JmOz Posted February 3, 2008 Report Share Posted February 3, 2008 OK, the character is a nerdy scientist who has developed a suit that is similar to the Venom Symbiote in ability but not temperment, the suit is technicaly alive but has the intelegence of a plant, it can respond to stimuli but there is no real thinking involved The suit gives extra speed/strength and some metamorphic powers here is the character right up Player: Val Char Cost 10/30/45 STR 0 8/24/31 DEX -6 10/20/20 CON 0 9 BODY -2 28 INT 18 12 EGO 4 13 PRE 3 14 COM 2 2/10 PD 0 2/10 ED 0 4/6 SPD 6 4/10 REC 0 20/40 END 0 20/35 STUN 1 6" RUN 0 2" SWIM 0 2"/6" LEAP 0 Characteristics Cost: 26 Cost Power 6 Team Communicator: HRRP (Radio Group) (12 Active Points); Sense Affected As Sight, Hearing, & Radio (-1/2), OIF (-1/2) 1 Suit: Damage Resistance (1 PD/1 ED); IIF (-1/4) Suit, all slots OIF (-1/2) 2 1) Armor (1 PD/1 ED) (3 Active Points) 20 2) +20 STR, Reduced Endurance (0 END; +1/2) (30 Active Points) 32 3) +16 DEX (48 Active Points) 13 4) +10 CON (20 Active Points) 1 5) +2 ED (2 Active Points) 9 6) +2 SPD (14 Active Points) 7 7) Clinging (normal STR) (10 Active Points) 3 8) Endurance Reserve (40 END, 1 REC) (5 Active Points) 3 9) IR Perception (Sight Group) (5 Active Points) 4 10) Combat Luck: Armor (3 PD/3 ED) (9 Active Points); Combat Luck Based (-3/4) 30 Multipower, 45-point reserve, (45 Active Points); all slots OIF (-1/2) 3u 1) Tar Blast: EB 9d6 (vs. PD) (45 Active Points) (uses END Reserve) 3u 2) Tar on your Face: Entangle 2d6, 3 DEF (Stops A Given Sense Group Hearing Group, Stops A Given Sense Group Sight Group) (45 Active Points) (uses END Reserve) 3u 3) Tarred Up: Entangle 3d6, 6 DEF (45 Active Points) (uses END Reserve) 1u 4) Speed of Tar: +7 DEX (21 Active Points); No Figured Characteristics (-1/2) 1u 5) Tar Blades: HKA 1d6 (1 1/2d6 / 2d6 w/STR) (vs. PD), Reduced Endurance (0 END; +1/2) (22 Active Points) 1u 6) Tar Lines: Swinging 15", Reduced Endurance (0 END; +1/2) (22 Active Points) 1u 7) Tar Reach: Stretching 3", Reduced Endurance (0 END; +1/2) (22 Active Points) 1u 8) Tar Regeneration: (Total: 23 Active Cost, 8 Real Cost) Healing 1 BODY, Reduced Endurance (0 END; +1/2), Persistent (+1/2) (20 Active Points); Extra Time (Regeneration-Only) 1 Turn (Post-Segment 12) (-1 1/4), Self Only (-1/2) (Real Cost: 6) plus Endurance Reserve: +3 REC (4 Total) (3 Active Points) (Real Cost: 3) 1u 9) Tar Strength Boost: +15 STR, Reduced Endurance (0 END; +1/2) (22 Active Points); No Figured Characteristics (-1/2) Powers Cost: 146 Cost Skill 3 Acrobatics 14- (15-) 1 Acting 8- 3 Breakfall 14- (15-) 1 Climbing 8- 1 Combat Driving 8- 3 Computer Programming 15- 3 Concealment 15- 1 Conversation 8- 3 Cryptography 15- 3 Traveler 2 1) CK: Home City (INT-based) (3 Active Points) 15- 2 2) CuK: Medical Community (INT-based) (3 Active Points) 15- 2 3) CuK: Scientific Community (INT-based) (3 Active Points) 15- 2 4) CuK: Super Human Community Community (INT-based) (3 Active Points) 15- 1 Deduction 8- 3 Forensic Medicine 15- 3 Inventor 15- 4 Language: Native (idiomatic) 3 PS: Genetisist (INT-based) 15- 3 Paramedics 15- 1 Persuasion 8- 3 Scholar 2 1) KS: Common Knowledge (INT-based) (3 Active Points) 15- 1 2) KS: Criminal Law & Procedures (2 Active Points) 11- 2 3) KS: Sci Fi (INT-based) (3 Active Points) 15- 2 4) KS: Super Human Powers (INT-based) (3 Active Points) 15- 1 5) KS: Supervillains (2 Active Points) 11- 3 Scientist 5 1) SS: Biology (INT-based) 18- (6 Active Points) 2 2) SS: Chemistry (INT-based) 15- (3 Active Points) 2 3) SS: Engineering (INT-based) 15- (3 Active Points) 4 4) SS: Health Sciences (INT-based) 17- (5 Active Points) 2 5) SS: Mathamatics (INT-based) 15- (3 Active Points) 2 6) SS: Physics (INT-based) 15- (3 Active Points) 3 Shadowing 15- 3 Stealth 14- (15-) 1 TF: Common Motorized Ground Vehicles 3 Tar Manipulation (INT-based) 15- 3 Teamwork 14- (15-) Skills Cost: 92 Cost Perk 5 Contact: Detective Simon Queen. Police Liason (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has useful Skills or resources) 11- 6 Fringe Benefit: License to practice Medicine, Local Police Powers, Membership Perks Cost: 11 Total Character Cost: 275 Pts. Disadvantage 5 DNPC: Significant Other 8- (Normal; Useful Noncombat Position or Skills) 20 Hunted: VIPER 8- (Mo Pow, NCI, Harshly Punish) 15 Psych. Lim.: Curiosity (Very Common, Moderate) 20 Psych. Lim.: Heroic (Very Common, Strong) 15 Soc. Lim.: Secret ID (Frequently, Major) 15 Susceptibility: Cold, 3d6 damage per Minute (Uncommon) 10 Hunted: Local Police Department 8- (Mo Pow, NCI, Watching) Disadvantage Points: 100 Base Points: 175 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0 Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Hmmm. If only he weren't a nerdy scientist, I'd suggest 'Sludge'; seems to fit with the theme of the suit, but doesn't seem like a name a scientist would select. Quote Link to comment Share on other sites More sharing options...
The Monster Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Glutinator Adhesor Quagmire "...really *sticks it* to crime!" ...hmmm...I may have to add "Doctor Quagmire" to my own campaign... Quote Link to comment Share on other sites More sharing options...
Derek Hiemforth Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Mucilage Man! Quote Link to comment Share on other sites More sharing options...
Querysphinx Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Tarheel. Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Tarheel. Only if he's from North Carollina. Quote Link to comment Share on other sites More sharing options...
Mindscape Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Viscous Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Viscous That would be a fun one for miscommunications. "So, vicious ..." "Viscous." "I'm sorry?" "You said vicious. I'm not vicious, I'm Viscous." Quote Link to comment Share on other sites More sharing options...
Querysphinx Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Only if he's from North Carollina. It makes perfect sense if it's his alma mater... Quote Link to comment Share on other sites More sharing options...
Supreme Serpent Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name If he were a Brit with an interest in seafaring, I'd suggest Jack Tar. Maybe something like Symbiote or Organism? Quote Link to comment Share on other sites More sharing options...
Psybolt Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Why not just Tar? Quote Link to comment Share on other sites More sharing options...
Psybolt Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Professor Tar? Quote Link to comment Share on other sites More sharing options...
JmOz Posted February 4, 2008 Author Report Share Posted February 4, 2008 Re: Help with a name Tar is actualy my working name for him (Why you will see it mentioned in some placed on the character sheet) Quote Link to comment Share on other sites More sharing options...
Querysphinx Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Professor Tar? Low Tar Filtered Quote Link to comment Share on other sites More sharing options...
OddHat Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name If he were a Brit with an interest in seafaring, I'd suggest Jack Tar. Maybe something like Symbiote or Organism? Tar is actualy my working name for him (Why you will see it mentioned in some placed on the character sheet) Jack Tar sounds like a winner imo; maybe he was a fan of pirate stories as a boy. Quote Link to comment Share on other sites More sharing options...
SSgt Baloo Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name What if the suit gave him a baby-like outline? Then you could call him "Tar Baby?" Quote Link to comment Share on other sites More sharing options...
Psybolt Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Tar Tar Binks? Quote Link to comment Share on other sites More sharing options...
Comic Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Well, if he's especially nerdy, he might call himself Ozymandias... However, if he's got a tarry theme, he might go for Mozart (who of course wrote Twinkle Twinkle Little Star.. and you can't get nerdier than obscure, poorly formed wordplay). PAH (Polycyclic Aromatic Hydrocarbon) would be a chemistry nerd term. Creosote would be nerdy with an effort to speak in layman's terms. If he's really uber-nerdy, he might call himself "Bob", as is the ultra-helpful, extremely useful, and incredibly popular paperclip, everyone's favorite hero.. Quote Link to comment Share on other sites More sharing options...
JmOz Posted February 4, 2008 Author Report Share Posted February 4, 2008 Re: Help with a name I was actualy hoping to get away from the tar theme actualy Quote Link to comment Share on other sites More sharing options...
Comic Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Dr. Exomuscle? Professor Prehensile? He's a nerd who genetically engineered a living muscle suit.. Some archaic names for what the suit simulate are 'Thews' and 'Sinews', but I expect those wouldn't be nerd names. Vascular, however, might be? Quote Link to comment Share on other sites More sharing options...
Alibear Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name If he is a Spidey clone why not think of a creepy crawly name? The Arachnid? Kid Arachnid if he is a child genius. Quote Link to comment Share on other sites More sharing options...
Tungsten Shephard Posted February 4, 2008 Report Share Posted February 4, 2008 Re: Help with a name Captain Congelation [ http://en.wikipedia.org/wiki/Congelation ] Colonel Coagulation Victor Viscosity Vector Viscosity Viscosity Victory Viscosity Man General Gelatin As you can see I like the word Viscosity and think you should focus your name with that. Quote Link to comment Share on other sites More sharing options...
SSgt Baloo Posted February 5, 2008 Report Share Posted February 5, 2008 Re: Help with a name Adhesive-Man? Blobby-man? Captain Viscosity? Globby-Guy? Ninety-weight? The Sludginator? The Stickinator? Mr. Sticky? Tacky-Man? Mr. Thick? Viscidity man? Quote Link to comment Share on other sites More sharing options...
pawsplay Posted February 5, 2008 Report Share Posted February 5, 2008 Re: Help with a name Tropos Black Narcissus Tendrilite Doctor Symbiosis Lichen Thrope Mister Unlucky Chitinous Stranglevine Darkling Quote Link to comment Share on other sites More sharing options...
Nekkidcarpenter Posted February 5, 2008 Report Share Posted February 5, 2008 Re: Help with a name If there's one thing I know about nerds, it's that nerds love acronyms. Symbiotic Adaptable Viscous Ionizing Organic Reagent Quote Link to comment Share on other sites More sharing options...
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