gewing Posted March 26, 2010 Report Share Posted March 26, 2010 Re: Cool Guns for your Games So much of that is lost in games' date=' really. People just look at you like... "uh... okay...."[/quote'] My old group had a bunch of shooters in it. They are all in Seattle area. Quote Link to comment Share on other sites More sharing options...
megaplayboy Posted March 26, 2010 Report Share Posted March 26, 2010 Re: Cool Guns for your Games Well, in game, regarding small arms, you basically have the following damage range: 1d3 1d6-1 1d6 1d6+1 1d6 + 1d3 2d6-1 2d6 2d6+1 2d6 + 1d3 3d6-1 3d6 3d6+1 That covers everything from .17 caliber handgun rounds to 14.5mm machine gun/anti-tank rifle rounds. Then there are ammo mods, like +1 Stun or AP, and weapon accuracy mods (+/- 1-2 OCV, -2 to +4 CV vs. range mods), and maybe whether the weapon is autofire or select fire, what the STR min for firing is, and so forth. And that's about it, for game purposes--maybe concealability might be relevant, and a few other things. But there's going to be a lot of granularity lost, like the comparative power of .50 AE vs. .500 S&W, for example. For game purposes, they're roughly the same, though in real life, the latter is a lot more powerful. Indeed, one of the granular things is that the muzzle energy and STR min would probably vary according to what ammo you loaded. Speaking of .50 cal, Guncrafter Industries, maker of the .50 GI round (which is a great example of variable muzzle energy/STR min--the lightest loads are comparable to .45 cal, the heaviest are close to .44 magnum), has a converter kit for Glock 20/21 handguns, which you can swap out in order to fire the .50 GI round from one. The magazine capacity drops from 15 to 10 in the Glock 20, but it's an interesting conversion option. Quote Link to comment Share on other sites More sharing options...
SSgt Baloo Posted March 26, 2010 Report Share Posted March 26, 2010 Re: Cool Guns for your Games Real weapon: click on the pic for details. Quote Link to comment Share on other sites More sharing options...
matrix3 Posted March 26, 2010 Report Share Posted March 26, 2010 Re: Cool Guns for your Games By the same company, a 6mm plastic BB gatling gun (click through for more pics and some videos): (oh, and it can also apparently load .88g steel BBs if you want to shred something...) Quote Link to comment Share on other sites More sharing options...
gewing Posted March 26, 2010 Report Share Posted March 26, 2010 Re: Cool Guns for your Games not the most likely weapon for most games, but... an mg a bunch lighter than the Minimi, but probably a lot cheaper too... and its weight is about the same as a BAR, so should be controllable. http://www.bumar.com/files/document/274.pdf Quote Link to comment Share on other sites More sharing options...
Remjin Posted March 26, 2010 Author Report Share Posted March 26, 2010 Re: Cool Guns for your Games Speaking of .50 cal' date=' Guncrafter Industries, maker of the .50 GI round (which is a great example of variable muzzle energy/STR min--the lightest loads are comparable to .45 cal, the heaviest are close to .44 magnum), has a converter kit for Glock 20/21 handguns, which you can swap out in order to fire the .50 GI round from one. The magazine capacity drops from 15 to 10 in the Glock 20, but it's an interesting conversion option.[/quote'] I've seen these and even considered buying one... but its supposed to get up to .44 magnum KEs? First I heard of that. My understanding is the standard load is heavier (300 grains, I think) and about the same velocity as a typical .45 ACP (around 870 fps). I haven't looked into it too much, since their pistols START at about $2500... but it may be a purchase for a later time... At the very least, perhaps their .45 ACP American pistol, which is rated very highly as well. Quote Link to comment Share on other sites More sharing options...
megaplayboy Posted March 27, 2010 Report Share Posted March 27, 2010 Re: Cool Guns for your Games I've seen these and even considered buying one... but its supposed to get up to .44 magnum KEs? First I heard of that. My understanding is the standard load is heavier (300 grains' date=' I think) and about the same velocity as a typical .45 ACP (around 870 fps). I haven't looked into it too much, since their pistols START at about $2500... but it may be a purchase for a later time... At the very least, perhaps their .45 ACP American pistol, which is rated very highly as well.[/quote'] Well, I think they have 4 or 5 different loadings, and the high-end one is comparable to .44 mag...but they usually use a lower one for better stability. Quote Link to comment Share on other sites More sharing options...
Remjin Posted March 27, 2010 Author Report Share Posted March 27, 2010 Re: Cool Guns for your Games Well' date=' I think they have 4 or 5 different loadings, and the high-end one is comparable to .44 mag...but they usually use a lower one for better stability.[/quote'] well, certainly interesting. Still, not in the budget for another year or so, likely. =) Hmmmm... still, if I changed from .45 super to .50 GI for my new pet project idea.... =) Quote Link to comment Share on other sites More sharing options...
gewing Posted March 27, 2010 Report Share Posted March 27, 2010 Re: Cool Guns for your Games it looks like the ammo from Guncrafters runs in the 5-600 ft/lbs range, maybe 700 with one of the older loads. the Taylor Knock out numbers, however.... WOW. they have a pair of new custom copper hollowpoints, even lighter for caliber than the Barnes xpbs. 185 or 230 grains, but they expand to 1":eg: Quote Link to comment Share on other sites More sharing options...
Remjin Posted March 27, 2010 Author Report Share Posted March 27, 2010 Re: Cool Guns for your Games it looks like the ammo from Guncrafters runs in the 5-600 ft/lbs range, maybe 700 with one of the older loads. the Taylor Knock out numbers, however.... WOW. they have a pair of new custom copper hollowpoints, even lighter for caliber than the Barnes xpbs. 185 or 230 grains, but they expand to 1":eg: Yep, might have to make that .50 GI my new thing... plus, they make excellent pistols from all the reviews I've seen. Hopefully they'll sell the internal setup to me if I ever go for that pistol. =) What's a Taylor Knock out number? Quote Link to comment Share on other sites More sharing options...
Remjin Posted March 27, 2010 Author Report Share Posted March 27, 2010 Re: Cool Guns for your Games Okay, so I was pistol-shopping today anyway and came across some pics... fun stuff. Some from Romeo and Juliet (modern movie, Leonardo DiCaprio (ick) and such...) and some SVI craziness. Quote Link to comment Share on other sites More sharing options...
Remjin Posted March 27, 2010 Author Report Share Posted March 27, 2010 Re: Cool Guns for your Games and some game guns... and Revi's cutlass from Black Lagoon. Quote Link to comment Share on other sites More sharing options...
gewing Posted March 27, 2010 Report Share Posted March 27, 2010 Re: Cool Guns for your Games Yep, might have to make that .50 GI my new thing... plus, they make excellent pistols from all the reviews I've seen. Hopefully they'll sell the internal setup to me if I ever go for that pistol. =) What's a Taylor Knock out number? Taylor knock out number is a system of estimating the ability of a cartidge to put down really big game. His numbers were based on the ammunition designs of iirc the 20s and 30s, but some still swear by them. Particularly those who prefer big bullets. I accept they have some validity. OTOH, so does almost any theory of such things... Quote Link to comment Share on other sites More sharing options...
Vondy Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games I'm waiting for this thread to be rerailed to show game related guns Revolvers show up all the time in my games. So do semi-auto handguns. But, if you want more gun porn I will give you a gun that has not shown up in my games.... [ATTACH=CONFIG]35443[/ATTACH] The Pfiefer-Zeliska Nitro Express .600 Magnum I recommend a wrist brace. [ATTACH=CONFIG]35444[/ATTACH] Quote Link to comment Share on other sites More sharing options...
megaplayboy Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games Revolvers show up all the time in my games. So do semi-auto handguns. But, if you want more gun porn I will give you a gun that has not shown up in my games.... [ATTACH=CONFIG]35443[/ATTACH] The Pfiefer-Zeliska Nitro Express .600 Magnum I recommend a wrist brace. Or a bipod. Yikes. When you run out of ammo, you can just bludgeon someone to death with it. Quote Link to comment Share on other sites More sharing options...
Susano Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games Revolvers show up all the time in my games. So do semi-auto handguns. But, if you want more gun porn I will give you a gun that has not shown up in my games.... [ATTACH=CONFIG]35443[/ATTACH] The Pfiefer-Zeliska Nitro Express .600 Magnum I recommend a wrist brace. [ATTACH=CONFIG]35444[/ATTACH] I should do a write-up of this for Kazei 5. 30 STR replicates and 40 STR cyborgs should be able to fire it with no problem. Quote Link to comment Share on other sites More sharing options...
Barton Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games Rerailing: Modern Handgun websites with many semi-auto and revolvers on these sites: http://www.bondarms.com/ http://www.kimberamerica.com/ http://www.smith-wesson.com/webapp/wcs/stores/servlet/CustomContentDisplay?langId=-1&storeId=10001&catalogId=10001&content=11001 (a lot of S&W weapons in production were in production in the pulp era) http://www.springfield-armory.com/index.shtml http://www.cz-usa.com/ Still in production weapons but found in pulp era http://www.tommygun.com/ http://www.winchester.com/ Quote Link to comment Share on other sites More sharing options...
Vondy Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games Or a bipod. Yikes. When you run out of ammo' date=' you can just bludgeon someone to death with it.[/quote'] If you can lift it! Quote Link to comment Share on other sites More sharing options...
Vondy Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games One of my pulp character's now in the modern era prefers a Holland&Holland Royal Double Rifle in .700 Nitro Express [ATTACH=CONFIG]35445[/ATTACH] A steal at 145,000 Pounds Sterling. I kid you not. Quote Link to comment Share on other sites More sharing options...
Vondy Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games I should do a write-up of this for Kazei 5. 30 STR replicates and 40 STR cyborgs should be able to fire it with no problem. "So, why'd you go for the upgrades?" Pulls out the Nitro .600 Revolver. "I totally understand." Quote Link to comment Share on other sites More sharing options...
Susano Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games "So, why'd you go for the upgrades?" Pulls out the Nitro .600 Revolver. "I totally understand." Well, I already have the 15mm Stormbreaker, so why not? Quote Link to comment Share on other sites More sharing options...
gewing Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games One of my pulp character's now in the modern era prefers a Holland&Holland Royal Double Rifle in .700 Nitro Express [ATTACH=CONFIG]35445[/ATTACH] A steal at 145,000 Pounds Sterling. I kid you not. while those are awesome, I would rather have one of these http://video.google.com/videoplay?docid=7273185959068799190# I would probably stick to .375 H&H, though 416 Rigby or some such would work too... Quote Link to comment Share on other sites More sharing options...
SSgt Baloo Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games If you have any HUGE characters, they might use this 28mm revolving cannon ! Quote Link to comment Share on other sites More sharing options...
Vondy Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games while those are awesome, I would rather have one of these http://video.google.com/videoplay?docid=7273185959068799190# I would probably stick to .375 H&H, though 416 Rigby or some such would work too... I would rather have an H&H in a more reasonable caliber. But "elephant guns" are an icon of the victorian-pulp era - so pulp character guy favors one. And in .700 they are ideal for things that go bump in the night... Quote Link to comment Share on other sites More sharing options...
gewing Posted March 31, 2010 Report Share Posted March 31, 2010 Re: Cool Guns for your Games I would rather have an H&H in a more reasonable caliber. But "elephant guns" are an icon of the victorian-pulp era - so pulp character guy favors one. And in .700 they are ideal for things that go bump in the night... in .700 they are ideal for things that go bump on the next planet! In the older cartridges for a pulp era game, a double in .577-450 would be good, or a "gauge rifle" in 12 or 10 bore, maybe even up to an 8 bore, if the character is ludicrously strong... One thing that made the 4 and 8 bore guns work was the fact that the hunter wasn't usually the one carrying them! hmm, a 12 gauge paradox bored double and a 12 ga howdah gun combination should be feasible without being unbelievable. Quote Link to comment Share on other sites More sharing options...
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