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A "bat-like" character


mwiggins

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I'm making a character loosely* based on Batman and I got a question.

Is subject to "characteristic maxima" a disadvantage? If so, what's it worth?

 

 

* Really I mean....;)

rip-off (ribreve.gifpprime.gifôflprime.gif, -obreve.gifflprime.gif) n. Slang

1. A theft.

2. A thief.

3. An act of exploitation.

4. Something, such as a film or story, that is clearly imitative of or based on something else.

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Re: A "bat-like" character

 

In a super-heroic game, being subject to characteristic maxima is worth 20 points, at a base level, with further points available if you also take the Age disadvantage.

 

Whether its truly a disadvantage of not is one of those topics that is frequently debated.

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Re: A "bat-like" character

 

Normal Characteristic Maxima is technically a 20 point Disadvantage. But it's value as a Disadvantage is really questionable in most cases...

 

And I REALLY wouldn't recommend it for a Batman type, unless you

 

a) Believe you can make a competitive Batman homage with a maximum SPD of 4.

 

or

 

B) feel like paying double points for having a better SPD, in which getting a SPD of 5 means you have just broken even on the points the disadvantage was giving you...

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Re: A "bat-like" character

 

Seriously, I would recommend not getting characteristic maxima as a disadvantage, since there are a lot more disadvantages you can use in place of it, that will make your character a more competent opponent in the long run.

 

For advice look at NightHawk in Champions or News of the World 25th adition. Both have a very batman like character, who never has Characteristics Maxima.

 

However if you are running a pulp or other heroic game, Characters Maxima is probably not an accepted advantage, because almost everyone would have it.

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Re: A "bat-like" character

 

I'd only get it if I were a realism junkie. If you want to say "This is a guy who trained beyond the peak physical condition otherwise he has no superpowers" then it's perfectly logical to take it.

 

If I remember correctly stats over 20 cost 2x as much? So if you gave him, say 23 STR and 21 DEX, right there you've eaten up 12pts of that 20pts you made off of the disad.

 

Only place a use them in a superheroic campaign is on "normals", and then people don't get points for it. So a DNPC would have this but wouldn't get the points for it.

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Re: A "bat-like" character

 

On the other hand, if you have no innate powers and NCM you are *clearly* normal, period. Pesky things like 'superhuman registration laws' would not apply to you. Could be important in a world with a strong 'superhuman paranoia factor' like Marvel Earth. ;) Of course, this almost turns the disad into an advantage...:rolleyes:

 

On the other hand, you have to accept that you're not going to shine in combat very often. You'll have to find other opportunities to leave your mark on the game - but since you're playing a 'batmanesque' character, you've already thought of that. :D

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Re: A "bat-like" character

 

Essentially, it depends on the standards of the game world. If you're in the Champions Universe where a "well-trained normal" can have a 29 DEX and a 7 SPD, exceeding most starting-level PC speedsters, then taking Normal Characteristic Maxima is a mistake.

 

If you play a game where "well-trained normal" actually has meaning besides "I want to be as powerful as the powered people but without powers" taking it has merit.

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Re: A "bat-like" character

 

Normal Characteristic Maxima is technically a 20 point Disadvantage. But it's value as a Disadvantage is really questionable in most cases...

 

And I REALLY wouldn't recommend it for a Batman type, unless you

 

a) Believe you can make a competitive Batman homage with a maximum SPD of 4.

 

or

 

B) feel like paying double points for having a better SPD, in which getting a SPD of 5 means you have just broken even on the points the disadvantage was giving you...

 

 

Breakeven point is at SPD 6 not 5 (You are probably forgetting to reduce the extra expence by what non NCM characters would be paying for it)

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Re: A "bat-like" character

 

Essentially, it depends on the standards of the game world. If you're in the Champions Universe where a "well-trained normal" can have a 29 DEX and a 7 SPD, exceeding most starting-level PC speedsters, then taking Normal Characteristic Maxima is a mistake.

 

If you play a game where "well-trained normal" actually has meaning besides "I want to be as powerful as the powered people but without powers" taking it has merit.

 

 

Sounds like my game. In mine you would take it n some others not. Consult your GM if you don't have a feel for it in his campaign.

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