SSgt Baloo Posted August 7, 2011 Author Report Share Posted August 7, 2011 Re: Super Transportation 1938 PHANTOM CORSAIR Val Char Cost Notes 0 Size 0 Length 2m, Width 1m, Height 1m, Volume 2m^3 Mass 100 kg, OCV [Emphasis added] Dude! My couch is bigger than that! I've seen the Phantom Corsair in person and it's longer and wider than that (and probably at least 1/2 meter taller). The actual car seats six people, four of them in the front (bench) seat and two more in rear-facing seats behind the front bench. Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted August 7, 2011 Report Share Posted August 7, 2011 Re: Super Transportation that was a typo, I also couldnt find a listing for its dimensions Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted August 7, 2011 Report Share Posted August 7, 2011 Re: Super Transportation Size class 6 or 7? Quote Link to comment Share on other sites More sharing options...
GhostDancer Posted December 3, 2011 Report Share Posted December 3, 2011 Re: Super Transportation [ATTACH=CONFIG]40803[/ATTACH]Walkyr WWII German Foo Fighter - concept art from the upcoming movie, Iron Sky Like the heat ray pistol from the Gadget book, the gunners do not choose which MP slot to use- the GM determines if a target is flammable or not, and applies the appropriate attack. This vessel can carry dozens of the listed bombs. Some of these bombs have a seven minute fuse on their TNT nosecone, instead of the heat Trigger. This timed fuse often results in rescue worker fatalities. The saucer shaped hull does not provide a significant radar profile, and the antigravity engines do not emit much heat or sound. This design features a double hull of Victalen armor. A later design features a energy-charged outer hull for even greater durability. [TABLE] [TR] [TD=class: content, colspan: 2]Vehicle Name: Walkyr (Foo Fighter) Additional Info: Owners Name: NPC [/TD] [TD=width: 40%, colspan: 2, align: right] [/TD] [/TR] [TR] [TD=width: 60%, colspan: 2][TABLE] [TR] [TD=class: header, colspan: 3]CHARACTERISTICS [/TD] [/TR] [TR] [TD=class: content, colspan: 3][TABLE] [TR] [TD]Val [/TD] [TD]Char [/TD] [TD]Base [/TD] [TD]Points [/TD] [TD]Total [/TD] [TD]Roll [/TD] [TD]Notes [/TD] [/TR] [TR] [TD]12 [/TD] [TD]SIZE [/TD] [TD][/TD] [TD]60 [/TD] [TD]12 [/TD] [TD][/TD] [TD]Length 12", Width 12", Area 128" Mass 409.6 ton KB -12 [/TD] [/TR] [TR] [TD]70 [/TD] [TD]STR [/TD] [TD]70 [/TD] [TD][/TD] [TD]70 [/TD] [TD]23- [/TD] [TD]HTH Damage 14d6 END [7] [/TD] [/TR] [TR] [TD]25 [/TD] [TD]DEX [/TD] [TD]10 [/TD] [TD]45 [/TD] [TD]25 [/TD] [TD]14- [/TD] [TD]OCV 8 DCV 0 [/TD] [/TR] [TR] [TD]5 [/TD] [TD]SPD [/TD] [TD]3.5 [/TD] [TD]15 [/TD] [TD]5 [/TD] [TD][/TD] [TD]Phases: 3, 5, 8, 10, 12 [/TD] [/TR] [TR] [TD]21 [/TD] [TD]DEF [/TD] [TD]2 [/TD] [TD]57 [/TD] [TD]21 [/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]22 [/TD] [TD]BODY [/TD] [TD]22 [/TD] [TD][/TD] [TD]22 [/TD] [TD]13- [/TD] [TD][/TD] [/TR] [TR] [TD]0" [/TD] [TD=class: small]Ground Movement [/TD] [TD]6 [/TD] [TD]-12 [/TD] [TD]0" [/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]0" [/TD] [TD=class: small]Water Movement [/TD] [TD][/TD] [TD][/TD] [TD]2" [/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD]0" [/TD] [TD=class: small]Leaping [/TD] [TD][/TD] [TD][/TD] [TD]0" [/TD] [TD]163 [/TD] [TD]Total Characteristics Points [/TD] [/TR] [/TABLE] [/TD] [/TR] [TR] [TD][TABLE] [TR] [TD=class: header]CHARACTER IMAGE [/TD] [/TR] [TR] [TD] [/TD] [/TR] [/TABLE] [/TD] [TD][/TD] [TD][TABLE] [TR] [TD=class: header]EXPERIENCE POINTS [/TD] [/TR] [TR] [TD][TABLE=class: small] [TR] [TD]Total earned: [/TD] [TD=align: right][/TD] [/TR] [TR] [TD]Spent: [/TD] [TD=align: right][/TD] [/TR] [TR] [TD]Unspent: [/TD] [TD=align: right][/TD] [/TR] [TR] [TD]Base Points: [/TD] [TD=align: right]650 [/TD] [/TR] [TR] [TD]Disad Points: [/TD] [TD=align: right]25 [/TD] [/TR] [TR] [TD]Total Points: [/TD] [TD=align: right]665 [/TD] [/TR] [/TABLE] [/TD] [/TR] [/TABLE] [TABLE] [TR] [TD=class: header]MOVEMENT [/TD] [/TR] [TR] [TD=class: small][TABLE=class: small] [TR] [TD]Type [/TD] [TD]Total [/TD] [/TR] [TR] [TD]Run (6) [/TD] [TD]0" [/TD] [/TR] [TR] [TD]Swim (2) [/TD] [TD]2" [/TD] [/TR] [TR] [TD]H. Leap (0") [/TD] [TD]0" [/TD] [/TR] [TR] [TD]V. Leap (0") [/TD] [TD]0" [/TD] [/TR] [/TABLE] [/TD] [/TR] [/TABLE] [/TD] [/TR] [/TABLE] [/TD] [TD][/TD] [TD][TABLE] [TR] [TD=class: header]COMBAT INFORMATION [/TD] [/TR] [TR] [TD][TABLE] [TR] [TD=align: right]OCV: [/TD] [TD=align: left]8 [/TD] [TD=align: right]DCV: [/TD] [TD=align: left]0 [/TD] [/TR] [TR] [TD=colspan: 4][/TD] [/TR] [TR] [TD=colspan: 4]Combat Skill Levels: [/TD] [/TR] [/TABLE] [/TD] [/TR] [TR] [TD=class: header]COMBAT MANEUVERS [/TD] [/TR] [TR] [TD][TABLE=class: small] [TR] [TD]Maneuver [/TD] [TD]Phase [/TD] [TD]OCV [/TD] [TD]DCV [/TD] [TD]Effect [/TD] [/TR] [TR] [TD]Block [/TD] [TD]1/2 [/TD] [TD]+0 [/TD] [TD]+0 [/TD] [TD]Block, abort [/TD] [/TR] [TR] [TD]Brace [/TD] [TD][/TD] [TD]+2 [/TD] [TD]1/2 [/TD] [TD]+2 vs. Range Mod. [/TD] [/TR] [TR] [TD]Disarm [/TD] [TD]1/2 [/TD] [TD]-2 [/TD] [TD]+0 [/TD] [TD]Can disarm [/TD] [/TR] [TR] [TD]Dodge [/TD] [TD]1/2 [/TD] [TD]-- [/TD] [TD]+3 [/TD] [TD]Abort, vs. all attacks [/TD] [/TR] [TR] [TD]Grab [/TD] [TD]1/2 [/TD] [TD]-1 [/TD] [TD]-2 [/TD] [TD=width: 100%]Grab two limbs [/TD] [/TR] [TR] [TD]Grab By [/TD] [TD]1/2 [/TD] [TD]-3 [/TD] [TD]-4 [/TD] [TD=width: 100%]Move and Grab [/TD] [/TR] [TR] [TD]Haymaker [/TD] [TD]1/2* [/TD] [TD]+0 [/TD] [TD]-5 [/TD] [TD=width: 100%]+4 DC attack damage [/TD] [/TR] [TR] [TD]Move By [/TD] [TD]1/2 [/TD] [TD]-2 [/TD] [TD]-2 [/TD] [TD=width: 100%]STR/2 + v/5 [/TD] [/TR] [TR] [TD]Move Through [/TD] [TD]1/2 [/TD] [TD]-v/5 [/TD] [TD]-3 [/TD] [TD=width: 100%]STR + v/3 [/TD] [/TR] [TR] [TD]Set [/TD] [TD]1 [/TD] [TD]+1 [/TD] [TD]+0 [/TD] [TD=width: 100%]Ranged Attacks only [/TD] [/TR] [TR] [TD]Strike [/TD] [TD]1/2 [/TD] [TD]+0 [/TD] [TD]+0 [/TD] [TD=width: 100%]STR or weapon [/TD] [/TR] [/TABLE] [/TD] [/TR] [TR] [TD=class: header, width: 100%]COMBAT MODIFIERS [/TD] [/TR] [TR] [TD][TABLE=class: small] [TR] [TD]Range [/TD] [TD]0-4 [/TD] [TD]5-8 [/TD] [TD]9-16 [/TD] [TD]17-32 [/TD] [TD]33-64 [/TD] [TD]65-128 [/TD] [/TR] [TR] [TD]RMOD [/TD] [TD][/TD] [TD]-2 [/TD] [TD]-4 [/TD] [TD]-6 [/TD] [TD]-8 [/TD] [TD]-10 [/TD] [/TR] [/TABLE] [/TD] [/TR] [/TABLE] [/TD] [/TR] [/TABLE] [TABLE] [TR] [TD=colspan: 5][TABLE] [TR] [TD]Character Name: Walkyr (Foo Fighter) Alternate Identities: Player Name: NPC [/TD] [TD=width: 34%, colspan: 2, align: right] [/TD] [/TR] [/TABLE] [/TD] [/TR] [TR] [TD=width: 33%][TABLE] [TR] [TD=class: header, colspan: 3, align: left]DISADVANTAGES [/TD] [/TR] [TR] [TD]Cost [/TD] [TD=colspan: 2]Disadvantage [/TD] [/TR] [TR] [TD]25 [/TD] [TD=colspan: 2]Distinctive Features: Foo Fighter (Not Concealable; Extreme Reaction; Detectable By Commonly-Used Senses) [/TD] [/TR] [TR] [TD]25 [/TD] [TD=colspan: 2, align: left]Total Disadvantages Cost [/TD] [/TR] [/TABLE] [/TD] [TD][/TD] [TD=colspan: 3][TABLE] [TR] [TD=class: header, colspan: 3, align: left]POWERS [/TD] [/TR] [TR] [TD]Cost [/TD] [TD]Power [/TD] [TD]END [/TD] [/TR] [TR] [TD]20 [/TD] [TD]Radar (Radio Group), Telescopic: +10 [/TD] [TD][/TD] [/TR] [TR] [TD]5 [/TD] [TD]Equipment: Additional Ventral Heat Ray Notes: and Spreng-Brand ZA Explosive Incendiary Bombs - 3d6K Continuous Penetrating Sticky 50"r vs. ED + 20lbs TNT in the nosecones Triggered by heat, 20d6 EX vs. PD each, 110 pounds each. [/TD] [TD][/TD] [/TR] [TR] [TD]10 [/TD] [TD]Radio Perception/Transmission (Radio Group) [/TD] [TD][/TD] [/TR] [TR] [TD]13 [/TD] [TD]Supersonic: Flight 3", No Turn Mode (+1/4), MegaScale (1" = 100 km; +3/4), Can Be Scaled Down 1" = 1km (+1/4) [/TD] [TD][/TD] [/TR] [TR] [TD]22 [/TD] [TD]Invisibility to Radio Group and Infrared Perception , Reduced Endurance (0 END; +1/2) [/TD] [TD][/TD] [/TR] [TR] [TD]375 [/TD] [TD]Heat Rays: Multipower, 375-point reserve [/TD] [TD][/TD] [/TR] [TR] [TD]21u [/TD] [TD]1) 88mm Dorsal Heat Ray: Killing Attack - Ranged 4 1/2d6, MegaScale (1" = 1 km; +1/4), Can Be Scaled Down 1" = 1km (+1/4), No Range Modifier (+1/2), Penetrating (+1/2), Reduced Endurance (0 END; +1/2) [/TD] [TD][/TD] [/TR] [TR] [TD]20u [/TD] [TD]2) Either Heat Ray vs. Flammable Target: Killing Attack - Ranged 3d6, MegaScale (1" = 1 km; +1/4), Can Be Scaled Down 1" = 1km (+1/4), No Range Modifier (+1/2), Penetrating (+1/2), Reduced Endurance (0 END; +1/2), Sticky (+1/2), Continuous (+1) [/TD] [TD][/TD] [/TR] [TR] [TD]16u [/TD] [TD]3) 37mm Ventral Heat Ray: Killing Attack - Ranged 3 1/2d6, MegaScale (1" = 1 km; +1/4), Can Be Scaled Down 1" = 1km (+1/4), No Range Modifier (+1/2), Penetrating (+1/2), Reduced Endurance (0 END; +1/2) [/TD] [TD][/TD] [/TR] [TR] [TD]502 [/TD] [TD=colspan: 2]Total Powers Cost [/TD] [/TR] [/TABLE] [/TD] [/TR] [/TABLE] Quote Link to comment Share on other sites More sharing options...
DusterBoy Posted December 31, 2011 Report Share Posted December 31, 2011 Re: Super Transportation Nice write-up GhostDancer. Repped. Quote Link to comment Share on other sites More sharing options...
SSgt Baloo Posted December 31, 2011 Author Report Share Posted December 31, 2011 Re: Super Transportation Edit: *There will be a momentary delay while I try to say what I intended to, rather than what I posted in the first place.* Would it have been less expensive to buy just one attack with a "sticky versus flammable targets" advantage/limitation in the first place, then pay 5 points to have another so you have two guns, one dorsal, one ventral (and presumably crew-served)? Quote Link to comment Share on other sites More sharing options...
SSgt Baloo Posted December 31, 2011 Author Report Share Posted December 31, 2011 Re: Super Transportation the Phantom Corsair I always imagined that this is what the first Batmobile should have looked like. Quote Link to comment Share on other sites More sharing options...
wcw43921 Posted December 31, 2011 Report Share Posted December 31, 2011 Re: Super Transportation Here's something I saw not too long ago--an eight-wheeled custom machine-- Link to story Another link I hope Bruce Wayne or someone like him buys it--it's too awesome looking to leave unfinished. Quote Link to comment Share on other sites More sharing options...
DusterBoy Posted December 31, 2011 Report Share Posted December 31, 2011 Re: Super Transportation I have an idea for a super-team's transport: a SpeedHuey. Essentially, this would be a UH-1Y given the "SpeedHawk" treatment and turned into a compound helo. Projected speed would be 200kts (about 230mph). Plus, there's the nostalgia value of using a Huey. Quote Link to comment Share on other sites More sharing options...
wcw43921 Posted December 31, 2011 Report Share Posted December 31, 2011 Re: Super Transportation Here's Dale Earnhardt Jr's Hot Wheels car--The Hammerhead I always figured NASCAR drivers would make great superheroes--they're already used to wearing colorful outfits with big logos on the front. Link To The Story Now as the article says, Danica Patrick was first--and here is her Danicar Link to page Quote Link to comment Share on other sites More sharing options...
GhostDancer Posted January 4, 2012 Report Share Posted January 4, 2012 Re: Super Transportation Would it have been less expensive to buy just one attack with a "sticky versus flammable targets" advantage/limitation in the first place, then pay 5 points to have another so you have two guns, one dorsal, one ventral (and presumably crew-served)? Maybe not - the vehicle as written has one dorsal gun and two ventral guns. Quote Link to comment Share on other sites More sharing options...
Escafarc Posted January 17, 2012 Report Share Posted January 17, 2012 Re: Super Transportation Spoilered for size Quote Link to comment Share on other sites More sharing options...
DusterBoy Posted January 18, 2012 Report Share Posted January 18, 2012 Re: Super Transportation That Black Widow is one sweet looking airplane. Nice find, Escafarc. Quote Link to comment Share on other sites More sharing options...
SSgt Baloo Posted January 18, 2012 Author Report Share Posted January 18, 2012 Re: Super Transportation Quote Link to comment Share on other sites More sharing options...
wrestlinggeek Posted January 18, 2012 Report Share Posted January 18, 2012 Re: Super Transportation [quote=SSgt Baloo;227100 Quick heads-up. When I clicked on the picture, my virus protection blocked the website. Quote Link to comment Share on other sites More sharing options...
SSgt Baloo Posted January 22, 2012 Author Report Share Posted January 22, 2012 Re: Super Transportation Quote Link to comment Share on other sites More sharing options...
wcw43921 Posted January 23, 2012 Report Share Posted January 23, 2012 Re: Super Transportation The Garrow Aircraft Verticopter--just the thing to get your hero(es) around the city, or even the state-- Quote Link to comment Share on other sites More sharing options...
SSgt Baloo Posted January 23, 2012 Author Report Share Posted January 23, 2012 Re: Super Transportation Quote Link to comment Share on other sites More sharing options...
wcw43921 Posted January 23, 2012 Report Share Posted January 23, 2012 Re: Super Transportation There was a thread about that back last summer. Nifty item--I wonder how much progress has been made on it. Quote Link to comment Share on other sites More sharing options...
SSgt Baloo Posted February 1, 2012 Author Report Share Posted February 1, 2012 Re: Super Transportation Quote Link to comment Share on other sites More sharing options...
DusterBoy Posted February 1, 2012 Report Share Posted February 1, 2012 Re: Super Transportation So. . .many. . . ideas! Thanks, Staff. Quote Link to comment Share on other sites More sharing options...
Escafarc Posted February 1, 2012 Report Share Posted February 1, 2012 Re: Super Transportation This one has a ablative force field http://www.youtube.com/watch?v=aSuaDmi7cmU Quote Link to comment Share on other sites More sharing options...
Escafarc Posted February 1, 2012 Report Share Posted February 1, 2012 Re: Super Transportation Quote Link to comment Share on other sites More sharing options...
wcw43921 Posted February 2, 2012 Report Share Posted February 2, 2012 Re: Super Transportation Is it just me, or do more than a few of those designs look like they were--ahem--"borrowed" from existing American aircraft? Quote Link to comment Share on other sites More sharing options...
Vulcan Posted February 2, 2012 Report Share Posted February 2, 2012 Re: Super Transportation Well, aerodynmaic principles are the same all over the world, and if you have the same mission in mind, it's not impossible that two separate designers would come up with very similar designs. Of course, it's not like most of the designs copied were ever really that secret either... Quote Link to comment Share on other sites More sharing options...
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