The Main Man Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not It's cliche, but fitting. Then again, white is just about as cliche (if not at the very least predictable). Quote Link to comment Share on other sites More sharing options...
Naanomi Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not I would put black as a 'secret order'... sort of a policing agency within the 'corp'. Their 'virtue' would be lack of virtue... the moral self-sacrifice to do what is necessary even when it may be immoral by other standards. Room for villains and anti-heroes in that sort of system. Quote Link to comment Share on other sites More sharing options...
Certified Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not So Red would involve almost all fighting' date=' Orange, still pretty brutal, but has a small bit of non-fighting chi powers etc.?[/quote'] Hollowing the concepts presented there are several powered options for each. For example: Red: In keeping with the Berserker theme they may have powers based around the Enraged Disadvantage this could be things like Strength, Combat Skill levels or Damage Shields with a Trigger of when they become enraged. They might also have powers that increase their damage output and the damage output of others. With this school I would think things like Lightning Reflexes would also be common. Orange: For control I would look at things like Change Environment, Darkness, Entangles, Flash and maybe things like Telepathy and Mind Control depending on the flavor you want to go with. These powers can easily scale becoming AOEs as the Orange student grows in skill. For actual martial arts I would look at Grabs Joint Locks, Reversals and Trakedown. This may overlap with Blue signifigantly but I think their actual powers will create a large difference. Yellow: Here I think Presence is the name of the game as you said. A nice large Pre to inspire and demoralize as needed. To supplement that things like Drains, Find Weakness (Maybe with Usable on others later on), Growth (Again later on with usable on others), Images, Mental Illusions and Negative Skill Levels could all work to intimidate or inspire. For a actual fighting style this becomes a little tricky, why might work is a basic kind of style with Combat Skill Levels for Successful Intimidation rolls. Quote Link to comment Share on other sites More sharing options...
RexMundi Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not One could also work in the Asian Elements as well, tie in some colors there with the virtues and emotions .....I might fiddle a bit with some build stuff after I rescue my previous build project from the players so I can post them. I've been on a kind of high end force field/body armor kick for awhile (think, what's in the Novel Hyperion)......tis an interesting Idea. ~Rex Quote Link to comment Share on other sites More sharing options...
Doc Samson Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not There is alot of symbolism surrounding the number that 7 you could use to flesh out your groups. The 7 colours of the rainbow we already know - red, orange, yellow, green, blue, indigo, and violet As you have already stated, each group would be represented by a color 7 Virtues - chastity, temperance, charity, diligence, kindness, patience, and humility and 7 Deadly Sins - lust, gluttony, greed, sloth, wrath, envy, and pride Each virtue is opposed by a corresponding sin: Lust/ Chastity, Gluttony/ Temperance, Greed/ Charity, Sloth/ Diligence, Wrath/ Patience, Envy/ Kindness, Pride/ Humility Your groups could be powered by the virtues but perhaps each group could also have a "dark side" that is powered by it's corresponding sin 7 Chakras - Base or Root (lower back/ spine), Sacral (ovaries/ prostate), Solar Plexus, Heart, Throat, Brow or Third Eye, Crown Instead of just rings perhaps the "power items" could correspont to a chakra such as; a cape (base), a pair of rings (sacral), a belt (solar plexus), a brooch or pendant (heart), a necklace (throat), a forhead gem or tilaka (brow), a crown (crown) 7 Elements (when combining the classic elements with the Chinese elements) - air, water, earth, wind, fire, aether/ thought, wood, metal Instead of generic force, perhaps each group could generate or control an element If you combine all of the above, here is what you get: Indigo Group, Crowns, Control Metal, Powered by Greed/ Charity Orange Group, Forhead Gems/ Tilakas, Control Thought, Powered by Envy/ Kindness Green Group, Necklaces, Control Plants and Wood, Powered by Gluttony/ Temperance Yellow Group, Pendants/ Brooches, Control Wind and Air, Powered by Pride/ Humility Red Group, Belts, Generate and Control Fire, Powered by Wrath/ Patience Blue Group, Rings, Control Water and Ice, Powered by Lust/ Chastity Violet Group, Cloaks/ Capes, Control Earth and Stone, Powered by Sloth/ Diligence Quote Link to comment Share on other sites More sharing options...
RexMundi Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not Definitely a lot of depth there in the idea. ~Rex Quote Link to comment Share on other sites More sharing options...
The Main Man Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not Something else to maybe consider: the color wheel, especially where duality is concerned. Each color has a virtue and a vice but the virtue of one color is represented as a vice in the opposite. example: If Red's vice is Anger, then Green has Patience as a virtue. Similarly, if there were a White and a Black, then White could be composed of extremes - every virtue and every vice - whereas Black would be devoid of them. Quote Link to comment Share on other sites More sharing options...
Doc Samson Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not Something else to maybe consider: the color wheel, especially where duality is concerned. Each color has a virtue and a vice but the virtue of one color is represented as a vice in the opposite. example: If Red's vice is Anger, then Green has Patience as a virtue. Similarly, if there were a White and a Black, then White could be composed of extremes - every virtue and every vice - whereas Black would be devoid of them. Yah, my chart may need some work. I thought Green should be Envy but then thought Green was better with Wood and Wood as the only edible element (plant) should be with Gluttony. Quote Link to comment Share on other sites More sharing options...
The Main Man Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not Well, it's been rather thorough so far, so I'd say that you have it mostly figured out as-is but I like the idea that each color has its issues that are complemented by another color's virtues instead of the two sides of a coin being encompassed by a single color. That way, if, say a Blue character has Lust as a vice, then a selling point of Orange (the opposite of Blue) is that it has Chastity, but Orange would also be Envious, whereas Blue is Kind. Quote Link to comment Share on other sites More sharing options...
The Main Man Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not Here's a breakdown: Blue (Kindness/Lust) versus Orange (Chastity/Envy) Red (Temperence/Wrath) versus Green (Patience/Gluttony) Yellow (Diligence/Pride) versus Violet (Humility/Sloth) Indigo... kinda throws the whole theory for a loop since there's no opposite. Hurm... maybe the original idea works out better in the end. Oh well. Quote Link to comment Share on other sites More sharing options...
Doc Samson Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Lantern Corps...Only Not Here is a slight update to the concept. I threw in some names to replace their generic titles and expanded how the corresponding deadly sin effects them. Indigo Artisans, Crowns, Control Metal, Powered by Charity, Vulnerability to Greed (power doesn't affect precious metals such as Gold, Silver, Platinum, or Palladium) Orange Monks, Forehead Gems/ Tilakas, Control Thought, Powered by Kindness, Vulnerability to Envy (use of power to harm others causes the user a corresponding amount of pain, resulting in many Monks being pacifists) Green Wardens, Necklaces, Control Plants and Wood, Powered by Temperance, Vulnerability to Gluttony (power can only be used to heal and harm or create and destroy in equal amounts) Yellow Wayfarers, Pendants/ Brooches, Control Wind and Air, Powered by Humility, Vulnerability to Pride (power weakened by the use of the user's true name, resulting in many wayfarers rarely staying in one place for too long) Red Warriors, Belts, Generate and Control Fire, Powered by Patience, Vulnerability to Wrath (flame rages out of control when angry) Blue Mariners, Paired Rings, Control Water and Ice, Powered by Chastity, Vulnerability to Lust (cannot use powers on members of the opposite sex, resulting in Mariners often being found in pairs) Violet Masons, Cloaks/ Capes, Control Earth and Stone, Powered by Diligence, Vulnerability to Sloth (use of power requires physical exertion) Quote Link to comment Share on other sites More sharing options...
Egyptoid Posted December 5, 2009 Report Share Posted December 5, 2009 Re: Lantern Corps...Only Not > Their 'virtue' would be lack of virtue... the moral self-sacrifice to do what is necessary even > when it may be immoral by other standards. ah, the marine corps credo. "we sleep safe in our beds because rough men stand ready to..." Quote Link to comment Share on other sites More sharing options...
The Main Man Posted December 5, 2009 Report Share Posted December 5, 2009 Re: Lantern Corps...Only Not > Their 'virtue' would be lack of virtue... the moral self-sacrifice to do what is necessary even > when it may be immoral by other standards. ah, the marine corps credo. "we sleep safe in our beds because rough men stand ready to..." How about this? Their lack of virtue is their vice, and their lack of vice is their virtue. Quote Link to comment Share on other sites More sharing options...
Duke Bushido Posted December 5, 2009 Report Share Posted December 5, 2009 Re: Lantern Corps...Only Not Honor' date=' Humility.. etc etc... Ultima?[/quote'] Captain Planet? Quote Link to comment Share on other sites More sharing options...
Egyptoid Posted December 6, 2009 Report Share Posted December 6, 2009 Cold Fusion SCHOOL - COLOR - CHAKRA - VIRTUE - VICE - ITEM - ELEMENT - WEAKNESS Centurions White Hands Leadership Cowardc. Gauntlets Radio-mag. Powers do not work vs. pure black objects Warrior Red Root Patience Wrath Leg-band Fire Loss of Control / Explosion Monks Orange Spleen Temperac. Glutton Belt Thought Feedback if power used to harm Wayfarers Yellow SolarP Humility Pride Chestplt. Air Power is weak versus wielders true name Wardens Green Heart Kindness Envy Pendant Wood Power must Balance (heal/harm,etc) Mariners Blue Throat Chastity Lust Choker Water/Ice Power useless versus opposite gender Artisans Indigo Brow Charity Greed 3rd Eye Metal Cannot Affect Gold or Platinum Masons Violet Crown Diligence Sloth Circlet Earth/Stn. Power is exercised physically Agents Black Fingers Vigilance Laxitude Rings Vacuum powers halved vs psychic attacks or constructs this chart represents me trying to unify Pariah's centurion ideas with Checkmates and other's Quote Link to comment Share on other sites More sharing options...
Prometheus Posted December 6, 2009 Report Share Posted December 6, 2009 Re: Lantern Corps...Only Not You might consider translating the colors into Orders or Guilds of a sort, maybe even a secret (or overt) Society, each defined by the corresponding trait. The lantern corps themselves each have a broad range of members, and it makes them more interesting, so I’d argue that setting them up as fighting styles or schools would be a little restrictive. Within just the Green Lanterns, the gutsy pilot, taciturn marine, idealistic artist, and headstrong brawler all have a distinct feel and character to them, but still fit well within the corps. With that in mind, consider these: Red – Anger/Rage. Red has an obvious association with blood, so why not expand it to include any bloodthirsty type? The berserker is a given, but the sadistic weaponsmith works as well. A warlord who fathers innumerable children by dozen of courtesans, but decrees that only the lone survivor will be recognized as his heir has Red written all over him. Orange – Avarice/Greed. Pirates and pillagers may have rules, but they are one and all out for themselves. The highest circle of the Thieves Guild belongs to Orange, but so do the highwaymen, brigands, and reavers. The amoral money lender may harbor delusions of membership some day, and anyone lucky enough to unearth an Orange treasure would be rich beyond his dreams, provided he can hang on to it. Yellow – Fear. Practically anyone who uses terror to their advantage: a legendary assassin who can get to anyone, anywhere, but always warns his targets first, or the notorious warrior with a reputation for consuming those he kills. A ruthless commander who flies the Yellow banner loads his catapults with the heads of the fallen when he lays siege to his enemies. Green – Will. As the center of the spectrum, these are the stalwart, grounded, and durable. The noble knight is in, but so is the courageous squire who takes up his fallen master’s weapon against the Black Rider. Wild, carousing barbarians with no use for authority may seem out of place, but when they hold their ground and refuse to die- that’s their Green showing. Blue – Hope. This is the realm of the inspiring warrior, though like the others, he can come in different forms. A troubadour’s songs can inspire a group, as can a lieutenant’s tales of glory told around the campfire. People often want to be a part of something greater than themselves, so the warrior with a destiny fits as well. Indigo – Compassion. Know for giving quarter to the enemy or even abstaining from lethality. On the other hand, compassion may mean mercifully delivering a comrade into the hereafter when there is no chance of recovery. A (moderately) pacifistic warrior monk is an example, but so is a wandering hero. Violet – Love. Like some of the other colors, Violet is more a motivation than a modus operandi. They may fight for love but it’s unlikely they will literally love their enemies. Diversity is still possible, though they are invariably female in the comics. A young widow who dedicates herself to avenging her fallen husband is just as valid as the stern and maternal cleric who never leaves town without her trusty old, battered, but unbroken shield and an eye on her companions’ backs. Membership doesn’t even need to be implicit. If the spectrum is actually a pantheon of gods or powers, you might be an agent of Violet when you swear to carry on your beloved father’s work, or of Green any time you make a stand against many for what you believe in. Quote Link to comment Share on other sites More sharing options...
Checkmate Posted December 6, 2009 Author Report Share Posted December 6, 2009 Re: Lantern Corps...Only Not Wow a lot of great ideas here. I really like the different items with the Chakra. I think I'll mix the colors up a bit though. I want Violet to be crown and Thought, for one. Quote Link to comment Share on other sites More sharing options...
Doc Samson Posted December 7, 2009 Report Share Posted December 7, 2009 Re: Lantern Corps...Only Not Wow a lot of great ideas here. I really like the different items with the Chakra. I think I'll mix the colors up a bit though. I want Violet to be crown and Thought' date=' for one.[/quote'] I think there is alot of room to switch things up. My (limited) reasoning behind where I put the colors was to have the the most widely known elements (fire, air, water, and earth) correspond to primary-ish colors of the rainbow (red, yellow, blue, and violet). After that I figured green was a shoe-in for Wood and I chose Indigo for metal only because I thought Earth and Metal might be similar in philosophy so their colors should be similar too. Orange and Thought were both left overs so I stuck them together. Quote Link to comment Share on other sites More sharing options...
Egyptoid Posted January 21, 2010 Report Share Posted January 21, 2010 Re: Lantern Corps...Only Not Let's work on Silver Centurion in another thread LINK Quote Link to comment Share on other sites More sharing options...
Greywind Posted January 22, 2010 Report Share Posted January 22, 2010 Re: Lantern Corps...Only Not ...the Corps is Mother. The Corps is Father... Quote Link to comment Share on other sites More sharing options...
Wolf Posted January 22, 2010 Report Share Posted January 22, 2010 Re: Lantern Corps...Only Not Apone: All right, sweethearts, what are you waiting for? Breakfast in bed? Another glorious day in the Corps! A day in the Marine Corps is like a day on the farm. Every meal's a banquet! Every paycheck a fortune! Every formation a parade! I LOVE the Corps! Aliens (1986) Quote Link to comment Share on other sites More sharing options...
Checkmate Posted January 22, 2010 Author Report Share Posted January 22, 2010 Re: Lantern Corps...Only Not You ever been mistaken for a man Vasquez? Quote Link to comment Share on other sites More sharing options...
Haven Walkur Posted January 22, 2010 Report Share Posted January 22, 2010 Re: Lantern Corps...Only Not Have you? Quote Link to comment Share on other sites More sharing options...
AnotherSkip Posted January 23, 2010 Report Share Posted January 23, 2010 Re: Lantern Corps...Only Not White could be future corps members unchosen at this point. i also thought that for Indigo - Compassion -instead of ( I kill because I have to and I forgive you for making me kill you. (a little weak, need help)) how about "surrender or die!"? I dont have to kill, I choose to accept defeat of my enemies over death. Also Ce related to emotions would be a good choice. the counter to the CE would be various environmental movements. Quote Link to comment Share on other sites More sharing options...
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