Alibear Posted February 14, 2009 Report Share Posted February 14, 2009 Anywhore - while playing with my kids, aged 3 and 10 months, today I had a funny idea for a scenario. The 3 year old has a lego train set and it's set up and going swimmingly. He's happy. Baby comes along and starts grabbing track and cars and wee lego men and generally being a menace to lego life. My idea was if that baby was gigantic. but still a baby, terrorising a campaign city how would heroes react? Would they unload as if it was a normal giant monster or would it stop them in their tracks and try and come up with some other way of saving the city? If the baby was 100 feet high and could toss cars around and demolish houses how do you stop it without hurting the 'little fella'? Next part of the scenario is how did it get so big and how do you get it back to normal? Where do you get nappies that size? Quote Link to comment Share on other sites More sharing options...
Vulcan Posted February 15, 2009 Report Share Posted February 15, 2009 Re: Funny thought: Plot seed That's... positively diabolical. Mad scientist kidnaps baby and waits for the press to get a running start about the kidnapping. Then he 'inflates' the kid and sets him loose. The mystery of the missing kid is solved, sure... But how do the supers keep him from destroying the city without hurting him - or even looking like they're hurting him? Quote Link to comment Share on other sites More sharing options...
Split Decision Posted February 15, 2009 Report Share Posted February 15, 2009 Re: Funny thought: Plot seed Yeah, there's really no physical way for the heroes to excape without losing their dignity or gaining Hunted: Everyone Nice 14- ext, at the very least. Great scenario for kill-happy players! Quote Link to comment Share on other sites More sharing options...
Peregrine Posted February 16, 2009 Report Share Posted February 16, 2009 Re: Funny thought: Plot seed "Honey, I Blew Up The Kid" Not a supers setting, but almost exactly what you describe here otherwise. Quote Link to comment Share on other sites More sharing options...
Singingcrow Posted February 16, 2009 Report Share Posted February 16, 2009 Re: Funny thought: Plot seed You could have a super inventor create giant sized milk duds that're laced with a permanent shrinking serum. Then just place the milk duds where you think the kid'll never get 'em & turn your collective backs & voila! He'll eat 'em before you know it & deny it to his little sand box! Quote Link to comment Share on other sites More sharing options...
Alibear Posted February 16, 2009 Author Report Share Posted February 16, 2009 Re: Funny thought: Plot seed There speaks someone who knows kids. Quote Link to comment Share on other sites More sharing options...
Ian Mackinder Posted February 16, 2009 Report Share Posted February 16, 2009 Re: Funny thought: Plot seed I recall there being an anthology of SF short stories many years ago, named for the lead story - "Attack Of The Giant Baby". Normal kid accidentally ingests a formula just created by his scientist father, something like that. You can really scare the PCs with this one. Just hit them with the idea that, if they don't resolve things satisfactorily (and QUICKLY), other giant kiddies may follow. What if, next time, the perpetrator enlarges an entire crecheload of youngsters? Think one super-sized toddler was bad, just wait for the army of them. .... When one of them climbs an especially tall building, and begins swatting at aeroplanes - then you KNOW you have a problem. Quote Link to comment Share on other sites More sharing options...
Gnaskar Posted February 16, 2009 Report Share Posted February 16, 2009 Re: Funny thought: Plot seed Which begs the obvious question: How to stat out a giant baby? Quote Link to comment Share on other sites More sharing options...
Alibear Posted February 16, 2009 Author Report Share Posted February 16, 2009 Re: Funny thought: Plot seed Let's see.... 0 dex anyway. The big guy needs to make a dex roll to do anything. Psych lim: Easily distracted: Must make an Int roll to continue doing the same thing if something else comes into field of vision. Psych lim: Must try to eat everything it comes into contact with - especially anything dangerous. I would give him an AoE for those pudgy little hands. Physical Limitation: Unsteady on feet - Can only walk along walls and other upright objects. Quote Link to comment Share on other sites More sharing options...
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