Steve Long Posted July 15, 2009 Author Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield That was one reason I chose that particular page; I really like that illo. In fact, generally speaking I'm liking nearly all of the art I've seen so far, whether it's from Cryptic or artists we hired. Quote Link to comment Share on other sites More sharing options...
GamePhil Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Just wondering, where are you getting the value of +1 from? Did he give any indication of the value of Area of Effect or AoE (Surface)? I don’t think we know the value of Continuous or AoE (unless I missed something) and you do have to take into consideration that some powers start out as Continuous. I'm reasonably sure he is talking about Continuous and using the value for it pre-6E, which has been consistent since it was introduced I believe, so really not an unreasonable assumption. Still, nothing is safe from being changed in 6E, so it certainly could be a lower Advantage. Quote Link to comment Share on other sites More sharing options...
nexus Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Sorry' date=' didn't mean to come off like I was telling you you shouldn't have asked. Just giving a possible reason why people who know might not answer. [/quote'] No problem on my end, didn't come across that way. I just didn't want seem like I was insisting/whining that Steve Long or people into violating any NDAs. Though I'm am really curious about the Surface AOE since its both one of the really "new" new things in 6th and it deals with Dmg Shield which has been a sticky issue for awhile. Quote Link to comment Share on other sites More sharing options...
rjcurrie Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield I'm reasonably sure he is talking about Continuous and using the value for it pre-6E' date=' which has been consistent since it was introduced I believe, so really not an unreasonable assumption. Still, nothing is safe from being changed in 6E, so it certainly could be a lower Advantage.[/quote'] Or a higher one. Quote Link to comment Share on other sites More sharing options...
Vondy Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Well probably not 1 Hex' date=' since Hexes are no longer used as a unit of measurement in 6e.[/quote'] So, AoE 1 Meter, Surface (Self)? Or AoE 1 Meter (Surface), Self Only? Quote Link to comment Share on other sites More sharing options...
rjcurrie Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield So, AoE 1 Meter, Surface (Self)? Or AoE 1 Meter (Surface), Self Only? Probably something like that. Quote Link to comment Share on other sites More sharing options...
JmOz Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield I'm still concerned that the cost of Damage Shield (In points and endurance)will be more than the utility of it...my problem with 5th edition... Quote Link to comment Share on other sites More sharing options...
ajackson Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Just wondering' date=' where are you getting the value of +1 from?[/quote'] 5e. That's something I'd hope to see fixed in 6e. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Damage Shield caused a bit of a ruckus with SETAC... nothing nearly as epic as KAs though. I can't reveal, but I think most people will be happy with Damage Shield. I certainly am. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Damage Shield caused a bit of a ruckus with SETAC... nothing nearly as epic as KAs though. I can't reveal, but I think most people will be happy with Damage Shield. I certainly am. I remember discussions on it, and I remember being concerned that the costing be reasonable for the effect. The old +1/2 in 4e always seemed reasonable to me, and the 5e approach seemed vastly overpriced. But I can't remember the final answer. I guess the fact I can't remember it means it didn't bug me much, as I normally remember things I really dislike, so I think I was OK with the final result. The great thing about getting old is that you can be surprised more than once, so I guess I'll have to look at it again in 6e. EDIT: I sure hope Rod likes it - it's HIS present, after all! Quote Link to comment Share on other sites More sharing options...
archermoo Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield I remember discussions on it, and I remember being concerned that the costing be reasonable for the effect. The old +1/2 in 4e always seemed reasonable to me, and the 5e approach seemed vastly overpriced. But I can't remember the final answer. I guess the fact I can't remember it means it didn't bug me much, as I normally remember things I really dislike, so I think I was OK with the final result. The great thing about getting old is that you can be surprised more than once, so I guess I'll have to look at it again in 6e. EDIT: I sure hope Rod likes it - it's HIS present, after all! That's why some of us save all of our e-mails. Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield That's why some of us save all of our e-mails. You poor guy - you'll get way less surprises when you read 6e. Quote Link to comment Share on other sites More sharing options...
Balok Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield I will say that as a marketing tool, these "Showcase" threads are doing their job on me! I was ambivalent towards 6th Edition in the run-up to its publication, but am becoming more enthusiastic with the "leaks" of information I've been hearing. Quote Link to comment Share on other sites More sharing options...
Matt the Bruins Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield I've definitely ranged from mildly to enthusiastically positive reactions to the showcase threads so far. This sounds like a good addition of flexibility to the AoE rules. The sample page looks beautiful, by the way! Quote Link to comment Share on other sites More sharing options...
JmOz Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield I remember discussions on it, and I remember being concerned that the costing be reasonable for the effect. The old +1/2 in 4e always seemed reasonable to me, and the 5e approach seemed vastly overpriced. But I can't remember the final answer. I guess the fact I can't remember it means it didn't bug me much, as I normally remember things I really dislike, so I think I was OK with the final result. The great thing about getting old is that you can be surprised more than once, so I guess I'll have to look at it again in 6e. EDIT: I sure hope Rod likes it - it's HIS present, after all! The problem was (to me) that the +1/2 was reasonable for a standard attack type (KA, Normal Damage, depending on the game Mental effects that targeted you mentaly) but when you dealt with odd attacks (NND, AVLD, Drains, etc...) the +1 1/2 was reasonable. I fixed the problem by charging a surcharge advantage on exotic attacks but keeping it at +1/2... Quote Link to comment Share on other sites More sharing options...
JmOz Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield the art is nice, and the layout seems very clean. Quote Link to comment Share on other sites More sharing options...
JohnTaber Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Drool. Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield I will say that as a marketing tool' date=' these "Showcase" threads are doing their job on me! I was ambivalent towards 6th Edition in the run-up to its publication, but am becoming more enthusiastic with the "leaks" of information I've been hearing.[/quote'] I'm still on the fence. The first showcase (god, I sound like I'm on the Price is Right) turned me off somewhat; it seemed like a LOT of excess complication for not a lot of payoff. The second one, however, actually simplified things, so that was a plus. This one seems to be similar amounts of complexity to what we have now, so it's neutral for me. So, yeah, fence still. Quote Link to comment Share on other sites More sharing options...
SCUBA Hero Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Layout looks similar to Boof Of The Machine. Quote Link to comment Share on other sites More sharing options...
archermoo Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Layout looks similar to Boof Of The Machine. As well it should, since Book of the Machine was the testbed for the new layout. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Even when we have color to play around with' date=' it's still our intention to try to emphasize utility and functionality first and foremost. RPG books, especially rules-oriented ones, are ultimately tools that you use, so they should be easy to use. But of course, one of the benefits to using color is that it can enhance utility. For example, the Stop Sign and Caution Sign icons (and a couple others I've added) are much easier to see in color.[/quote'] Definitely! Man, I hate all those RPG books that try to use fancy script writing, look like they are written on torn and faded paper, put ten separate blocks on one page, etc. It's okay for a little intro. or occasional section break, but not for the real content. Quote Link to comment Share on other sites More sharing options...
The Main Man Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield I like the consolidation of AoE, Explosion, and Damage Shield, but I'll reserve full judgment for when I see the prices. Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield Layout looks similar to Boof Of The Machine. You made a machine that goes 'boof'? Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield The problem was (to me) that the +1/2 was reasonable for a standard attack type (KA' date=' Normal Damage, depending on the game Mental effects that targeted you mentaly) but when you dealt with odd attacks (NND, AVLD, Drains, etc...) the +1 1/2 was reasonable. I fixed the problem by charging a surcharge advantage on exotic attacks but keeping it at +1/2...[/quote'] The exotic attacks are already very expensive though, because of what they do. I don't know that charging an incredibly high rate for DS on top of that is warranted. But then, I've always been in favor of going to multiplicative Advantages and Limitations, so I may be being a little hypocritical here. Heh heh. Quote Link to comment Share on other sites More sharing options...
Guest steamteck Posted July 15, 2009 Report Share Posted July 15, 2009 Re: Sixth Edition Showcase #3: Area Of Effect And Damage Shield hmmm. I wonder if invisibility still has a close range fringe. It didn't mention it on the first page. The description seems very concise and to the point. Quite nice. Format very readable. Quote Link to comment Share on other sites More sharing options...
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