Susano Posted July 30, 2003 Report Share Posted July 30, 2003 SHREK Val CHA Cost Roll Notes 30 STR 30 15- Lift 1600 kg; 6d6 HTH Damage 15 DEX 15 12- OCV: 5 / DCV: 5 21 CON 24 13- 14 BODY 8 12- 10 INT 0 11- PER Roll 11- 10 EGO 0 11- ECV: 3 20 PRE 10 13- PRE Attack: 4d6 6 COM -2 10- 10 PD 4 Total: 10 PD (3 rPD) 8 ED 6 Total: 8 ED (3 rED) 4 SPD 15 Phases: 3, 6, 9, 12 10 REC 0 42 END 0 40 STUN 0 Total Characteristics Cost: 110 Movement: Running: 6"/12" Leaping: 3"/6" Swimming: 2"/4" Cost Powers & Skills 20 Spittle-Laced Roar: +10 PRE; Only For Fear-Based Presence Attacks (-1), Incantations (must roar; -1/4) plus Dispel Fire Powers 6d6, any fire power one at a time (+1/4), Area Of Effect (2" Cone; +1); Extra Time (Full Phase; -1/2), Incantations (must roar; -1/4), No Range (-1/2), Linked (-1/4), END 2 5 Big Fists: HA +1d6, Reduced Endurance (0 END; +1/2); Hand-To-Hand Attack (-1/2) 3 Thick Skin: Damage Resistance (3 PD/3 ED) Martial Arts: Ogre Wrestling Maneuver OCV DCV Damage 3 Body Slam +0 -1 6d6 +v/5 Strike; You Fall, Target Falls; Full Move 3 Clothesline +1 +1 6d6 Strike; Target Falls 5 Drop Kick +1 -2 10d6 Strike 3 Full Nelson -1 -1 Grab Two Limbs, 40 STR to Hold On 5 Joint Lock +0 +0 Grab One Limb, 40 STR to Hold On, 1d6 NND (7) 3 Pile Driver +0 +2 10d6 Strike; Target Falls, Must Follow Grab 4 Scissors Lock -2 +0 Grab One Limb; 2d6 NND (2) 3 Slam +2 +1 6d6 Strike; You Fall, Target Falls Talents: 1 Mud-Wading: Environmental Movement (no penalties while in mud) Skills: 10 Combat Skill Levels: +2 with Hand-To-Hand 2 AK: His Swamp 11- 3 Climbing 12- 2 Concealment 11-; Self Only (-1/2) 0 Conversation 8- 0 Deduction 8- 2 KS: Fairy-Tale Creatures 11- 3 KS: Ogre Legends and Lore 12- 1 Language: Common Tongue (native, literate) 0 Paramedic 8- 3 PS: Cooking 12- 3 Shadowing 11- 3 Stealth 12- 1 Survival (Swamp) 11- 2 WF: Common Melee Weapons 93 Total Powers & Skills Cost 203 Total Character Cost 100+ Disadvantages 20 Distinctive Features: Ogre (NC, E) 15 DNPC: Donkey (normal) 11- 10 Hunted: Lord Farquadd (AsPow) 8- 5 Physical Limitation: Large (I, S) 5 Physical Limitation: Reduced Leap, can only leap half as far as STR indicates (I, S) 15 Psychological Limitation: Wants To Be Left Alone (C, S) 20 Reputation: Ogre -- a dangerous monster/big, dumb, and stupid, 14-, Extreme 13 Ogres Have Layers Bonus 203 Total Disadvantage Points Background/History: Shrek is an ogre trying to do what he likes best -- live alone in his swamp where no one can bother him. Unfortunately, he ends up saddled with Donkey, the talking donkey (who won't shut up...), and after Lord Farquadd arrests a large number of fairy-tale creatures, more elves, dwarves, flying pixies, and witches than he can shake a stick at. So he sets off to see Lord Farquadd and set things straight... Personality/Motivation: Shrek is a reclusive ogre who lies his privacy. He would like the rest of the world to stay out of his swamp, and would be quite happy to never talk to another person (aside from another ogre I presume) as long as he lives. Of course, under that gruff exterior is a somewhat lonely ogre, who has turned his back on the world because the world has turned its back on him. As Shrek says; "The judge me before they know me." which play right into his other line: "There's a lot more to ogres than people think." And in Shrek's case it means he's an accomplished cook, knows quite a bit about other fairy-tale creatures (such as dragons and giants), and is quite knowledgeable about ogre astronomy. Quote: "Ogres are... like onions." Powers/Tactics: As an ogre, Shrek is tall, strong, and tough. He can roll aside a huge boulder, lift a fully-armored man over his head, and doesn't even notice getting shot in the backside with an arrow. When it comes to a fight, Shrek is devastating in hand-to-hand combat, combining his great strength with an assortment of ogre "wrestling" moves. Of course, he's not fool either, and knows when to give up (being faced by roughly 50 crossbowmen will do the trick) or to run (such as when being chased by a fire-breathing dragon). Appearance: Shrek stands roughly 7' in height with green skin and thick features. He wears plaid trousers, a white shirt and a dark brown vest of some sort of scaled hide. Designer's Notes: This character sheet of Shrek is a mix serious and silly. For the most part he's a workable Fantasy Hero character, and could even be turned into a low-powered superhero with a few minor changes. Of course, in a fantasy setting one might one to turn Shrek's "ogre wrestling" (which is just glorified professional wrestling moves) into something more realistic, like Dirty Infighting. Or, leave it as it, and really shake up a party of PCs! Oh, "shrek" translates roughly to "terror" or "fright." (Shrek created by William Stieg and Dreamworks Studios, character sheet created by Michael Surbrook) Quote Link to comment Share on other sites More sharing options...
tkdguy Posted July 30, 2003 Report Share Posted July 30, 2003 There was also Max Shrek, who played Count Orlock (the bald, pointy-eared, long-nailed, saber-toothed vampire in Nosferatu). I also created a villain called von Shrek, and I made sure my players learned to hate him. Quote Link to comment Share on other sites More sharing options...
AnotherSkip Posted July 30, 2003 Report Share Posted July 30, 2003 Good job susano, good for a not-so-serious fantasy romp. What does he look like after the movie and what does his princess look like too? Quote Link to comment Share on other sites More sharing options...
Susano Posted July 30, 2003 Author Report Share Posted July 30, 2003 Originally posted by AnotherSkip Good job susano, good for a not-so-serious fantasy romp. What does he look like after the movie and what does his princess look like too? Doesn't change a bit. New Psych Lims maybe. Quote Link to comment Share on other sites More sharing options...
AnotherSkip Posted July 30, 2003 Report Share Posted July 30, 2003 Post Movie Shrek ERmmmmm So he has a full, story worthy adventure and does not change? How about a base,(swamp) Contacts: group :fairy folk, lose the Hunted Faquaad and Contact: Dragon SFX (through Donkey) and instead of "wants to be left alone"have "In love With Princess Fiona" speaking of that how Would you writeup Princess Fiona? just rename the character? Quote Link to comment Share on other sites More sharing options...
Susano Posted July 30, 2003 Author Report Share Posted July 30, 2003 Re: Post Movie Shrek Originally posted by AnotherSkip So he has a full, story worthy adventure and does not change? He does and he doesn't. Most of the changes are in his personality, not his powers and skills. How about a base,(swamp) Contacts: group :fairy folk, lose the Hunted Faquaad and Contact: Dragon SFX (through Donkey) and instead of "wants to be left alone"have "In love With Princess Fiona" The swamp isn't really a base -- all he does is live there. I am not sure about the idea of a Contact for the fairy folk, but he certainly has the dragon as a Contact. Faquaad is gone, and yes, he'd swap Psych Lims. speaking of that how Would you writeup Princess Fiona? just rename the character? basically. She seems quicker, and has different martial arts, but... yeah. I have no idea if Shrek 2 will add anything new. Probably. Quote Link to comment Share on other sites More sharing options...
Chuk Posted July 30, 2003 Report Share Posted July 30, 2003 Great writeup! Shrek would be a fun character in a not-so-serious fantasy game, too -- I already have talking animals in mine. Quote Link to comment Share on other sites More sharing options...
Toadmaster Posted August 2, 2003 Report Share Posted August 2, 2003 Looks good but you left of AoE noxious fumes, although that may just have been bragging. Donkey: Oooh, you should warn someone before you do that, my mouth was open and everything. Shrek: Thats brimstone Donkey: I know what I smell, and that ain't no brimstone, it didn't come off any stone neither. Shrek: If it had been me, You'd be dead. For further support, it did stun or kill fish in a pond during the opening credits. Quote Link to comment Share on other sites More sharing options...
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