Captain Obvious Posted September 4, 2007 Report Share Posted September 4, 2007 Re: Doubling Damage Question I know that' date=' the Personally portion of my statement is meant to indicate that's the House Rule I would implement.[/quote'] Hmmm...that would seem to be the singular interpretation of that phrase. I guess I'm just chatty tonight. Quote Link to comment Share on other sites More sharing options...
Thia Halmades Posted September 4, 2007 Report Share Posted September 4, 2007 Re: Doubling Damage Question Personally I would add Deadly Blow in last. (Base Damage + Added Damage) + Deadly Blow. Base + Added cannot more than double a Killing Weapons DCs. Then tack Deadly Blow on after all that's been done. But that's just me. Unless I'm grossly mistaken, that's exactly what I said. Base Damage (4) doubles to a max of (8) assume +2 DC Killing Blow, final max is 10, not 12 (i.e., were you to add it in as the Base Damage it's listed as, your 4 becomes 6 and doubles to 12). You owe me rep again, GA. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted September 5, 2007 Report Share Posted September 5, 2007 Re: Doubling Damage Question Unless I'm grossly mistaken, that's exactly what I said. Base Damage (4) doubles to a max of (8) assume +2 DC Killing Blow, final max is 10, not 12 (i.e., were you to add it in as the Base Damage it's listed as, your 4 becomes 6 and doubles to 12). You owe me rep again, GA. Oh yeah. I failed my Comprehension Roll obviously. These words you use, they make no sense to me. Quote Link to comment Share on other sites More sharing options...
Thia Halmades Posted September 5, 2007 Report Share Posted September 5, 2007 Re: Doubling Damage Question I know, tragic isn't it? One of us clearly isn't using hsilgne nialp. I think it's you, as my use of hsilgne is perfect, every time. Quote Link to comment Share on other sites More sharing options...
Markdoc Posted September 5, 2007 Report Share Posted September 5, 2007 Re: Doubling Damage Question Personally I would add Deadly Blow in last. (Base Damage + Added Damage) + Deadly Blow. Base + Added cannot more than double a Killing Weapons DCs. Then tack Deadly Blow on after all that's been done. But that's just me. Personally - and speaking from experience - I wouldn't add deadly blow in at all. It's confusing, contradicts the stated rules and way unbalanced. Stick with the basic rule: you can't do more than double the weapon's base damage - everything else (Damage classes, STR over the STR min, CSLs, etc) adds to that. If the player wants a lethal attack, let them buy it with points as a fighting trick: I had a player who wanted a deadly knife fighter. He bought a 1d6 HKA, 0 END with weapon of opportunity (any knife, -1/2), real weapon (-1/4) for 12 points. That let him do 2d6HKA with 15 STR. That costs more than Deadly blow, but reflects its actual utility. cheers, Mark Quote Link to comment Share on other sites More sharing options...
Johnny Awesome Posted October 5, 2007 Report Share Posted October 5, 2007 Re: Doubling Damage Question What you guys do about magic items? Like a +1 sword from D&D for example? Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted October 5, 2007 Report Share Posted October 5, 2007 Re: Doubling Damage Question Usually a simple OCV Bonus. Or a full Combat Skill Level granted by the weapon. Two CSLs if I want them ability to add a Damage Class as part of the weapon. The player has to choose how to apply them - OCV, DCV or Damage. Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted October 8, 2007 Report Share Posted October 8, 2007 Re: Doubling Damage Question You all make me wanna cry. Quote Link to comment Share on other sites More sharing options...
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