Jkeown Posted August 28, 2008 Report Share Posted August 28, 2008 I have this awesome resource, the WFRP Companion. It has a renaissance-era trade system I've been tinkering with for a few hours. Would an adaption of this be of interest? I'd include details from my homebrew, but one could substitute your own cities and trade routes/trade centers and such. Quote Link to comment Share on other sites More sharing options...
Markdoc Posted August 28, 2008 Report Share Posted August 28, 2008 Re: Trade and Speculation in FH I'd definately be interested! cheers, Mark Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted August 28, 2008 Report Share Posted August 28, 2008 Re: Trade and Speculation in FH Make that two of us! Quote Link to comment Share on other sites More sharing options...
teh bunneh Posted August 28, 2008 Report Share Posted August 28, 2008 Re: Trade and Speculation in FH Sure, I'd like to see it. Quote Link to comment Share on other sites More sharing options...
Jkeown Posted August 28, 2008 Author Report Share Posted August 28, 2008 Re: Trade and Speculation in FH Right... here's a chunk of it. Far from done, but it's on its way. I think the biggest help I might need is in the pricing and weight of the Expanded Trade Goods Table toward the end. Its fine to have your players by 4 Lots of minerals, but I'd like to be able to realistically "game it up" by having them buy 4 bags/crates/whatever of Iolite or what have you. Anyone who wants the original Word .doc so as to pitch in, I'll gladly post that too. Don't be too harsh... the layout and flow needs a lot of work. Quote Link to comment Share on other sites More sharing options...
teh bunneh Posted August 28, 2008 Report Share Posted August 28, 2008 Re: Trade and Speculation in FH That's pretty snazzy. Am I safe in assuming that things like Amorglass and Eogann are some material specific to the campaign world? For price lists, if you can find a copy of "...And a 10 foot pole" it's got a lot of lists of various commodities and prices down through the ages -- though the monetary system they use is arcane and hard to figure. Quote Link to comment Share on other sites More sharing options...
mayapuppies Posted August 28, 2008 Report Share Posted August 28, 2008 Re: Trade and Speculation in FH For price lists, if you can find a copy of "...And a 10 foot pole" it's got a lot of lists of various commodities and prices down through the ages -- though the monetary system they use is arcane and hard to figure. Most awesomest book ever. Monetary system they use is metric: 1gp = 10sp 1sp = 10bp 1bp = 10cp 1cp = 10tp 1tp = 1tp gp = gold sp = silver bp = bronze cp = copper tp = tin Quote Link to comment Share on other sites More sharing options...
teh bunneh Posted August 28, 2008 Report Share Posted August 28, 2008 Re: Trade and Speculation in FH Most awesomest book ever. Monetary system they use is metric: 1gp = 10sp 1sp = 10bp 1bp = 10cp 1cp = 10tp 1tp = 1tp gp = gold sp = silver bp = bronze cp = copper tp = tin Yeah, but a lot of the prices are listed as "18tp 47cp 3 bp and 1 sp" and the like. There's a lot of places where they don't convert it to the lowest common denominator, which can be really annoying. Quote Link to comment Share on other sites More sharing options...
Jkeown Posted August 28, 2008 Author Report Share Posted August 28, 2008 Re: Trade and Speculation in FH I had that book at one point... I think it got rained on. I need to polish up the text and add those weights, but here's another (editable) version. Quote Link to comment Share on other sites More sharing options...
A_Pail_Rider Posted August 29, 2008 Report Share Posted August 29, 2008 Re: Trade and Speculation in FH This is marv! Thank you mucho mucho! Quote Link to comment Share on other sites More sharing options...
Jkeown Posted August 29, 2008 Author Report Share Posted August 29, 2008 Re: Trade and Speculation in FH Here's another update. Perhaps a new name... World of Warecraft? Financial HERO? Quote Link to comment Share on other sites More sharing options...
keldrak Posted August 31, 2008 Report Share Posted August 31, 2008 Re: Trade and Speculation in FH Just from a glance, it looks a lot like Traveller. You might want to check their books for reference / ideas. : Later... : Hope you appreciate how deep I had to dig in the back of the closet.... Specifically, you may want to find a copy of "MegaTraveller: Refferee's Manual" by GDM, Marc W Miller, 1987, Item #0212. Instead of worlds, you would have ports with particular designations. MT doesn't worry about specifics of bulk cargo. Exactly what it is, is only important if it is unique. Makes random availability much easier to do. Good luck, keldrak Quote Link to comment Share on other sites More sharing options...
SteveZilla Posted September 8, 2008 Report Share Posted September 8, 2008 Re: Trade and Speculation in FH That's pretty snazzy. Am I safe in assuming that things like Amorglass and Eogann are some material specific to the campaign world? For price lists, if you can find a copy of "...And a 10 foot pole" it's got a lot of lists of various commodities and prices down through the ages -- though the monetary system they use is arcane and hard to figure. It's still for sale here. Quote Link to comment Share on other sites More sharing options...
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