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Speeding Up Combat


CpSpalding

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  • 2 weeks later...

Re: Speeding Up Combat

 

If you're using it:

 

Remove Knockback unless dramatically appropriate, or some other condition.

 

It removes a die roll, counting, possible extra damage rolls, and reduces the amount of Phases spent running back into the fight (especially for the PCs) or chasing down other combatants that are knocked around but not out.

 

Or just use standard dice for the knockback reduction roll and for knockback damage. Pro: Lets you keep the flavor of knocking people around. Con: Will have characters being knocked back more often, so skip this when dramatically appropriate.

 

Doc

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