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Magic of the Fey


JmOz

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I'm looking for ideas for powers/spells for a character who is half fey/half human

 

Ideas I already have

 

A Multiform into some common animals (Maybe with combat abilities, but probably not)

 

A shapeshifting into other humans

 

Illuison casting

 

Telekinesis (Maybe, just so magical)

 

invisibility?

 

any other ideas?

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Re: Magic of the Fey

 

Oddly enough, Mole, one of my superheroes, got a gift in an adventure (and a dandy one it was too) from a lady of Faerie. The gift was one of "true sight" of sorts

 

5 Gift of the Fairy I: +10 PER with Normal Sight (10 Active Points); Only to see through illusions, images, disguises (-1) 0

6 Gift of the Fariy II: Mental Defense (15 points total) (13 Active Points); Only Works Against Mental Illusion/Illusion SFX (-1) 0

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Re: Magic of the Fey

 

Change Environment

 

Images

 

Variable Power Pool (Faerie Magics)

 

The best resources I have found are HERO System Bestiary, Tuala Morn, GURPS Faerie, GURPS Castle Frankenstein, and soon Urban Fantasy Hero.

 

Weaknesses like Iron, True Faith, etc... are always good for Limitations or Disadvantages.

 

 

Changeling: The Dreaming

http://en.wikipedia.org/wiki/Changeling:_The_Dreaming

 

 

QM

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Re: Magic of the Fey

 

Faerie Hero Resources

 

Fairy

http://en.wikipedia.org/wiki/Faerie

 

Tuala Morn

http://www.herogames.com/forums/showthread.php?t=63188

 

Hero System Bestiary

http://en.wikipedia.org/wiki/Hero_System_Bestiary

 

Asian Bestiary I

https://www.herogames.com/viewItem.htm?itemID=202080

 

Asian Bestiary II

https://www.herogames.com/viewItem.htm?itemID=223893

 

Kingdom of Champions

http://www.internationalhero.co.uk/k/kingdom.htm

 

Champions in 3-D

 

 

Changeling: The Dreaming Hero - Thanks Susano

http://surbrook.devermore.net/whitewolf/WODchangeling.html

 

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Changeling: The Dreaming

http://en.wikipedia.org/wiki/Changeling:_The_Dreaming

 

Changeling: The Lost

http://en.wikipedia.org/wiki/Changeling:_The_Lost

 

GURPS Faerie

http://www.sjgames.com/gurps/books/faerie/

 

GURPS Celtic Myth

http://www.sjgames.com/gurps/books/Celtic/

 

GURPS Castle Falkenstein

http://www.sjgames.com/gurps/books/castlefalkenstein/

 

GURPS Castle Falkenstein: The Ottoman Empire

http://www.sjgames.com/gurps/books/ottoman/

 

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Brath by CrossGen Comics

http://en.wikipedia.org/wiki/Brath_(comics)

 

Roar TV series

http://en.wikipedia.org/wiki/Roar_(TV_series)

 

Robin of Sherwood or Robin Hood TV series

http://en.wikipedia.org/wiki/Robin_of_Sherwood

 

The Mists of Avalon (TV miniseries)

http://en.wikipedia.org/wiki/The_Mists_of_Avalon_(TV_miniseries)

 

Tristan & Isolde (film)

http://en.wikipedia.org/wiki/Tristan_%26_Isolde_(film)

 

Arthur of the Britons

http://en.wikipedia.org/wiki/Arthur_of_the_Britons

 

----------------------------------------------------------------------------------

 

 

More later

 

 

QM

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Re: Magic of the Fey

 

I'm looking for ideas for powers/spells for a character who is half fey/half human

 

Whose version/vision of the fey? The old Celtic? The Anglo-Saxon? Geoffrey of Monmouth and the other medieval "Arthurian Cycle" writers? Victorian "serious" fey? Victorian "flower fairy" fey? Post Victorian writers? And if the last, de Lint style, Lackey style, or Pratchett style? (if anyone thinks Pratchett writes only comic stuff, go read Lord and Ladies.)

 

Seriously, how poweful are the "fey" you mean, and how vicious/non-human?

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Re: Magic of the Fey

 

I'm looking for ideas for powers/spells for a character who is half fey/half human

 

Ideas I already have

 

A Multiform into some common animals (Maybe with combat abilities, but probably not)

 

A shapeshifting into other humans

 

Illuison casting

 

Telekinesis (Maybe, just so magical)

 

invisibility?

 

any other ideas?

I like all the above (especially Multiform into animals, Images, and Invisibility). Here is a few I think would go well with them:

Pixie Form: Winged Flight plus Shrinking

Plant Control: Entangle, Focus "Flora of Opportunity"

Animal Control: Summon, Focus "Fauna of Opportunity"

Pixie Dust: Mind Control (Sleep, Charm, Dance, ect.)

Create Light: Sight Flash

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Re: Magic of the Fey

 

Depends on whether the character in question is a superhero or not I suppose.

 

Transform is a fairly standard Fey ability.

 

Other possibilities are.

 

Curse. (Long term Drain).

 

Summon. (Lesser Fey such as Red Caps and Barghest).

 

Spell of Beauty. (Increased Comeliness and Presence).

 

Charm. (Mind Control).

 

Enchant. (Mental Entangle).

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Re: Magic of the Fey

 

The Fey Magic (spelled Majic) is truly the powers of Earth and Elementalism. This is where the the character should be working on and advancing. Since most Celtic Fey (seely) were simply and literally bonded to the earth they would have extreme power, but also disads that represent their taking damage by anything that will damage the Earth in anyway.

 

I would make:

EC (Elementalism)

- Bonded - Entangle

- No See Me - Invisibility

- Cannot Catch Me - DCV Levels; Costs END

 

There would be other abilities that would work in this EC. Remember that the seely were more of the sneaky type that did not get into direct combat but would instead trick others into doing the work for them.

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Re: Magic of the Fey

 

You might want to have a look Shakespeare's A Midsummer Night's Dream for what Puck and the other fairies can do.

 

A couple of the things I remember right off the bat:

Invisibility (Oberon even says, "I am invisible")

Shapeshifting (Puck says that he often takes the form of various animals)

Mimicry or Images (Puck uses different voices to confuse, frighten or surprise people)

Darkness (Puck creates a mist)

Mind Control (Oberon instructs Puck to use the juice of a certain flower as a love potion)

Running (Puck runs a tremendous distance in hardly any time at all to fetch the flower)

Transform (Bottom's head is transformed into that of an ass)

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