Susano Posted August 21, 2007 Report Share Posted August 21, 2007 Re: [Character] The American Samurai "Float away' date=' little butterfly. Just flutter away. I got a gig in Vegas. And the wastelands ain't no place for kids."[/quote'] The Six-String Samurai is on my list of characters to write-up in HERO. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted August 21, 2007 Report Share Posted August 21, 2007 Re: [Character] The American Samurai The Six-String Samurai is on my list of characters to write-up in HERO. I just recently got a copy of that movie! I remember first watching it at a local Con a few years ago. Maybe I'll beat you to it . Quote Link to comment Share on other sites More sharing options...
Susano Posted August 21, 2007 Report Share Posted August 21, 2007 Re: [Character] The American Samurai Hmm... Friday is usually my conversions night.... Might just have to toss that DVD in and fire it up! Quote Link to comment Share on other sites More sharing options...
Weldun Posted August 21, 2007 Report Share Posted August 21, 2007 Re: [Character] The American Samurai My take [b]American Samurai - [/b] [b][u]VAL[/u] [u]CHA[/u] [u]Cost[/u] [u]Total[/u] [u]Roll[/u] [u]Notes[/u][/b] 15 STR 5 15 12- HTH Damage 3d6 END [1] 18 DEX 24 18 13- OCV 6 DCV 6 18 CON 16 18 13- 15 BODY 10 15 12- 15 INT 5 15 12- PER Roll 12- 15 EGO 10 15 12- ECV: 5 18 PRE 8 18 13- PRE Attack: 3 1/2d6 8 COM -1 8 11- 10 PD 7 10/20 10/20 PD (0/10 rPD) 10 ED 6 10/20 10/20 ED (0/10 rED) 4 SPD 12 4 Phases: 3, 6, 9, 12 7 REC 0 7 36 END 0 36 32 STUN 0 32 6 RUN 0 6" END [1] 2 SWIM 0 2" END [1] 3 LEAP 0 3" 3" forward, 1 1/2" upward [b]CHA Cost: 102[/b] [b][u]Cost[/u] [u]POWERS[/u][/b] 21 [b][i]Katana[/i][/b]: Multipower, 43-point reserve, (43 Active Points); all slots OAF (Katana; -1) - END= 2u 1) [b][i]Blade[/i][/b]: (Total: 43 Active Cost, 17 Real Cost) Killing Attack - Hand-To-Hand 1 1/2d6 (2 1/2d6 w/STR), Reduced Endurance (0 END; +1/2) (37 Active Points); OAF (Katana) (-1), Required Hands One-And-A-Half-Handed (-1/4), Real Weapon (-1/4) (Real Cost: 15) [b]plus[/b] Naked Modifier: Range Based On STR (+1/4) for up to 25 Active Points (6 Active Points); 1 Recoverable Charge (-1 1/4), OAF (Katana; -1), Lockout (Cannot Use HKA Untl Charge Is Recovered; -1/2) (Real Cost: 2) - END=[1 rc] 1u 2) [b][i]Flat Side Strike[/i][/b]: Hand-To-Hand Attack +5d6, Reduced Endurance (0 END; +1/2) (37 Active Points); OAF (Katana; -1), Hand-To-Hand Attack (-1/2), Required Hands One-And-A-Half-Handed (-1/4) - END=0 2 +1 OCV with Katana (5 Active Points); OAF (Katana) (-1) - END= 7 [b][i]Empty Mind[/i][/b]: Mental Defense (10 points total) - END=0 16 [b][i]Defense Mastery[/i][/b]: Armor (10 PD/10 ED), Hardened (+1/4) (37 Active Points); OAF (Katana; -1), Must Be Aware Of The Attack (-1/4) - END=0 3 [b][i]Fortune Found In Zen[/i][/b]: Luck 2d6 (10 Active Points); Extra Time (1 Hour, Only to Activate, Character May Take No Other Actions, -1 3/4), Concentration (0 DCV; -1/2), Restrainable (Only by means other than Grabs and Entangles; Power Must Be Re-Activated If Character Falls Asleep; -1/4) - END=0 [b]POWERS Cost: 52[/b] [b][u]Cost[/u] [u]MARTIAL ARTS[/u][/b] Kendo 4 1) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort 4 2) Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, Weapon +2 DC Strike, Must Follow Block 4 3) Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 25 STR to Disarm roll 4 4) Lightning Stroke: 1/2 Phase, +2 OCV, +0 DCV, Weapon +2 DC Strike 3 5) Legsweep/Legstrike: 1/2 Phase, +2 OCV, -1 DCV, 4d6 Strike, Target Falls 1 6) Weapon Element: Default Element (Blades), Empty Hand [b]MARTIAL ARTS Cost: 20[/b] [b][u]Cost[/u] [u]SKILLS[/u][/b] 10 +2 with HTH Combat 8 Penalty Skill Levels: +4 vs. Sweep OCV with Kenjutsu 0 Acting 8- 2 AK: The United States 11- 3 Breakfall 13- 0 Climbing 8- 7 Concealment 14- 0 Conversation 8- 4 CuK: Bushido (INT) 13- 3 Scholar 1 1) KS: Bonsai 11- 1 2) KS: Calligraphy 11- 1 3) KS: Haiku 11- 1 4) KS: Ikebana (Floral Arranging) 11- 2 5) KS: Kenjutsu (INT) 12- 4 6) KS: Samurai Legends (INT) 14- 1 7) KS: The Martial World 11- 1 8) KS: Ukio-E (Ukio-E) 11- 1 9) KS: Zen 11- 0 Deduction 8- 1 Disguise 8- 1 Electronics 8- 3 Fast Draw (Iaijutsu) 13- 0 Language: English (idiomatic; literate) 4 Language: Japanese (completely fluent; literate) 1 Mechanics 8- 6 Navigation (Land) 14- 0 Paramedics 8- 0 Persuasion 8- 2 PS: Carpenter 11- 2 PS: General Handyman 11- 3 Power: Meditation (EGO) 12- 5 Rapid Attack (HTH) 0 Shadowing 8- 0 Stealth 8- 8 Survival (Temperate/Subtropical, Desert, Mountain, Urban) 12- 0 TF: Small Motorized Ground Vehicles 3 WF: Blades, Bows, Thrown Sword [b]SKILLS Cost: 89[/b] [b][u]Cost[/u] [u]PERKS[/u][/b] 4 Reputation: Incredible Swordsman (The United States) 11-, +2/+2d6 [b]PERKS Cost: 4[/b] [b][u]Cost[/u] [u]TALENTS[/u][/b] 8 Lightning Reflexes: +8 DEX to act first with All Actions (12 Active Points); OIF (Any Katana; -1/2) 15 Combat Sense 12- [b]TALENTS Cost: 23[/b] [b][u]Value[/u] [u]DISADVANTAGES[/u][/b] 15 Hunted: PRIMUS 11- (Mo Pow, NCI, Watching) 5 Hunted: Rival Swordsman 8- (As Pow, Defeat In Combat) 15 Hunted: UNTL 11- (Mo Pow, NCI, Watching) 10 Money: Destitute 20 Psychological Limitation: Follows Code Of Bushido (The Sevenfold Path) (Common, Total) 10 Social Limitation: Nomad (Frequently, Minor) 15 Social Limitation: Public Identity (Frequently, Major) [b]DISADVANTAGES Points: 90[/b] Base Pts: 200 Exp Required: 0 Total Exp Available: 0 Exp Unspent: 0 Total Character Cost: 290 Quote Link to comment Share on other sites More sharing options...
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