Greatwyrm Posted July 29, 2003 Report Share Posted July 29, 2003 I'm trying to come up with some guidelines for magic item pricing and I'm using the basic weapons and armor as a baseline. However, I can't seem to find a relationship between Active/Real points and the money costs. Sure, better stuff costs more. But is there a foundational relationship like the guidelines for new gear in Star Hero? Quote Link to comment Share on other sites More sharing options...
Old Man Posted July 29, 2003 Report Share Posted July 29, 2003 I would bet money that Steve would have put that in the new Fantasy hero book. So wait for it to come out, go down to your local game store, wait till the owner's not looking, and then tear out the pages you need. Quote Link to comment Share on other sites More sharing options...
Greatwyrm Posted July 29, 2003 Author Report Share Posted July 29, 2003 Well, I could go home and rip those pages out of my copy, but that would be kind of counter productive. The thing is, I've got the new version of FH, but I can't find that stuff in there. I hope I'm just missing it. Otherwise, I can just improvise from the SH chart. Quote Link to comment Share on other sites More sharing options...
Old Man Posted July 29, 2003 Report Share Posted July 29, 2003 Why don't you give your copy to me, and I'll look for it for you? Quote Link to comment Share on other sites More sharing options...
Citizen Keen Posted July 30, 2003 Report Share Posted July 30, 2003 IIRC, it's Active Cost x 1,000 GP Quote Link to comment Share on other sites More sharing options...
AnotherSkip Posted July 30, 2003 Report Share Posted July 30, 2003 Waaaaaay too much at 100x. much less..... oh! ha ha! probably 1x GP after all SH suffers from sooo much inflation over the past millenia...... Personally I stole most of the list from ED ( i have it on disk) tweaked as necessary and changed the prices to Faustones( i have a very unique money scale). Quote Link to comment Share on other sites More sharing options...
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