Hero Package Deals/Templates: City, Wizard. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn POOKY Val CHA Cost Roll Notes 0 STR -10 9- Lift 25 kg; 0d6 HTH Damage [1] 16 DEX 18 12- OCV: 5/DCV: 5 14 CON 8 12- 7 BODY -6 10- 15 INT 5 12- PER Roll 14-/16- 10 EGO 0 11- ECV: 3 13 PRE 3 12- PRE Attack: 2 1/2d6 10 COM 0 11- 4 PD 4 Total: 4 PD (1 rPD) 3 ED 0 Total: 3 ED (1 rED) 3 SPD 4 Phases: 4, 8, 12 4 REC 2 28 END 0 20 STUN 6 Total Characteristic Cost: 34 Movement: Running: 7"/14" Leaping: 4"/8" Swimming: 1"/2" Cost Powers 32 Magic Augmentation: Aid Magic 2d6, Limited To One Power At A Time (+0), any magic power one at a time (+1/4), Delayed Return Rate (5 Points per Hour; +1), Invisible Power Effects (Fully Invisible; +1); Only When Within 5" Of Wizard (-1) 12 Nasty Bite: HKA 1d6; Reduced Penetration (-1/4), END 1 5 Claw: HKA 1 point, END 1 1 Tough Skin: Damage Resistance (1 PD/1 ED) 2 Rabbit's Legs: Running +1" (7" total), END 1 4 Rabbit's Legs: Leaping +4" (4" forward, 2" upward), END 1 -1 Short Legs: Swimming -1" 32 Shared Senses: Clairsentience (Sight And Hearing Groups), x4 Range (1,200"), Usable Simultaneously (familiar and wizard at once) (up to 2 people at once; +1/2), Reduced Endurance (0 END; +1/2); Only Through The Senses Of Others (familiar only) (-1), Blackout (-1/2) 6 Rabbit Senses: +2 PER with All Sense Groups 4 Rabbit Ears: +2 PER with Hearing Group 5 Rabbit Eyes: Nightvision 10 Magical Communication: Mind Link , One Specific Mind (the wizard), Psychic Bond Skills 2 Drunken Rampage: +1 with Bite 20 Hard To Hit: +4 with DCV 7 Concealment 16-; Self Only (-1/2) 2 "Pooky! Stop Looking At The Cards!": Gambling (Card Games) 12- 2 Understanding: Language: "Common" (basic conversation; literate) Notes: Can only understand the language, can't speak it. 11 Stealth 16- Total Powers & Skill Cost: 156 Total Cost: 190 75+ Disadvantages 10 Physical Limitation: Diminutive, down to one-quarter human size (.5m, or 1/4"; +6" KB) Frequently, Slightly Impairing 15 Physical Limitation: Very Limited Manipulation Frequently, Greatly Impairing 15 Psychological Limitation: Psychotic, Prone To Drunken Rampages (Common; Strong) 75 Experience Points Total Disadvantage Points: 190 Description: A small white rabbit, Pooky is insane. Really. He loves ale and will swipe unattended drinks any chance he gets. Unfortunately, this has been known to result in drunken, frothing-at-the-mouth, rampages in which Pooky will attempt to attack anything that moves. Oh, and he also helps Zot cheat at cards by trying to look at the other player’s hands. Pooky was built based off of the Jackalope character sheet from the Hero System Bestiary, with the Familiar and Smart Templates. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn As a final note, Red Dragon Inn 3 is due out around time for Gen Con. Accordinig to the Slugfest Games forum, three of the new characters will be Audera The Paladin (sister of Deirdre the Priestess), Phrenck (Frank) the Troll Alchemist, and Wizgille the Gnomish Inventor. If/when I get RDI 3, I'll see about adding these guys to the cast. Quote Link to comment Share on other sites More sharing options...
Matt Holck Posted January 17, 2010 Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn This is a good assortment for a bar scene. I particularly like the quotes appended to the skills and powers. The detail adds to the the character descriptions. My favorite quote is "Look What Gog Find On Floor!": Luck 1d6 Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn Thanks! Just to be clear -- all of the quotes are taken from the character's game cards. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 17, 2010 Author Report Share Posted January 17, 2010 Re: The Cast Of Red Dragon Inn If you want the Hero Designer files, go here: http://surbrook.devermore.net/adaptationsrpg/rdi/RDIcast.html Quote Link to comment Share on other sites More sharing options...
Curufea Posted January 19, 2010 Report Share Posted January 19, 2010 Re: The Cast Of Red Dragon Inn Whenever we played the game, our favourite card/quote was the "No Pooky" ones Quote Link to comment Share on other sites More sharing options...
Susano Posted January 19, 2010 Author Report Share Posted January 19, 2010 Re: The Cast Of Red Dragon Inn Whenever we played the game' date=' our favourite card/quote was the "No Pooky" ones [/quote'] The funniest card art has to be Pooky on a Drunken Rampage. Quote Link to comment Share on other sites More sharing options...
Deadborder Posted January 19, 2010 Report Share Posted January 19, 2010 Re: The Cast Of Red Dragon Inn Playing RDI with you was a round of truly epic fun. Especially when it degenerated into silly voices. Quote Link to comment Share on other sites More sharing options...
Susano Posted January 19, 2010 Author Report Share Posted January 19, 2010 Re: The Cast Of Red Dragon Inn Playing RDI with you was a round of truly epic fun. Especially when it degenerated into silly voices. Thank you! Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted January 22, 2010 Report Share Posted January 22, 2010 Re: The Cast Of Red Dragon Inn For a minute there Susano, I thought you were talking about "New Legend of Shaolin" which New Line optioned and re-named "Red Dragon Inn". I was all excited to see that! Quote Link to comment Share on other sites More sharing options...
Susano Posted January 22, 2010 Author Report Share Posted January 22, 2010 Re: The Cast Of Red Dragon Inn Hmm.. not sure if I've ever seen New Legend of Shaolin... sounds familiar though. Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted January 22, 2010 Report Share Posted January 22, 2010 Re: The Cast Of Red Dragon Inn the beginning of it starts out like Lone Wolf and Cub, where a former student of Shaolin is doing the Ball or Sword test for his infant son. Then a former comrade of his shows up and tries to kill him and away we go. This is not Wong Fei Hung, but the character also uses the No Shadow Kick as one of his signature moves, but his main attacks are via a long spear and his special attack "Wonder Screw". Quote Link to comment Share on other sites More sharing options...
Susano Posted January 22, 2010 Author Report Share Posted January 22, 2010 Re: The Cast Of Red Dragon Inn Nope, not seen it. Quote Link to comment Share on other sites More sharing options...
Markdoc Posted January 23, 2010 Report Share Posted January 23, 2010 Re: The Cast Of Red Dragon Inn Nope' date=' not seen it.[/quote'] I think you have - in fact I think we watched it at your place - although it was along, long time ago. The one with the map to shaolin temple tattooed on the backs of several kids - one piece per kid? The fight scene where our hero faces a guy using a big burning log as a weapon - he splits the log with his spear? (that's the inspiration for the parody scene in Grunge: the movie, by Adam Warren). cheers, Mark Quote Link to comment Share on other sites More sharing options...
Susano Posted January 23, 2010 Author Report Share Posted January 23, 2010 Re: The Cast Of Red Dragon Inn Ahhh, yes, I have seen that one. Quote Link to comment Share on other sites More sharing options...
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